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📄 maxstar.h

📁 This a software runing on the matlab, it is used in the channel coding simulation. It include DVB-S
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/* File maxstar.h

   Description: Performs the max* operations (Jacobian logarithm) defined as:
		max*( x, y ) = max( x,y) + log( 1 + exp( - |x-y| ) )

   There are several versions of this function, max_starX, where "X":
      X = 0 For linear approximation to log-MAP
        = 1 For max-log-MAP algorithm (i.e. max*(x,y) = max(x,y) )
        = 2 For Constant-log-MAP algorithm
	    = 3 For log-MAP, correction factor from small nonuniform table and interpolation
        = 4 For log-MAP, correction factor uses C function calls

   Calling syntax:
      output = max_starX( delta1, delta2 )

   Where:
  	  output =	The result of max*(x,y)

   	  delta1 = T] he first argument (i.e. x) of max*(x,y)
	  delta2 = The second argument (i.e. y) of max*(x,y)

   Copyright (C) 2005, Matthew C. Valenti

   Functions max_star0, max_star1, max_star2, max_star3, and max_star4
   are part of the Iterative Solutions Coded Modulation Library
   The Iterative Solutions Coded Modulation Library is free software;
   you can redistribute it and/or modify it under the terms of 
   the GNU Lesser General Public License as published by the 
   Free Software Foundation; either version 2.1 of the License, 
   or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.
  
   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, write to the Free Software
   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

*/

/* values for the jacobian logarithm table (DecoderType=4) */
#define BOUNDARY0    0
#define BOUNDARY1    0.4200
#define BOUNDARY2    0.8500
#define BOUNDARY3    1.3100
#define BOUNDARY4    1.8300
#define BOUNDARY5    2.4100
#define BOUNDARY6    3.1300
#define BOUNDARY7    4.0800
#define BOUNDARY8    5.6000

#define SLOPE0  -0.44788139700522
#define SLOPE1  -0.34691145436176
#define SLOPE2  -0.25432579542705
#define SLOPE3  -0.17326680196715
#define SLOPE4  -0.10822110027877
#define SLOPE5  -0.06002650498009
#define SLOPE6  -0.02739265095522
#define SLOPE7  -0.00860202759280

#define VALUE0   0.68954718055995
#define VALUE1   0.50153699381775
#define VALUE2   0.35256506844219
#define VALUE3   0.23567520254575
#define VALUE4   0.14607646552283
#define VALUE5   0.08360822736113
#define VALUE6   0.04088914377547
#define VALUE7   0.01516612536801

/* values for the constant log-MAP algorithm (DecoderType=3) */
#define CVALUE   0.5
#define TVALUE   1.5

/* values for the linear approximation (DecoderType=1) */
#define TTHRESH  2.508
#define AVALUE  -0.236
#define BVALUE   0.592

/* Values for linear approximation (DecoderType=5) */
#define AJIAN -0.24904163195436
#define TJIAN 2.50681740420944

/* The linear-log-MAP algorithm */
static float max_star0(
					  float delta1, 
					  float delta2 )
{
	register float diff;
	
	diff = delta2 - delta1;

	if ( diff > TJIAN )
		return( delta2 );
	else if ( diff < -TJIAN )
		return( delta1 );
	else if ( diff > 0 )
		return( delta2 + AJIAN*(diff-TJIAN) );
	else
		return( delta1 - AJIAN*(diff+TJIAN) );
}


/* The max-log-MAP algorithm */
static float max_star1(
					  float delta1, 
					  float delta2 )
{
	/* Return the maximum of delta1 and delta2 */
	if (delta1 > delta2)		
		return(delta1);
	else			
		return(delta2);
}


/* The constant-log-MAP algorithm */
static float max_star2(
					  float delta1, 
					  float delta2 )
{
/* Return maximum of delta1 and delta2
   and in correction value if |delta1-delta2| < TVALUE */
	register float diff;	
	diff = delta2 - delta1;

	if ( diff > TVALUE )
		return( delta2 );
	else if ( diff < -TVALUE )
		return( delta1 );
	else if ( diff > 0 )
		return( delta2 + CVALUE );
	else
		return( delta1 + CVALUE );

}

/* Accurate approximation of the log-MAP algorithm using an optimized
   8 element nonuniform table with linear interpolation */
static float max_star3(
					  float delta1, 
					  float delta2 )
{
	register float diff;
	diff = (float) fabs( delta2 - delta1 );
	
	if (delta1 > delta2) {
		if (diff > BOUNDARY8 )
			return( delta1 );
		else if ( diff > BOUNDARY4 ) {
			if (diff > BOUNDARY6 ) {
				if ( diff > BOUNDARY7 )
					return( delta1 + VALUE7 + SLOPE7*(diff-BOUNDARY7) );
				else
					return( delta1 + VALUE6 + SLOPE6*(diff-BOUNDARY6) );
			} else {
				if ( diff > BOUNDARY5 )
					return( delta1 + VALUE5 + SLOPE5*(diff-BOUNDARY5) );
				else
					return( delta1 + VALUE4 + SLOPE4*(diff-BOUNDARY4) );
			}	
		} else {
			if (diff > BOUNDARY2 ) {
				if ( diff > BOUNDARY3 )
					return( delta1 + VALUE3 + SLOPE3*(diff-BOUNDARY3) );
				else
					return( delta1 + VALUE2 + SLOPE2*(diff-BOUNDARY2) );
			} else {
				if ( diff > BOUNDARY1 )
					return( delta1 + VALUE1 + SLOPE1*(diff-BOUNDARY1) );
				else
					return( delta1 + VALUE0 + SLOPE0*(diff-BOUNDARY0) );
			}
		}
	} else {
		if (diff > BOUNDARY8 )
			return( delta2 );
		else if ( diff > BOUNDARY4 ) {
			if (diff > BOUNDARY6 ) {
				if ( diff > BOUNDARY7 )
					return( delta2 + VALUE7 + SLOPE7*(diff-BOUNDARY7) );
				else
					return( delta2 + VALUE6 + SLOPE6*(diff-BOUNDARY6) );
			} else {
				if ( diff > BOUNDARY5 )
					return( delta2 + VALUE5 + SLOPE5*(diff-BOUNDARY5) );
				else
					return( delta2 + VALUE4 + SLOPE4*(diff-BOUNDARY4) );
			}	
		} else {
			if (diff > BOUNDARY2 ) {
				if ( diff > BOUNDARY3 )
					return( delta2 + VALUE3 + SLOPE3*(diff-BOUNDARY3) );
				else
					return( delta2 + VALUE2 + SLOPE2*(diff-BOUNDARY2) );
			} else {
				if ( diff > BOUNDARY1 )
					return( delta2 + VALUE1 + SLOPE1*(diff-BOUNDARY1) );
				else
					return( delta2 + VALUE0 + SLOPE0*(diff-BOUNDARY0) );
			}
		}
	}
}
/* Exact calculation of the log-MAP algorithm */
static float max_star4(
					  float delta1, 
					  float delta2 )
{
	/* Use C-function calls to compute the correction function */	
	if (delta1 > delta2) {
		return( (float) (delta1 + log( 1 + exp( delta2-delta1) ) ) );		
	} else	{
		return( (float) (delta2 + log( 1 + exp( delta1-delta2) ) ) );		
	}
}

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