📄 mainview.h
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#if !defined(AFX_MAINVIEW_H__3D09C242_4716_11D5_87A6_52544C490982__INCLUDED_)
#define AFX_MAINVIEW_H__3D09C242_4716_11D5_87A6_52544C490982__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MainView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// MainView frame
class MainView : public CMiniFrameWnd
{
DECLARE_DYNCREATE(MainView)
protected:
MainView(); // protected constructor used by dynamic creation
// Attributes
public:
CSplitterWnd m_wndSplitter1;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(MainView)
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~MainView();
// Generated message map functions
//{{AFX_MSG(MainView)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINVIEW_H__3D09C242_4716_11D5_87A6_52544C490982__INCLUDED_)
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