📄 screendlg.h
字号:
#if !defined(AFX_SCREENDLG_H__391C8047_B33C_4EC9_BAE6_E01958C1C54B__INCLUDED_)
#define AFX_SCREENDLG_H__391C8047_B33C_4EC9_BAE6_E01958C1C54B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScreenDlg.h : header file
//
#include "zclientDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CScreenDlg dialog
class CScreenDlg : public CDialog//显示&控制屏幕
{
// Construction
public:
void GetScreen();
struct _MyScreenInfo ScreenInfo;
BYTE *bmpx;
BYTE *hbmpx;
CScreenDlg(CWnd* pParent = NULL); // standard constructor
CZclientDlg *pDlg;
// Dialog Data
//{{AFX_DATA(CScreenDlg)
enum { IDD = IDD_DIALOG_SCREEN };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScreenDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScreenDlg)
afx_msg void OnTimer(UINT nIDEvent);
virtual BOOL OnInitDialog();
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCREENDLG_H__391C8047_B33C_4EC9_BAE6_E01958C1C54B__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -