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📄 object.h

📁 RTEMS (Real-Time Executive for Multiprocessor Systems) is a free open source real-time operating sys
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/*  object.h * *  This include file contains all the constants and structures associated *  with the Object Handler.  This Handler provides mechanisms which *  can be used to initialize and manipulate all objects which have  *  ids. * *  COPYRIGHT (c) 1989-2002. *  On-Line Applications Research Corporation (OAR). * *  The license and distribution terms for this file may be *  found in the file LICENSE in this distribution or at *  http://www.rtems.com/license/LICENSE. * *  $Id: object.h,v 1.31.2.3 2005/03/17 14:32:53 joel Exp $ */#ifndef __OBJECTS_h#define __OBJECTS_h#ifdef __cplusplusextern "C" {#endif#include <rtems/score/chain.h>#include <rtems/score/isr.h>/* *  Mask to enable unlimited objects.  This is used in the configuration *  table when specifying the number of configured objects. */#define OBJECTS_UNLIMITED_OBJECTS 0x80000000/* *  The following type defines the control block used to manage *  object names. */typedef void * Objects_Name;/* *  Space for object names is allocated in multiples of this. * *  NOTE:  Must be a power of 2.  Matches the name manipulation routines. */#define OBJECTS_NAME_ALIGNMENT     sizeof( unsigned32 )/* *  Functions which compare names are prototyped like this. */typedef boolean (*Objects_Name_comparators)(  void       * /* name_1 */,  void       * /* name_2 */,  unsigned32   /* length */);/* *  The following type defines the control block used to manage *  object IDs.  The format is as follows (0=LSB): * *     Bits  0 .. 15    = index  (up to 65535 objects of a type) *     Bits 16 .. 23    = node   (up to 255 nodes) *     Bits 24 .. 26    = API    (up to 7 API classes) *     Bits 27 .. 31    = class  (up to 31 object types per API) */typedef unsigned32 Objects_Id;#define OBJECTS_INDEX_START_BIT  0#define OBJECTS_NODE_START_BIT  16#define OBJECTS_API_START_BIT   24#define OBJECTS_CLASS_START_BIT 27#define OBJECTS_INDEX_MASK      (Objects_Id)0x0000ffff#define OBJECTS_NODE_MASK       (Objects_Id)0x00ff0000#define OBJECTS_API_MASK        (Objects_Id)0x07000000#define OBJECTS_CLASS_MASK      (Objects_Id)0xf8000000#define OBJECTS_INDEX_VALID_BITS  (Objects_Id)0x0000ffff#define OBJECTS_NODE_VALID_BITS   (Objects_Id)0x000000ff#define OBJECTS_API_VALID_BITS    (Objects_Id)0x00000007#define OBJECTS_CLASS_VALID_BITS  (Objects_Id)0x0000001f/* *  This enumerated type is used in the class field of the object ID. */#define OBJECTS_NO_CLASS 0typedef enum {  OBJECTS_NO_API       = 0,  OBJECTS_INTERNAL_API = 1,  OBJECTS_CLASSIC_API  = 2,  OBJECTS_POSIX_API    = 3,  OBJECTS_ITRON_API    = 4} Objects_APIs;#define OBJECTS_APIS_LAST OBJECTS_ITRON_APItypedef enum {  OBJECTS_INTERNAL_NO_CLASS =  0,  OBJECTS_INTERNAL_THREADS  =  1,  OBJECTS_INTERNAL_MUTEXES  =  2} Objects_Internal_API;#define OBJECTS_INTERNAL_CLASSES_LAST OBJECTS_INTERNAL_MUTEXEStypedef enum {  OBJECTS_CLASSIC_NO_CLASS     = 0,  OBJECTS_RTEMS_TASKS          = 1,  OBJECTS_RTEMS_TIMERS         = 2,  OBJECTS_RTEMS_SEMAPHORES     = 3,  OBJECTS_RTEMS_MESSAGE_QUEUES = 4,  OBJECTS_RTEMS_PARTITIONS     = 5,  OBJECTS_RTEMS_REGIONS        = 6,  OBJECTS_RTEMS_PORTS          = 7,  OBJECTS_RTEMS_PERIODS        = 8,  OBJECTS_RTEMS_EXTENSIONS     = 9} Objects_Classic_API;#define OBJECTS_RTEMS_CLASSES_LAST OBJECTS_RTEMS_EXTENSIONStypedef enum {  OBJECTS_POSIX_NO_CLASS            = 0,  OBJECTS_POSIX_THREADS             = 1,  OBJECTS_POSIX_KEYS                = 2,  OBJECTS_POSIX_INTERRUPTS          = 3,  OBJECTS_POSIX_MESSAGE_QUEUE_FDS   = 4,  OBJECTS_POSIX_MESSAGE_QUEUES      = 5,  OBJECTS_POSIX_MUTEXES             = 6,  OBJECTS_POSIX_SEMAPHORES          = 7,  OBJECTS_POSIX_CONDITION_VARIABLES = 8} Objects_POSIX_API;#define OBJECTS_POSIX_CLASSES_LAST OBJECTS_POSIX_CONDITION_VARIABLEStypedef enum {  OBJECTS_ITRON_NO_CLASS              = 0,  OBJECTS_ITRON_TASKS                 = 1,  OBJECTS_ITRON_EVENTFLAGS            = 2,  OBJECTS_ITRON_MAILBOXES             = 3,  OBJECTS_ITRON_MESSAGE_BUFFERS       = 4,  OBJECTS_ITRON_PORTS                 = 5,  OBJECTS_ITRON_SEMAPHORES            = 6,  OBJECTS_ITRON_VARIABLE_MEMORY_POOLS = 7,  OBJECTS_ITRON_FIXED_MEMORY_POOLS    = 8} Objects_ITRON_API;#define OBJECTS_ITRON_CLASSES_LAST OBJECTS_ITRON_FIXED_MEMORY_POOLS/* *  This enumerated type lists the locations which may be returned *  by _Objects_Get.  These codes indicate the success of locating *  an object with the specified ID. */typedef enum {  OBJECTS_LOCAL  = 0,         /* object is local */  OBJECTS_REMOTE = 1,         /* object is remote */  OBJECTS_ERROR  = 2          /* id was invalid */}  Objects_Locations;/* *  The following type defines the callout used when a local task *  is extracted from a remote thread queue (i.e. it's proxy must *  extracted from the remote queue). */typedef void ( *Objects_Thread_queue_Extract_callout )( void * );/* *  The following defines the Object Control Block used to manage *  each object local to this node. */typedef struct {  Chain_Node     Node;  Objects_Id     id;  Objects_Name   name;}   Objects_Control;/* *  The following defines the structure for the information used to *  manage each class of objects. */typedef struct {  Objects_APIs      the_api;            /* API of this object */  unsigned32        the_class;          /* class of this object */  Objects_Id        minimum_id;         /* minimum valid id of this type */  Objects_Id        maximum_id;         /* maximum valid id of this type */  unsigned32        maximum;            /* maximum number of objects */  boolean           auto_extend;        /* TRUE if unlimited objects */  unsigned32        allocation_size;    /* number of objects in a block */  unsigned32        size;               /* size of the objects */  Objects_Control **local_table;  Objects_Name     *name_table;  Chain_Control     Inactive;           /* chain of inactive ctl blocks */  unsigned32        inactive;           /* number of objects on the InActive list */  unsigned32       *inactive_per_block; /* used to release a block */  void            **object_blocks;      /* the object memory to remove */  boolean           is_string;          /* TRUE if names are strings */  unsigned32        name_length;        /* maximum length of names */  Objects_Thread_queue_Extract_callout extract;#if defined(RTEMS_MULTIPROCESSING)  Chain_Control    *global_table;       /* pointer to global table */#endif}   Objects_Information;/* *  The following defines the data storage which contains the *  node number of the local node. */SCORE_EXTERN unsigned32  _Objects_Local_node;SCORE_EXTERN unsigned32  _Objects_Maximum_nodes;/* *  The following is the list of information blocks per API for each object *  class.  From the ID, we can go to one of these information blocks, *  and obtain a pointer to the appropriate object control block. */SCORE_EXTERN Objects_Information    **_Objects_Information_table[OBJECTS_APIS_LAST + 1];/* *  The following defines the constant which may be used *  with _Objects_Get to manipulate the calling task. * */#define OBJECTS_ID_OF_SELF ((Objects_Id) 0)/* *  The following define the constants which may be used in name searches. */#define OBJECTS_SEARCH_ALL_NODES   0#define OBJECTS_SEARCH_OTHER_NODES 0x7FFFFFFE#define OBJECTS_SEARCH_LOCAL_NODE  0x7FFFFFFF#define OBJECTS_WHO_AM_I           0/* * Parameters and return id's for _Objects_Get_next */#define OBJECTS_ID_INITIAL_INDEX   (0)#define OBJECTS_ID_FINAL_INDEX     (0xffff)#define OBJECTS_ID_INITIAL(_api, _class, _node) \  _Objects_Build_id( (_api), (_class), (_node), OBJECTS_ID_INITIAL_INDEX )#define OBJECTS_ID_FINAL           ((Objects_Id)~0)/* *  _Objects_Handler_initialization * *  DESCRIPTION: * *  This function performs the initialization necessary for this handler. * */void _Objects_Handler_initialization(  unsigned32 node,  unsigned32 maximum_nodes,  unsigned32 maximum_global_objects);/* *  _Objects_Extend_information * *  DESCRIPTION: * *  This function extends an object class information record. */void _Objects_Extend_information(  Objects_Information *information);/* *  _Objects_Shrink_information * *  DESCRIPTION: * *  This function shrink an object class information record. */void _Objects_Shrink_information(  Objects_Information *information);/* *  _Objects_Initialize_information * *  DESCRIPTION: * *  This function initializes an object class information record. *  SUPPORTS_GLOBAL is TRUE if the object class supports global *  objects, and FALSE otherwise.  Maximum indicates the number *  of objects required in this class and size indicates the size *  in bytes of each control block for this object class.  The *  name length and string designator are also set.  In addition, *  the class may be a task, therefore this information is also included. */void _Objects_Initialize_information (  Objects_Information *information,  Objects_APIs         the_api,  unsigned32           the_class,  unsigned32           maximum,  unsigned32           size,  boolean              is_string,  unsigned32           maximum_name_length#if defined(RTEMS_MULTIPROCESSING)  ,  boolean              supports_global,  Objects_Thread_queue_Extract_callout extract#endif);/*PAGE * *  _Objects_Allocate * *  DESCRIPTION: * *  This function allocates a object control block from *  the inactive chain of free object control blocks. */Objects_Control *_Objects_Allocate(  Objects_Information *information);/* *  _Objects_Allocate_by_index * *  DESCRIPTION: * *  This function allocates the object control block *  specified by the index from the inactive chain of *  free object control blocks. */Objects_Control *_Objects_Allocate_by_index(  Objects_Information *information,  unsigned32           index,  unsigned32           sizeof_control);/*PAGE * *  _Objects_Free * *  DESCRIPTION: * *  This function frees a object control block to the *  inactive chain of free object control blocks. */void _Objects_Free(  Objects_Information *information,  Objects_Control     *the_object);/* *  _Objects_Clear_name * *  DESCRIPTION: * *  This method zeroes out the name. */ void _Objects_Clear_name(  void       *name,  unsigned32  length);/* *  _Objects_Copy_name_string * *  DESCRIPTION: * *  This method copies a string style object name from source to destination. */void _Objects_Copy_name_string(  void       *source,  void       *destination);/* *  _Objects_Copy_name_raw * *  DESCRIPTION: * *  This method copies a raw style object name from source to destination. */void _Objects_Copy_name_raw(  void       *source,  void       *destination,  unsigned32  length);/* *  _Objects_Compare_name_string * *  DESCRIPTION: * *  This method compares two string style object names. */boolean _Objects_Compare_name_string(  void       *name_1,  void       *name_2,  unsigned32  length);/* *  _Objects_Compare_name_raw * *  DESCRIPTION: * *  This method compares two raw style object names. */boolean _Objects_Compare_name_raw(  void       *name_1,  void       *name_2,  unsigned32  length);/* *  _Objects_Name_to_id * *  DESCRIPTION: * *  This function implements the common portion of the object *  identification directives.  This directive returns the object *  id associated with name.  If more than one object of this class *  is named name, then the object to which the id belongs is *  arbitrary.  Node indicates the extent of the search for the *  id of the object named name.  If the object class supports global *  objects, then the search can be limited to a particular node *  or allowed to encompass all nodes. * */typedef enum {  OBJECTS_SUCCESSFUL,  OBJECTS_INVALID_NAME,  OBJECTS_INVALID_ADDRESS,  OBJECTS_INVALID_NODE} Objects_Name_to_id_errors;#define OBJECTS_NAME_ERRORS_FIRST OBJECTS_SUCCESSFUL#define OBJECTS_NAME_ERRORS_LAST  OBJECTS_INVALID_NODEObjects_Name_to_id_errors _Objects_Name_to_id(  Objects_Information *information,  Objects_Name         name,  unsigned32           node,  Objects_Id          *id);/* *  _Objects_Get * *  DESCRIPTION: * *  This function maps object ids to object control blocks. *  If id corresponds to a local object, then it returns *  the_object control pointer which maps to id and location *  is set to OBJECTS_LOCAL.  If the object class supports global *  objects and the object id is global and resides on a remote *  node, then location is set to OBJECTS_REMOTE, and the_object *  is undefined.  Otherwise, location is set to OBJECTS_ERROR *  and the_object is undefined. * *  NOTE: _Objects_Get returns with dispatching disabled for  *        local and remote objects. *        _Objects_Get_isr_disable returns with dispatching *        disabled for remote objects and interrupts for local *        objects. */Objects_Control *_Objects_Get (  Objects_Information *information,  Objects_Id           id,  Objects_Locations   *location);Objects_Control *_Objects_Get_isr_disable(  Objects_Information *information,  Objects_Id           id,  Objects_Locations   *location,  ISR_Level           *level);Objects_Control *_Objects_Get_by_index (  Objects_Information *information,  Objects_Id           id,  Objects_Locations   *location);Objects_Control *_Objects_Get_no_protection(  Objects_Information *information,  Objects_Id           id,  Objects_Locations   *location);/* *  _Objects_Get_next * *  DESCRIPTION: * *  Like _Objects_Get, but is used to find "next" open object. * */Objects_Control *_Objects_Get_next(    Objects_Information *information,    Objects_Id           id,    Objects_Locations   *location_p,    Objects_Id          *next_id_p);/* *  Pieces of object.inl are promoted out to the user */#include <rtems/score/object.inl>#if defined(RTEMS_MULTIPROCESSING)#include <rtems/score/objectmp.h>#endif#ifdef __cplusplus}#endif#endif/* end of include file */

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