📄 cpu.h
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* area is not defined -- only the size is. This is usually on * CPUs with a "floating point save context" instruction. */#define CPU_CONTEXT_FP_SIZE sizeof( Context_Control_fp )/* * Amount of extra stack (above minimum stack size) required by * MPCI receive server thread. Remember that in a multiprocessor * system this thread must exist and be able to process all directives. */#define CPU_MPCI_RECEIVE_SERVER_EXTRA_STACK 0/* * This defines the number of entries in the ISR_Vector_table managed * by RTEMS. */#define CPU_INTERRUPT_NUMBER_OF_VECTORS 256#define CPU_INTERRUPT_MAXIMUM_VECTOR_NUMBER (CPU_INTERRUPT_NUMBER_OF_VECTORS - 1)/* * This is defined if the port has a special way to report the ISR nesting * level. Most ports maintain the variable _ISR_Nest_level. */#define CPU_PROVIDES_ISR_IS_IN_PROGRESS FALSE/* * Should be large enough to run all RTEMS tests. This insures * that a "reasonable" small application should not have any problems. * * We have been able to run the sptests with this value, but have not * been able to run the tmtest suite. */#define CPU_STACK_MINIMUM_SIZE 4096/* * CPU's worst alignment requirement for data types on a byte boundary. This * alignment does not take into account the requirements for the stack. */#if defined(__SH4__)/* FIXME: sh3 and SH3E? */#define CPU_ALIGNMENT 8#else#define CPU_ALIGNMENT 4#endif/* * This number corresponds to the byte alignment requirement for the * heap handler. This alignment requirement may be stricter than that * for the data types alignment specified by CPU_ALIGNMENT. It is * common for the heap to follow the same alignment requirement as * CPU_ALIGNMENT. If the CPU_ALIGNMENT is strict enough for the heap, * then this should be set to CPU_ALIGNMENT. * * NOTE: This does not have to be a power of 2. It does have to * be greater or equal to than CPU_ALIGNMENT. */#define CPU_HEAP_ALIGNMENT CPU_ALIGNMENT/* * This number corresponds to the byte alignment requirement for memory * buffers allocated by the partition manager. This alignment requirement * may be stricter than that for the data types alignment specified by * CPU_ALIGNMENT. It is common for the partition to follow the same * alignment requirement as CPU_ALIGNMENT. If the CPU_ALIGNMENT is strict * enough for the partition, then this should be set to CPU_ALIGNMENT. * * NOTE: This does not have to be a power of 2. It does have to * be greater or equal to than CPU_ALIGNMENT. */#define CPU_PARTITION_ALIGNMENT CPU_ALIGNMENT/* * This number corresponds to the byte alignment requirement for the * stack. This alignment requirement may be stricter than that for the * data types alignment specified by CPU_ALIGNMENT. If the CPU_ALIGNMENT * is strict enough for the stack, then this should be set to 0. * * NOTE: This must be a power of 2 either 0 or greater than CPU_ALIGNMENT. */#define CPU_STACK_ALIGNMENT CPU_ALIGNMENT/* * ISR handler macros *//* * Support routine to initialize the RTEMS vector table after it is allocated. * * SH Specific Information: NONE */ #define _CPU_Initialize_vectors() /* * Disable all interrupts for an RTEMS critical section. The previous * level is returned in _level. */#define _CPU_ISR_Disable( _level) \ sh_disable_interrupts( _level )/* * Enable interrupts to the previous level (returned by _CPU_ISR_Disable). * This indicates the end of an RTEMS critical section. The parameter * _level is not modified. */#define _CPU_ISR_Enable( _level) \ sh_enable_interrupts( _level)/* * This temporarily restores the interrupt to _level before immediately * disabling them again. This is used to divide long RTEMS critical * sections into two or more parts. The parameter _level is not * modified. */#define _CPU_ISR_Flash( _level) \ sh_flash_interrupts( _level)/* * Map interrupt level in task mode onto the hardware that the CPU * actually provides. Currently, interrupt levels which do not * map onto the CPU in a generic fashion are undefined. Someday, * it would be nice if these were "mapped" by the application * via a callout. For example, m68k has 8 levels 0 - 7, levels * 8 - 255 would be available for bsp/application specific meaning. * This could be used to manage a programmable interrupt controller * via the rtems_task_mode directive. */#define _CPU_ISR_Set_level( _newlevel) \ sh_set_interrupt_level(_newlevel)unsigned32 _CPU_ISR_Get_level( void );/* end of ISR handler macros *//* Context handler macros *//* * Initialize the context to a state suitable for starting a * task after a context restore operation. Generally, this * involves: * * - setting a starting address * - preparing the stack * - preparing the stack and frame pointers * - setting the proper interrupt level in the context * - initializing the floating point context * * This routine generally does not set any unnecessary register * in the context. The state of the "general data" registers is * undefined at task start time. * * NOTE: This is_fp parameter is TRUE if the thread is to be a floating * point thread. This is typically only used on CPUs where the * FPU may be easily disabled by software such as on the SPARC * where the PSR contains an enable FPU bit. *//* * FIXME: defined as a function for debugging - should be a macro */SCORE_EXTERN void _CPU_Context_Initialize( Context_Control *_the_context, void *_stack_base, unsigned32 _size, unsigned32 _isr, void (*_entry_point)(void), int _is_fp );/* * This routine is responsible for somehow restarting the currently * executing task. If you are lucky, then all that is necessary * is restoring the context. Otherwise, there will need to be * a special assembly routine which does something special in this * case. Context_Restore should work most of the time. It will * not work if restarting self conflicts with the stack frame * assumptions of restoring a context. */#define _CPU_Context_Restart_self( _the_context ) \ _CPU_Context_restore( (_the_context) );/* * The purpose of this macro is to allow the initial pointer into * a floating point context area (used to save the floating point * context) to be at an arbitrary place in the floating point * context area. * * This is necessary because some FP units are designed to have * their context saved as a stack which grows into lower addresses. * Other FP units can be saved by simply moving registers into offsets * from the base of the context area. Finally some FP units provide * a "dump context" instruction which could fill in from high to low * or low to high based on the whim of the CPU designers. */#define _CPU_Context_Fp_start( _base, _offset ) \ ( (void *) _Addresses_Add_offset( (_base), (_offset) ) )/* * This routine initializes the FP context area passed to it to. * There are a few standard ways in which to initialize the * floating point context. The code included for this macro assumes * that this is a CPU in which a "initial" FP context was saved into * _CPU_Null_fp_context and it simply copies it to the destination * context passed to it. * * Other models include (1) not doing anything, and (2) putting * a "null FP status word" in the correct place in the FP context. * SH1, SH2, SH3 have no FPU, but the SH3e and SH4 have. */#if SH_HAS_FPU#define _CPU_Context_Initialize_fp( _destination ) \ do { \ *((Context_Control_fp *) *((void **) _destination)) = _CPU_Null_fp_context;\ } while(0)#else#define _CPU_Context_Initialize_fp( _destination ) \ { }#endif/* end of Context handler macros *//* Fatal Error manager macros *//* * FIXME: Trap32 ??? * * This routine copies _error into a known place -- typically a stack * location or a register, optionally disables interrupts, and * invokes a Trap32 Instruction which returns to the breakpoint * routine of cmon. */#ifdef BSP_FATAL_HALT /* we manage the fatal error in the board support package */ void bsp_fatal_halt( unsigned32 _error);#define _CPU_Fatal_halt( _error ) bsp_fatal_halt( _error)#else#define _CPU_Fatal_halt( _error)\{ \ asm volatile("mov.l %0,r0"::"m" (_error)); \ asm volatile("mov #1, r4"); \ asm volatile("trapa #34"); \}#endif/* end of Fatal Error manager macros *//* Bitfield handler macros *//* * This routine sets _output to the bit number of the first bit * set in _value. _value is of CPU dependent type Priority_Bit_map_control. * This type may be either 16 or 32 bits wide although only the 16 * least significant bits will be used. * * There are a number of variables in using a "find first bit" type * instruction. * * (1) What happens when run on a value of zero? * (2) Bits may be numbered from MSB to LSB or vice-versa. * (3) The numbering may be zero or one based. * (4) The "find first bit" instruction may search from MSB or LSB. * * RTEMS guarantees that (1) will never happen so it is not a concern. * (2),(3), (4) are handled by the macros _CPU_Priority_mask() and * _CPU_Priority_bits_index(). These three form a set of routines * which must logically operate together. Bits in the _value are * set and cleared based on masks built by _CPU_Priority_mask(). * The basic major and minor values calculated by _Priority_Major() * and _Priority_Minor() are "massaged" by _CPU_Priority_bits_index() * to properly range between the values returned by the "find first bit" * instruction. This makes it possible for _Priority_Get_highest() to * calculate the major and directly index into the minor table. * This mapping is necessary to ensure that 0 (a high priority major/minor) * is the first bit found. * * This entire "find first bit" and mapping process depends heavily * on the manner in which a priority is broken into a major and minor * components with the major being the 4 MSB of a priority and minor * the 4 LSB. Thus (0 << 4) + 0 corresponds to priority 0 -- the highest * priority. And (15 << 4) + 14 corresponds to priority 254 -- the next * to the lowest priority. * * If your CPU does not have a "find first bit" instruction, then * there are ways to make do without it. Here are a handful of ways * to implement this in software: * * - a series of 16 bit test instructions * - a "binary search using if's" * - _number = 0 * if _value > 0x00ff * _value >>=8 * _number = 8; * * if _value > 0x0000f * _value >=8 * _number += 4 * * _number += bit_set_table[ _value ] * * where bit_set_table[ 16 ] has values which indicate the first * bit set */#define CPU_USE_GENERIC_BITFIELD_CODE TRUE#define CPU_USE_GENERIC_BITFIELD_DATA TRUE#if (CPU_USE_GENERIC_BITFIELD_CODE == FALSE)extern unsigned8 _bit_set_table[];#define _CPU_Bitfield_Find_first_bit( _value, _output ) \ { \ _output = 0;\ if(_value > 0x00ff) \ { _value >>= 8; _output = 8; } \ if(_value > 0x000f) \ { _output += 4; _value >>= 4; } \ _output += _bit_set_table[ _value]; }#endif/* end of Bitfield handler macros *//* * This routine builds the mask which corresponds to the bit fields * as searched by _CPU_Bitfield_Find_first_bit(). See the discussion * for that routine. */#if (CPU_USE_GENERIC_BITFIELD_CODE == FALSE)#define _CPU_Priority_Mask( _bit_number ) \ ( 1 << (_bit_number) )#endif/* * This routine translates the bit numbers returned by * _CPU_Bitfield_Find_first_bit() into something suitable for use as * a major or minor component of a priority. See the discussion * for that routine. */#if (CPU_USE_GENERIC_BITFIELD_CODE == FALSE)#define _CPU_Priority_bits_index( _priority ) \ (_priority)#endif/* end of Priority handler macros *//* functions *//* * _CPU_Initialize * * This routine performs CPU dependent initialization. */void _CPU_Initialize( rtems_cpu_table *cpu_table, void (*thread_dispatch));/* * _CPU_ISR_install_raw_handler * * This routine installs a "raw" interrupt handler directly into the * processor's vector table. */ void _CPU_ISR_install_raw_handler( unsigned32 vector, proc_ptr new_handler, proc_ptr *old_handler);/* * _CPU_ISR_install_vector * * This routine installs an interrupt vector. */void _CPU_ISR_install_vector( unsigned32 vector, proc_ptr new_handler, proc_ptr *old_handler);/* * _CPU_Install_interrupt_stack * * This routine installs the hardware interrupt stack pointer. * * NOTE: It needs only be provided if CPU_HAS_HARDWARE_INTERRUPT_STACK * is TRUE. */void _CPU_Install_interrupt_stack( void );/* * _CPU_Thread_Idle_body * * This routine is the CPU dependent IDLE thread body. * * NOTE: It need only be provided if CPU_PROVIDES_IDLE_THREAD_BODY * is TRUE. */void _CPU_Thread_Idle_body( void );/* * _CPU_Context_switch * * This routine switches from the run context to the heir context. */void _CPU_Context_switch( Context_Control *run, Context_Control *heir);/* * _CPU_Context_restore * * This routine is generally used only to restart self in an * efficient manner. It may simply be a label in _CPU_Context_switch. */void _CPU_Context_restore( Context_Control *new_context);/* * _CPU_Context_save_fp * * This routine saves the floating point context passed to it. */void _CPU_Context_save_fp( void **fp_context_ptr);/* * _CPU_Context_restore_fp * * This routine restores the floating point context passed to it. */void _CPU_Context_restore_fp( void **fp_context_ptr);#ifdef __cplusplus}#endif#endif
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