📄 mydraw.h
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#if !defined(AFX_MYDRAW_H__4A988FA0_765C_11D7_A464_CA384B36C273__INCLUDED_)
#define AFX_MYDRAW_H__4A988FA0_765C_11D7_A464_CA384B36C273__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyDraw.h : header file
//
#include "MyPic.h"
/////////////////////////////////////////////////////////////////////////////
// MyDraw dialog
class MyDraw : public CDialog
{
// Construction
public:
MyDraw(CWnd* pParent = NULL); // standard constructor
MyPic MyPicNewA;
// Dialog Data
//{{AFX_DATA(MyDraw)
enum { IDD = IDD_DIALOG1 };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(MyDraw)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON My_hIcon;
// Generated message map functions
//{{AFX_MSG(MyDraw)
afx_msg void OnMyClose();
afx_msg void OnDraw();
virtual BOOL OnInitDialog();
afx_msg void OnLoadArr();
afx_msg void OnLoadPic();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYDRAW_H__4A988FA0_765C_11D7_A464_CA384B36C273__INCLUDED_)
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