📄 threadsettransient.c
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/* * Thread Handler * * * COPYRIGHT (c) 1989-1999. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id: threadsettransient.c,v 1.2.6.1 2003/09/04 18:52:48 joel Exp $ */#include <rtems/system.h>#include <rtems/score/apiext.h>#include <rtems/score/context.h>#include <rtems/score/interr.h>#include <rtems/score/isr.h>#include <rtems/score/object.h>#include <rtems/score/priority.h>#include <rtems/score/states.h>#include <rtems/score/sysstate.h>#include <rtems/score/thread.h>#include <rtems/score/threadq.h>#include <rtems/score/userext.h>#include <rtems/score/wkspace.h>/*PAGE * * _Thread_Set_transient * * This kernel routine places the requested thread in the transient state * which will remove it from the ready queue, if necessary. No * rescheduling is necessary because it is assumed that the transient * state will be cleared before dispatching is enabled. * * Input parameters: * the_thread - pointer to thread control block * * Output parameters: NONE * * INTERRUPT LATENCY: * only case */void _Thread_Set_transient( Thread_Control *the_thread){ ISR_Level level; unsigned32 old_state; Chain_Control *ready; ready = the_thread->ready; _ISR_Disable( level ); old_state = the_thread->current_state; the_thread->current_state = _States_Set( STATES_TRANSIENT, old_state ); if ( _States_Is_ready( old_state ) ) { if ( _Chain_Has_only_one_node( ready ) ) { _Chain_Initialize_empty( ready ); _Priority_Remove_from_bit_map( &the_thread->Priority_map ); } else _Chain_Extract_unprotected( &the_thread->Object.Node ); } _ISR_Enable( level );}
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