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📄 fsm.java

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💻 JAVA
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package edu.stanford.db.rdf.uml.vocabulary.uml_state_20000426;import org.w3c.rdf.model.*;/** * This class provides convenient access to schema information. * DO NOT MODIFY THIS FILE. * It was generated automatically by edu.stanford.db.rdf.vocabulary.Generator */public class FSM {  /** Namespace URI of this schema */  public static final String _Namespace = "http://www.omg.org/uml/1.3/Behavioral_Elements.State_Machines.";  public static Resource StateVertex_outgoing;  public static Resource CallEvent_operation;  public static Resource Pseudostate;  public static Resource ChangeEvent;  public static Resource StateMachine;  public static Resource StateMachine_top;  public static Resource TimeEvent;  public static Resource CallEvent;  public static Resource SynchState;  public static Resource CompositeState;  public static Resource SignalEvent;  public static Resource Pseudostate_kind;  public static Resource StateVertex_incoming;  public static Resource SubmachineState_submachine;  public static Resource SimpleState;  public static Resource ChangeEvent_changeExpression;  public static Resource State_doActivity;  public static Resource Transition_effect;  public static Resource SynchState_bound;  public static Resource State_internal;  public static Resource SignalEvent_signal;  public static Resource Event;  public static Resource Transition_source;  public static Resource SubState;  public static Resource TimeEvent_when;  public static Resource Transition;  public static Resource State_deferrableEvent;  public static Resource State_exit;  public static Resource State;  public static Resource Guard_expression;  public static Resource State_entry;  public static Resource Transition_guard;  public static Resource StateVertex;  public static Resource SubState_referenceState;  public static Resource Transition_target;  public static Resource SubmachineState;  public static Resource CompositeState_subvertex;  public static Resource CompositeState_isConcurrent;  public static Resource StateMachine_context;  public static Resource StateMachine_transition;  public static Resource Guard;  public static Resource FinalState;  public static Resource StateVertex_container;  public static Resource Transition_trigger;  static {    try {      setNodeFactory(new org.w3c.rdf.implementation.model.NodeFactoryImpl());    } catch (ModelException ex) { ex.printStackTrace(System.err); }  }  private static Resource createResource(NodeFactory f, String suffix) throws ModelException {    return f.createResource(_Namespace + suffix);  }  public static void setNodeFactory(NodeFactory f) throws ModelException {    StateVertex_outgoing = createResource(f, "StateVertex.outgoing");    CallEvent_operation = createResource(f, "CallEvent.operation");    Pseudostate = createResource(f, "Pseudostate");    ChangeEvent = createResource(f, "ChangeEvent");    StateMachine = createResource(f, "StateMachine");    StateMachine_top = createResource(f, "StateMachine.top");    TimeEvent = createResource(f, "TimeEvent");    CallEvent = createResource(f, "CallEvent");    SynchState = createResource(f, "SynchState");    CompositeState = createResource(f, "CompositeState");    SignalEvent = createResource(f, "SignalEvent");    Pseudostate_kind = createResource(f, "Pseudostate.kind");    StateVertex_incoming = createResource(f, "StateVertex.incoming");    SubmachineState_submachine = createResource(f, "SubmachineState.submachine");    SimpleState = createResource(f, "SimpleState");    ChangeEvent_changeExpression = createResource(f, "ChangeEvent.changeExpression");    State_doActivity = createResource(f, "State.doActivity");    Transition_effect = createResource(f, "Transition.effect");    SynchState_bound = createResource(f, "SynchState.bound");    State_internal = createResource(f, "State.internal");    SignalEvent_signal = createResource(f, "SignalEvent.signal");    Event = createResource(f, "Event");    Transition_source = createResource(f, "Transition.source");    SubState = createResource(f, "SubState");    TimeEvent_when = createResource(f, "TimeEvent.when");    Transition = createResource(f, "Transition");    State_deferrableEvent = createResource(f, "State.deferrableEvent");    State_exit = createResource(f, "State.exit");    State = createResource(f, "State");    Guard_expression = createResource(f, "Guard.expression");    State_entry = createResource(f, "State.entry");    Transition_guard = createResource(f, "Transition.guard");    StateVertex = createResource(f, "StateVertex");    SubState_referenceState = createResource(f, "SubState.referenceState");    Transition_target = createResource(f, "Transition.target");    SubmachineState = createResource(f, "SubmachineState");    CompositeState_subvertex = createResource(f, "CompositeState.subvertex");    CompositeState_isConcurrent = createResource(f, "CompositeState.isConcurrent");    StateMachine_context = createResource(f, "StateMachine.context");    StateMachine_transition = createResource(f, "StateMachine.transition");    Guard = createResource(f, "Guard");    FinalState = createResource(f, "FinalState");    StateVertex_container = createResource(f, "StateVertex.container");    Transition_trigger = createResource(f, "Transition.trigger");  }}

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