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📄 threadqdequeuepriority.c

📁 RTEMS (Real-Time Executive for Multiprocessor Systems) is a free open source real-time operating sys
💻 C
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/* *  Thread Queue Handler * * *  COPYRIGHT (c) 1989-1999. *  On-Line Applications Research Corporation (OAR). * *  The license and distribution terms for this file may be *  found in the file LICENSE in this distribution or at *  http://www.rtems.com/license/LICENSE. * *  $Id: threadqdequeuepriority.c,v 1.2.6.1 2003/09/04 18:52:48 joel Exp $ */#include <rtems/system.h>#include <rtems/score/chain.h>#include <rtems/score/isr.h>#include <rtems/score/object.h>#include <rtems/score/states.h>#include <rtems/score/thread.h>#include <rtems/score/threadq.h>#include <rtems/score/tqdata.h>/*PAGE * *  _Thread_queue_Dequeue_priority * *  This routine removes a thread from the specified PRIORITY based *  threadq, unblocks it, and cancels its timeout timer. * *  Input parameters: *    the_thread_queue - pointer to thread queue * *  Output parameters: *    returns - thread dequeued or NULL * *  INTERRUPT LATENCY: *    only case */Thread_Control *_Thread_queue_Dequeue_priority(  Thread_queue_Control *the_thread_queue){  unsigned32      index;  ISR_Level       level;  Thread_Control *the_thread = NULL;  /* just to remove warnings */  Thread_Control *new_first_thread;  Chain_Node     *new_first_node;  Chain_Node     *new_second_node;  Chain_Node     *last_node;  Chain_Node     *next_node;  Chain_Node     *previous_node;  _ISR_Disable( level );  for( index=0 ;       index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ;       index++ ) {    if ( !_Chain_Is_empty( &the_thread_queue->Queues.Priority[ index ] ) ) {      the_thread = (Thread_Control *)                    the_thread_queue->Queues.Priority[ index ].first;      goto dequeue;    }  }  switch ( the_thread_queue->sync_state ) {    case THREAD_QUEUE_SYNCHRONIZED:    case THREAD_QUEUE_SATISFIED:      _ISR_Enable( level );      return NULL;    case THREAD_QUEUE_NOTHING_HAPPENED:    case THREAD_QUEUE_TIMEOUT:      the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED;      _ISR_Enable( level );      return _Thread_Executing;  }dequeue:  new_first_node   = the_thread->Wait.Block2n.first;  new_first_thread = (Thread_Control *) new_first_node;  next_node        = the_thread->Object.Node.next;  previous_node    = the_thread->Object.Node.previous;  if ( !_Chain_Is_empty( &the_thread->Wait.Block2n ) ) {    last_node       = the_thread->Wait.Block2n.last;    new_second_node = new_first_node->next;    previous_node->next      = new_first_node;    next_node->previous      = new_first_node;    new_first_node->next     = next_node;    new_first_node->previous = previous_node;    if ( !_Chain_Has_only_one_node( &the_thread->Wait.Block2n ) ) {                                                /* > two threads on 2-n */      new_second_node->previous =                _Chain_Head( &new_first_thread->Wait.Block2n );      new_first_thread->Wait.Block2n.first = new_second_node;      new_first_thread->Wait.Block2n.last  = last_node;      last_node->next = _Chain_Tail( &new_first_thread->Wait.Block2n );    }  } else {    previous_node->next = next_node;    next_node->previous = previous_node;  }  if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {    _ISR_Enable( level );    _Thread_Unblock( the_thread );  } else {    _Watchdog_Deactivate( &the_thread->Timer );    _ISR_Enable( level );    (void) _Watchdog_Remove( &the_thread->Timer );    _Thread_Unblock( the_thread );  }#if defined(RTEMS_MULTIPROCESSING)  if ( !_Objects_Is_local_id( the_thread->Object.id ) )    _Thread_MP_Free_proxy( the_thread );#endif  return( the_thread );}

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