📄 msgwnd.h
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#if !defined(AFX_MSGWND_H__1DC7047D_8675_4C80_B335_54F78F3BBD76__INCLUDED_)
#define AFX_MSGWND_H__1DC7047D_8675_4C80_B335_54F78F3BBD76__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MsgWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMsgWnd window
class CMsgWnd : public CWnd
{
// Construction
public:
CMsgWnd();
// Attributes
protected:
CBitmap m_Bitmap;
BITMAP bmBitmap;
BOOL m_bFlag;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMsgWnd)
//}}AFX_VIRTUAL
// Implementation
public:
LPTSTR m_strMessage;
LPTSTR m_strCaption;
virtual ~CMsgWnd();
void CreateMsgWindow();
void SetPromptMessage(LPCTSTR lpszMsg);
void SetPromptCaption(LPCTSTR lpszCaption);
// Generated message map functions
protected:
//{{AFX_MSG(CMsgWnd)
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnKillFocus(CWnd* pNewWnd);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MSGWND_H__1DC7047D_8675_4C80_B335_54F78F3BBD76__INCLUDED_)
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