📄 makefile
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# Nmake macros for building Windows 32-Bit apps
APPVER=4.0
!include <win32.mak>
!if "$(CPU)" == "i386" # .syms are useful for Win95
SYM = vidcap32.sym
!endif
all: vidcap32.exe $(SYM)
LIBS=msacm32.lib vfw32.lib winmm.lib shell32.lib
OTHERCLOPTS=-DWIN32_LEAN_AND_MEAN -nologo -I. -I..\include
OTHERRCOPTS=-DWIN32_LEAN_AND_MEAN -I. -I..\include
# Update the resource if necessary
vidcap.res: vidcap.rc vidcap.rcv
$(rc) $(rcflags) $(rcvars) $(OTHERRCOPTS) vidcap.rc
# Update the object file if necessary
.c.obj:
$(cc) $(cdebug) $(cflags) $(cvars) $(OTHERCLOPTS) $<
# Update the executable file if necessary, and if so, add the resource back in.
vidcap32.exe vidcap32.map: \
vidcap.obj \
arrow.obj \
dialogs.obj \
help.obj \
profile.obj \
rlmeter.obj \
status.obj \
toolbar.obj \
vidframe.obj \
vidcap.res
$(link) $(linkdebug) $(guiflags) -out:vidcap32.exe $** $(guilibs) $(LIBS) \
-map:$*.map
vidcap32.sym: $*.map
mapsym $*.map
clean:
@if exist vidcap32.exe del vidcap32.exe
@if exist *.obj del *.obj
@if exist *.map del *.map
@if exist *.sym del *.sym
@if exist *.res del *.res
@if exist *.pdb del *.pdb
@if exist *.exp del *.exp
@if exist *.lib del *.lib
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