📄 frmmain.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace fpGame
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class frmMain : System.Windows.Forms.Form
{
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Button button1;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
private MyButton[,] _btns=new MyButton[5,5];
public frmMain()
{
InitializeComponent();
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.panel1 = new System.Windows.Forms.Panel();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// panel1
//
this.panel1.Location = new System.Drawing.Point(24, 16);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(432, 312);
this.panel1.TabIndex = 0;
//
// button1
//
this.button1.Location = new System.Drawing.Point(24, 344);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(80, 24);
this.button1.TabIndex = 1;
this.button1.Text = "button1";
//
// frmMain
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(480, 445);
this.Controls.Add(this.button1);
this.Controls.Add(this.panel1);
this.Name = "frmMain";
this.Text = "Form1";
this.Load += new System.EventHandler(this.frmMain_Load);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new frmMain());
}
private void frmMain_Load(object sender, System.EventArgs e)
{
for(int i=0;i<5;i++)
{
for(int j=0;j<5;j++)
{
MyButton mb=new MyButton();
mb.PosX=i;
mb.PosY=j;
mb.Click+=new EventHandler(btn_Click);
mb.BackColor=Color.White;
_btns[i,j]=mb;
mb.Width=this.panel1.Width/5;
mb.Height=this.panel1.Height/5;
mb.Left=this.panel1.Width/5*i;
mb.Top=this.panel1.Height/5*j;
this.panel1.Controls.Add(mb);
}
}
}
private void btn_Click(object sender, System.EventArgs e)
{
MyButton mb=(MyButton)sender;//获取当前被点击的按钮
ReColor(mb.PosX,mb.PosY);
ReColor(mb.PosX-1,mb.PosY);
ReColor(mb.PosX+1,mb.PosY);
ReColor(mb.PosX,mb.PosY-1);
ReColor(mb.PosX,mb.PosY+1);
}
private void ReColor(int x,int y)//根据按钮的索引修改按钮的颜色,如果是黑色则改成白色,如果是白色则改成黑色
{
if((x>=0&&x<5)&&(y>=0&&y<5))
{
if(_btns[x,y].BackColor==Color.White)
_btns[x,y].BackColor=Color.Black;
else
_btns[x,y].BackColor=Color.White;
}
}
}
}
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