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📄 threadhandler.c

📁 RTEMS (Real-Time Executive for Multiprocessor Systems) is a free open source real-time operating sys
💻 C
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/* *  Thread Handler * * *  COPYRIGHT (c) 1989-1999. *  On-Line Applications Research Corporation (OAR). * *  The license and distribution terms for this file may be *  found in found in the file LICENSE in this distribution or at *  http://www.rtems.com/license/LICENSE. * *  $Id: threadhandler.c,v 1.8.2.2 2003/09/04 18:52:48 joel Exp $ */#include <rtems/system.h>#include <rtems/score/apiext.h>#include <rtems/score/context.h>#include <rtems/score/interr.h>#include <rtems/score/isr.h>#include <rtems/score/object.h>#include <rtems/score/priority.h>#include <rtems/score/states.h>#include <rtems/score/sysstate.h>#include <rtems/score/thread.h>#include <rtems/score/threadq.h>#include <rtems/score/userext.h>#include <rtems/score/wkspace.h>/*PAGE * *  _Thread_Handler * *  This routine is the "primal" entry point for all threads. *  _Context_Initialize() dummies up the thread's initial context *  to cause the first Context_Switch() to jump to _Thread_Handler(). * *  This routine is the default thread exitted error handler.  It is *  returned to when a thread exits.  The configured fatal error handler *  is invoked to process the exit. * *  NOTE: * *  On entry, it is assumed all interrupts are blocked and that this *  routine needs to set the initial isr level.  This may or may not  *  actually be needed by the context switch routine and as a result *  interrupts may already be at there proper level.  Either way, *  setting the initial isr level properly here is safe. *   *  Currently this is only really needed for the posix port, *  ref: _Context_Switch in unix/cpu.c * *  Input parameters:   NONE * *  Output parameters:  NONE */void _Thread_Handler( void ){  ISR_Level  level;  Thread_Control *executing;#if defined(__USE_INIT_FINI__) || defined(__USE__MAIN__)  static char doneConstructors;  char doneCons;#endif#if defined(__USE_INIT_FINI__)  extern void _init(void);#endif#if defined(__USE__MAIN__)  extern void _main(void);#endif   executing = _Thread_Executing;   /*   * have to put level into a register for those cpu's that use   * inline asm here   */   level = executing->Start.isr_level;  _ISR_Set_level(level);#if defined(__USE_INIT_FINI__) || defined(__USE__MAIN__)  doneCons = doneConstructors;  doneConstructors = 1;#endif#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )#if ( CPU_USE_DEFERRED_FP_SWITCH == TRUE )  if ( (executing->fp_context != NULL) && !_Thread_Is_allocated_fp( executing ) ) {    if ( _Thread_Allocated_fp != NULL )      _Context_Save_fp( &_Thread_Allocated_fp->fp_context );    _Thread_Allocated_fp = executing;  }#endif#endif  /*   * Take care that 'begin' extensions get to complete before   * 'switch' extensions can run.  This means must keep dispatch   * disabled until all 'begin' extensions complete.   */   _User_extensions_Thread_begin( executing );   /*   *  At this point, the dispatch disable level BETTER be 1.   */  _Thread_Enable_dispatch();#if defined(__USE_INIT_FINI__)  if (!doneCons && _init)    _init ();#endif#if defined(__USE__MAIN__)  if (!doneCons && _main)    __main ();#endif   switch ( executing->Start.prototype ) {    case THREAD_START_NUMERIC:      executing->Wait.return_argument =         (*(Thread_Entry_numeric) executing->Start.entry_point)(          executing->Start.numeric_argument      );      break;    case THREAD_START_POINTER:      executing->Wait.return_argument =        (*(Thread_Entry_pointer) executing->Start.entry_point)(          executing->Start.pointer_argument        );      break;    case THREAD_START_BOTH_POINTER_FIRST:      executing->Wait.return_argument =          (*(Thread_Entry_both_pointer_first) executing->Start.entry_point)(            executing->Start.pointer_argument,           executing->Start.numeric_argument         );      break;    case THREAD_START_BOTH_NUMERIC_FIRST:      executing->Wait.return_argument =          (*(Thread_Entry_both_numeric_first) executing->Start.entry_point)(            executing->Start.numeric_argument,           executing->Start.pointer_argument         );      break;  }  /*   *  In the switch above, the return code from the user thread body   *  was placed in return_argument.  This assumed that if it returned   *  anything (which is not supporting in all APIs), then it would be    *  able to fit in a (void *).   */  _User_extensions_Thread_exitted( executing );  _Internal_error_Occurred(    INTERNAL_ERROR_CORE,    TRUE,    INTERNAL_ERROR_THREAD_EXITTED  );}

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