📄 objectmp.h
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/* objectmp.h * * This include file contains all the constants and structures associated * with the manipulation of Global RTEMS Objects. * * COPYRIGHT (c) 1989-1999. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id: objectmp.h,v 1.14.6.1 2003/09/04 18:55:05 joel Exp $ */#ifndef __RTEMS_OBJECTS_MP_h#define __RTEMS_OBJECTS_MP_h#ifdef __cplusplusextern "C" {#endif/* * This defines the Global Object Control Block used to manage * objects resident on other nodes. */typedef struct { Objects_Control Object; unsigned32 name; /* XXX broken but works */ /* XXX If any API is MP with variable length names .. BOOM!!!! */} Objects_MP_Control;/* * _Objects_MP_Handler_initialization * * DESCRIPTION: * * This routine intializes the inactive global object chain * based on the maximum number of global objects configured. */void _Objects_MP_Handler_initialization ( unsigned32 node, unsigned32 maximum_nodes, unsigned32 maximum_global_objects);/*PAGE * * _Objects_MP_Open * * DESCRIPTION: * * This routine place the specified global object in the * specified information table. */ void _Objects_MP_Open ( Objects_Information *information, Objects_MP_Control *the_global_object, unsigned32 the_name, /* XXX -- wrong for variable */ Objects_Id the_id);/* * _Objects_MP_Allocate_and_open * * DESCRIPTION: * * This routine allocates a global object control block * and places it in the specified information table. If the * allocation fails, then is_fatal_error determines the * error processing actions taken. */boolean _Objects_MP_Allocate_and_open ( Objects_Information *information, unsigned32 the_name, /* XXX -- wrong for variable length */ Objects_Id the_id, boolean is_fatal_error);/* * _Objects_MP_Close * * DESCRIPTION: * * This routine removes a global object from the specified * information table and deallocates the global object control block. */void _Objects_MP_Close ( Objects_Information *information, Objects_Id the_id);/* * _Objects_MP_Global_name_search * * DESCRIPTION: * * This routine looks for the object with the_name in the global * object tables indicated by information. It returns the ID of the * object with that name if one is found. */Objects_Name_to_id_errors _Objects_MP_Global_name_search ( Objects_Information *information, Objects_Name the_name, unsigned32 nodes_to_search, Objects_Id *the_id);/* * _Objects_MP_Is_remote * * DESCRIPTION: * * This function searches the Global Object Table managed * by information for the object indicated by ID. If the object * is found, then location is set to objects_remote, otherwise * location is set to objects_error. In both cases, the_object * is undefined. */void _Objects_MP_Is_remote ( Objects_Information *information, Objects_Id the_id, Objects_Locations *location, Objects_Control **the_object);/* * The following chain header is used to manage the set of * inactive global object control blocks. */SCORE_EXTERN unsigned32 _Objects_MP_Maximum_global_objects;SCORE_EXTERN Chain_Control _Objects_MP_Inactive_global_objects;#ifndef __RTEMS_APPLICATION__#include <rtems/score/objectmp.inl>#endif#ifdef __cplusplus}#endif#endif/* end of include file */
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