📄 objectallocate.c
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/* * Object Handler * * * COPYRIGHT (c) 1989-1999. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id: objectallocate.c,v 1.2.6.1 2003/09/04 18:52:47 joel Exp $ */#include <rtems/system.h>#include <rtems/score/address.h>#include <rtems/score/chain.h>#include <rtems/score/object.h>#if defined(RTEMS_MULTIPROCESSING)#include <rtems/score/objectmp.h>#endif#include <rtems/score/thread.h>#include <rtems/score/wkspace.h>#include <rtems/score/sysstate.h>#include <rtems/score/isr.h>/*PAGE * * _Objects_Allocate * * DESCRIPTION: * * This function allocates a object control block from * the inactive chain of free object control blocks. */Objects_Control *_Objects_Allocate( Objects_Information *information){ Objects_Control *the_object = (Objects_Control *) _Chain_Get( &information->Inactive ); if ( information->auto_extend ) { /* * If the list is empty then we are out of objects and need to * extend information base. */ if ( !the_object ) { _Objects_Extend_information( information ); the_object = (Objects_Control *) _Chain_Get( &information->Inactive ); } if ( the_object ) { unsigned32 block; block = _Objects_Get_index( the_object->id ) - _Objects_Get_index( information->minimum_id ); block /= information->allocation_size; information->inactive_per_block[ block ]--; information->inactive--; } } return the_object;}
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