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📄 objectmp.h

📁 RTEMS (Real-Time Executive for Multiprocessor Systems) is a free open source real-time operating sys
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/*  objectmp.h * *  This include file contains all the constants and structures associated *  with the manipulation of Global RTEMS Objects. * *  COPYRIGHT (c) 1989-1999. *  On-Line Applications Research Corporation (OAR). * *  The license and distribution terms for this file may be *  found in the file LICENSE in this distribution or at *  http://www.rtems.com/license/LICENSE. * *  $Id: objectmp.h,v 1.14.6.1 2003/09/04 18:55:05 joel Exp $ */#ifndef __RTEMS_OBJECTS_MP_h#define __RTEMS_OBJECTS_MP_h#ifdef __cplusplusextern "C" {#endif/* *  This defines the Global Object Control Block used to manage *  objects resident on other nodes. */typedef struct {  Objects_Control Object;  unsigned32      name;     /* XXX broken but works */  /* XXX If any API is MP with variable length names .. BOOM!!!! */}   Objects_MP_Control;/* *  _Objects_MP_Handler_initialization * *  DESCRIPTION: * *  This routine intializes the inactive global object chain *  based on the maximum number of global objects configured. */void _Objects_MP_Handler_initialization (  unsigned32 node,  unsigned32 maximum_nodes,  unsigned32 maximum_global_objects);/*PAGE * *  _Objects_MP_Open * *  DESCRIPTION: * *  This routine place the specified global object in the  *  specified information table.   */ void _Objects_MP_Open (  Objects_Information *information,  Objects_MP_Control  *the_global_object,  unsigned32           the_name,      /* XXX -- wrong for variable */  Objects_Id           the_id);/* *  _Objects_MP_Allocate_and_open * *  DESCRIPTION: * *  This routine allocates a global object control block *  and places it in the specified information table.  If the *  allocation fails, then is_fatal_error determines the *  error processing actions taken. */boolean _Objects_MP_Allocate_and_open (  Objects_Information *information,  unsigned32           the_name,     /* XXX -- wrong for variable length */  Objects_Id           the_id,  boolean              is_fatal_error);/* *  _Objects_MP_Close * *  DESCRIPTION: * *  This routine removes a global object from the specified *  information table and deallocates the global object control block. */void _Objects_MP_Close (  Objects_Information *information,  Objects_Id           the_id);/* *  _Objects_MP_Global_name_search * *  DESCRIPTION: * *  This routine looks for the object with the_name in the global *  object tables indicated by information.  It returns the ID of the *  object with that name if one is found. */Objects_Name_to_id_errors _Objects_MP_Global_name_search (  Objects_Information *information,  Objects_Name         the_name,  unsigned32           nodes_to_search,  Objects_Id          *the_id);/* *  _Objects_MP_Is_remote * *  DESCRIPTION: * *  This function searches the Global Object Table managed *  by information for the object indicated by ID.  If the object *  is found, then location is set to objects_remote, otherwise *  location is set to objects_error.  In both cases, the_object *  is undefined. */void _Objects_MP_Is_remote (  Objects_Information  *information,  Objects_Id            the_id,  Objects_Locations    *location,  Objects_Control     **the_object);/* *  The following chain header is used to manage the set of *  inactive global object control blocks. */SCORE_EXTERN unsigned32     _Objects_MP_Maximum_global_objects;SCORE_EXTERN Chain_Control  _Objects_MP_Inactive_global_objects;#ifndef __RTEMS_APPLICATION__#include <rtems/score/objectmp.inl>#endif#ifdef __cplusplus}#endif#endif/* end of include file */

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