📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Fighter.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_FIGHTER_DIALOG 102
#define IDS_HIT 102
#define IDS_FALLDOWN 103
#define IDS_FAILURE 104
#define IDS_GOOD 105
#define IDS_SORRY 106
#define IDS_OK 107
#define IDS_WELCOME1 108
#define IDS_WELCOME2 109
#define IDS_WELCOME3 110
#define IDS_WELCOME4 111
#define IDS_WELCOME5 112
#define IDR_MAINFRAME 128
#define IDB_MASK 129
#define IDR_GIF_NEW 131
#define IDR_GIF_FRAME 132
#define IDR_GIF_QUIT 136
#define IDC_HAND 145
#define IDR_GIF_HOTNEW 149
#define IDR_GIF_HOTQUIT 150
#define IDD_RANK 153
#define IDD_RANK_PAGE 153
#define IDD_CONGRADUATION 154
#define IDR_MENU_POPUP 155
#define IDD_ABOUT_PAGE 156
#define IDR_GIF_OPTION 157
#define IDR_GIF_HOTOPTION 158
#define IDR_GIF_POSITION 159
#define IDR_GIF_HOTPOSITION 160
#define IDR_GIF_LOAD 161
#define IDR_GIF_HOTLOAD 162
#define IDR_GIF_SAVE 165
#define IDR_GIF_HOTSAVE 166
#define IDB_BITMAP_HOT_NEW 171
#define IDB_BITMAP_COOL_NEW 172
#define IDD_SETTING_PAGE 174
#define IDR_TOOLBAR 176
#define IDD_QUIT 181
#define IDD_OPERATION 182
#define IDD_OPERATION_PAGE 182
#define IDI_MOUSE 183
#define IDI_SETTING 184
#define IDI_GUN 185
#define IDB_SHANSHUI 186
#define IDB_FRAME2 188
#define IDB_FRAME 188
#define IDB_SAVE 190
#define IDB_NEW 191
#define IDB_OPTION 192
#define IDB_POSITION 193
#define IDB_QUIT 194
#define IDB_LOAD 195
#define IDI_ICON1 198
#define IDC_BUTTON_NEW 1001
#define IDC_BUTTON_NEW3 1002
#define IDC_BUTTON_POSITION 1004
#define IDC_BUTTON_SAVE 1005
#define IDC_BUTTON_OPTION 1006
#define IDC_BUTTON_QUIT 1007
#define IDC_BUTTON_LOAD 1008
#define IDC_LIST_RANK 1009
#define IDC_NAME 1010
#define IDC_BOMB 1011
#define IDC_PERCENTAGE 1012
#define IDC_SOUND 1014
#define IDC_SHORTCUT 1015
#define IDC_BOSS 1016
#define IDC_BOSS_FILE 1017
#define IDC_BROWSE_BOSS_FILE 1018
#define IDC_HOMEPAGE 1019
#define IDC_EMAIL 1020
#define IDC_SHORTCUT_NAME 1021
#define IDC_DISPLAY_STATIC 1022
#define ID_MENU_SOUND 32771
#define ID_MENU_SAVE 32772
#define ID_MENU_LOAD 32773
#define ID_MENU_BYCOMPUTER 32774
#define ID_MENU_SHOW 32774
#define ID_MENU_BYHAND 32775
#define ID_MENU_QUIT 32776
#define ID_MENU_HOMEPAGE 32778
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 202
#define _APS_NEXT_COMMAND_VALUE 32782
#define _APS_NEXT_CONTROL_VALUE 1029
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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