📄 conversions.c
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/* * Copyright (C) 2000-2004 Damien Douxchamps <ddouxchamps@users.sf.net> * Dan Dennedy <dan@dennedy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#include "coriander.h"// this should disappear...extern void swab();#define CLIP(in, out)\ in = in < 0 ? 0 : in;\ in = in > 255 ? 255 : in;\ out=in; /********************************************************************** * * CONVERSION FUNCTIONS TO UYVY * **********************************************************************/voidyuyv2uyvy(unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int byte_order){ switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: swab(src, dest, NumPixels << 1); break; case OVERLAY_BYTE_ORDER_UYVY: memcpy(dest,src, NumPixels<<1); break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; }}voiduyvy2yuyv(unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int byte_order){ switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: swab(src, dest, NumPixels << 1); break; case OVERLAY_BYTE_ORDER_UYVY: memcpy(dest,src, NumPixels<<1); break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; }}voiduyyvyy2uyvy (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int byte_order){ register int i=NumPixels + (NumPixels >> 1)-1; register int j=(NumPixels << 1)-1; register int y0, y1, y2, y3, u, v; switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: while (i >= 0) { y3 = src[i--]; y2 = src[i--]; v = src[i--]; y1 = src[i--]; y0 = src[i--]; u = src[i--]; dest[j--] = v; dest[j--] = y3; dest[j--] = u; dest[j--] = y2; dest[j--] = v; dest[j--] = y1; dest[j--] = u; dest[j--] = y0; } break; case OVERLAY_BYTE_ORDER_UYVY: while (i >= 0) { y3 = src[i--]; y2 = src[i--]; v = src[i--]; y1 = src[i--]; y0 = src[i--]; u = src[i--]; dest[j--] = y3; dest[j--] = v; dest[j--] = y2; dest[j--] = u; dest[j--] = y1; dest[j--] = v; dest[j--] = y0; dest[j--] = u; } break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; }}voiduyv2uyvy (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int byte_order){ register int i = NumPixels + (NumPixels << 1)-1; register int j = (NumPixels << 1)-1; register int y0, y1, u0, u1, v0, v1; switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: while (i >= 0) { v1 = src[i--]; y1 = src[i--]; u1 = src[i--]; v0 = src[i--]; y0 = src[i--]; u0 = src[i--]; dest[j--] = (v0+v1) >> 1; dest[j--] = y1; dest[j--] = (u0+u1) >> 1; dest[j--] = y0; } break; case OVERLAY_BYTE_ORDER_UYVY: while (i >= 0) { v1 = src[i--]; y1 = src[i--]; u1 = src[i--]; v0 = src[i--]; y0 = src[i--]; u0 = src[i--]; dest[j--] = y1; dest[j--] = (v0+v1) >> 1; dest[j--] = y0; dest[j--] = (u0+u1) >> 1; } break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; }}voidy2uyvy (unsigned char *src, unsigned char *dest, unsigned long src_width, unsigned long src_height, unsigned long dest_pitch, int byte_order){ if ((src_width*2) == dest_pitch) { // do it the quick way register int i = src_width*src_height - 1; register int j = (src_width*src_height << 1) - 1; register int y0, y1; switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: while (i >= 0) { y1 = src[i--]; y0 = src[i--]; dest[j--] = 128; dest[j--] = y1; dest[j--] = 128; dest[j--] = y0; } break; case OVERLAY_BYTE_ORDER_UYVY: while (i >= 0) { y1 = src[i--]; y0 = src[i--]; dest[j--] = y1; dest[j--] = 128; dest[j--] = y0; dest[j--] = 128; } break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; } } else { // src_width*2 != dest_pitch register int x, y; //assert ((dest_pitch - 2*src_width)==1); switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: y=src_height; while (y--) { x=src_width; while (x--) { *dest++ = *src++; *dest++ = 128; } // padding required, duplicate last column *dest++ = *(src-1); *dest++ = 128; } break; case OVERLAY_BYTE_ORDER_UYVY: y=src_height; while (y--) { x=src_width; while (x--) { *dest++ = 128; *dest++ = *src++; } // padding required, duplicate last column *dest++ = 128; *dest++ = *(src-1); } break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; } }}voidy162uyvy (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int bits, int byte_order){ register int i = (NumPixels << 1)-1; register int j = (NumPixels << 1)-1; register int y0, y1; switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: while (i >= 0) { y1 = src[i--]; y1 = (y1 + (((int)src[i--])<<8))>>(bits-8); y0 = src[i--]; y0 = (y0 + (((int)src[i--])<<8))>>(bits-8); dest[j--] = 128; dest[j--] = y1; dest[j--] = 128; dest[j--] = y0; } break; case OVERLAY_BYTE_ORDER_UYVY: while (i >= 0) { y1 = src[i--]; y1 = (y1 + (((int)src[i--])<<8))>>(bits-8); y0 = src[i--]; y0 = (y0 + (((int)src[i--])<<8))>>(bits-8); dest[j--] = y1; dest[j--] = 128; dest[j--] = y0; dest[j--] = 128; } break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; }}voidy162y (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int bits){ register int i = (NumPixels<<1)-1; register int j = NumPixels-1; register int y; while (i >= 0) { y = src[i--]; dest[j--] = (y + (src[i--]<<8))>>(bits-8); }}voidrgb2uyvy (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int byte_order){ register int i = NumPixels + ( NumPixels << 1 )-1; register int j = (NumPixels << 1)-1; register int y0, y1, u0, u1, v0, v1 ; register int r, g, b; switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: while (i >= 0) { b = (unsigned char) src[i--]; g = (unsigned char) src[i--]; r = (unsigned char) src[i--]; RGB2YUV (r, g, b, y0, u0 , v0); b = (unsigned char) src[i--]; g = (unsigned char) src[i--]; r = (unsigned char) src[i--]; RGB2YUV (r, g, b, y1, u1 , v1); dest[j--] = (v0+v1) >> 1; dest[j--] = y0; dest[j--] = (u0+u1) >> 1; dest[j--] = y1; } break; case OVERLAY_BYTE_ORDER_UYVY: while (i >= 0) { b = (unsigned char) src[i--]; g = (unsigned char) src[i--]; r = (unsigned char) src[i--]; RGB2YUV (r, g, b, y0, u0 , v0); b = (unsigned char) src[i--]; g = (unsigned char) src[i--]; r = (unsigned char) src[i--]; RGB2YUV (r, g, b, y1, u1 , v1); dest[j--] = y0; dest[j--] = (v0+v1) >> 1; dest[j--] = y1; dest[j--] = (u0+u1) >> 1; } break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; }}voidrgb482uyvy (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int byte_order){ register int i = ( (NumPixels + ( NumPixels << 1 )) << 1 ) -1; register int j = (NumPixels << 1)-1; register int y0, y1, u0, u1, v0, v1 ; register int r, g, b; switch (byte_order) { case OVERLAY_BYTE_ORDER_YUYV: while (i >= 0) { i--; b = (unsigned char) src[i--]; i--; g = (unsigned char) src[i--]; i--; r = (unsigned char) src[i--]; i--; RGB2YUV (r, g, b, y0, u0 , v0); b = (unsigned char) src[i--]; i--; g = (unsigned char) src[i--]; i--; r = (unsigned char) src[i--]; RGB2YUV (r, g, b, y1, u1 , v1); dest[j--] = (v0+v1) >> 1; dest[j--] = y0; dest[j--] = (u0+u1) >> 1; dest[j--] = y1; } break; case OVERLAY_BYTE_ORDER_UYVY: while (i >= 0) { i--; b = (unsigned char) src[i--]; i--; g = (unsigned char) src[i--]; i--; r = (unsigned char) src[i--]; i--; RGB2YUV (r, g, b, y0, u0 , v0); b = (unsigned char) src[i--]; i--; g = (unsigned char) src[i--]; i--; r = (unsigned char) src[i--]; RGB2YUV (r, g, b, y1, u1 , v1); dest[j--] = y0; dest[j--] = (v0+v1) >> 1; dest[j--] = y1; dest[j--] = (u0+u1) >> 1; } break; default: fprintf(stderr,"Invalid overlay byte order\n"); break; }}/********************************************************************** * * CONVERSION FUNCTIONS TO RGB 24bpp * **********************************************************************/voidrgb482rgb (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels){ register int i = ((NumPixels + ( NumPixels << 1 )) << 1)-1; register int j = NumPixels + ( NumPixels << 1 ) -1; while (i >= 0) { i--; dest[j--]=src[i--]; i--; dest[j--]=src[i--]; i--; dest[j--]=src[i--]; }}voiduyv2rgb (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels){ register int i = NumPixels + ( NumPixels << 1 ) -1; register int j = NumPixels + ( NumPixels << 1 ) -1; register int y, u, v; register int r, g, b; while (i >= 0) { v = (unsigned char) src[i--] - 128; y = (unsigned char) src[i--]; u = (unsigned char) src[i--] - 128; YUV2RGB (y, u, v, r, g, b); dest[j--] = b; dest[j--] = g; dest[j--] = r; }}voiduyvy2rgb (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels){ register int i = (NumPixels << 1)-1; register int j = NumPixels + ( NumPixels << 1 ) -1; register int y0, y1, u, v; register int r, g, b; while (i >= 0) { y1 = (unsigned char) src[i--]; v = (unsigned char) src[i--] - 128; y0 = (unsigned char) src[i--]; u = (unsigned char) src[i--] - 128; YUV2RGB (y1, u, v, r, g, b); dest[j--] = b; dest[j--] = g; dest[j--] = r; YUV2RGB (y0, u, v, r, g, b); dest[j--] = b; dest[j--] = g; dest[j--] = r; }}voiduyyvyy2rgb (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels){ register int i = NumPixels + ( NumPixels >> 1 )-1; register int j = NumPixels + ( NumPixels << 1 )-1; register int y0, y1, y2, y3, u, v; register int r, g, b; while (i >= 0) { y3 = (unsigned char) src[i--]; y2 = (unsigned char) src[i--]; v = (unsigned char) src[i--] - 128; y1 = (unsigned char) src[i--]; y0 = (unsigned char) src[i--]; u = (unsigned char) src[i--] - 128; YUV2RGB (y3, u, v, r, g, b); dest[j--] = b; dest[j--] = g; dest[j--] = r; YUV2RGB (y2, u, v, r, g, b); dest[j--] = b; dest[j--] = g; dest[j--] = r; YUV2RGB (y1, u, v, r, g, b); dest[j--] = b; dest[j--] = g; dest[j--] = r; YUV2RGB (y0, u, v, r, g, b); dest[j--] = b; dest[j--] = g; dest[j--] = r; }}voidy2rgb (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels){ register int i = NumPixels-1; register int j = NumPixels + ( NumPixels << 1 )-1; register int y; while (i >= 0) { y = (unsigned char) src[i--]; dest[j--] = y; dest[j--] = y; dest[j--] = y; }}voidy162rgb (unsigned char *src, unsigned char *dest, unsigned long long int NumPixels, int bits){ register int i = (NumPixels << 1)-1; register int j = NumPixels + ( NumPixels << 1 )-1; register int y; while (i > 0) { y = src[i--]; y = (y + (src[i--]<<8))>>(bits-8); dest[j--] = y; dest[j--] = y; dest[j--] = y; }}/***************************************************************** * Color conversion functions for cameras that can * * output raw-Bayer pattern images, such as some Basler and * * Point Grey camera. Most of the algos presented here come from * * http://ise0.Stanford.EDU/~tingchen/main.htm and have been * * converted from Matlab to C and extended to all elementary * * patterns. * *****************************************************************/voidBayerNearestNeighbor(unsigned char *src, unsigned char *dest, int sx, int sy, int type){ unsigned char *outR=NULL, *outG=NULL, *outB=NULL; register int i,j; // sx and sy should be even switch (type) { case COLOR_FILTER_FORMAT7_GRBG: case COLOR_FILTER_FORMAT7_BGGR: outR=&dest[0]; outG=&dest[1]; outB=&dest[2]; break; case COLOR_FILTER_FORMAT7_GBRG: case COLOR_FILTER_FORMAT7_RGGB: outR=&dest[2]; outG=&dest[1]; outB=&dest[0]; break; default: fprintf(stderr,"Bad Bayer pattern ID: %d\n",type); return;
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