📄 fighterdlg.cpp
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// FighterDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Fighter.h"
#include "mmsystem.h"
#include "FighterDlg.h"
#include "FighterInfo.h"
#include "CongraduationDlg.h"
#include "AboutPage.h"
#include "RankPage.h"
#include "SettingPage.h"
#include "OperationPage.h"
#include "BCMenu.h"
#include "QuitDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
HRGN BitmapToRegion(HBITMAP hBmp, COLORREF cTransparentColor = 0, COLORREF cTolerance = 0x101010);
/*/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
*/
/////////////////////////////////////////////////////////////////////////////
// CFighterDlg dialog
CFighterDlg::CFighterDlg(CWnd* pParent /*=NULL*/)
: CDialog(CFighterDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CFighterDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pPic = NULL;
// m_pOldBitmap = NULL;
m_bShowHandCursor = FALSE;
m_bShowShootingCursor = FALSE;
m_bLoadFrame = FALSE;
m_bLoadWelcomeString = TRUE;
m_bSound = TRUE;
m_bByComputer = TRUE;
m_bShow = TRUE;
m_nFighterDown = 0;
m_nFighterHit = 0;
m_nBomb = 0;
for(int i=0; i<10; i++)
for(int j=0; j<10; j++)
{
m_nSky[i][j] = 0;
m_nShootingResult[i][j] = 0;
}
m_rectSky = CRect(70, 54, 70+300, 54+300);
m_ptNew = CPoint(m_rectSky.right+10, m_rectSky.top);
m_rectCommentFrame = CRect(m_rectSky.right+20, m_rectSky.top+100, m_rectSky.right+132, m_rectSky.top+172);
m_ptComment = CPoint(m_rectCommentFrame.left, m_rectCommentFrame.top);
m_rectFighterDown = CRect(m_rectSky.right+20, m_rectCommentFrame.bottom+40, m_rectCommentFrame.right, m_rectCommentFrame.bottom+55);
m_rectBomb = CRect(m_rectSky.right+20, m_rectCommentFrame.bottom+70, m_rectCommentFrame.right, m_rectCommentFrame.bottom+85);
m_rectFighterHit = CRect(m_rectSky.right+20, m_rectCommentFrame.bottom+100, m_rectCommentFrame.right, m_rectCommentFrame.bottom+115);
m_nCommentTimer = 0;
m_nWelcomeTimer = 0;
m_strComment5 = "";
m_strComment4 = "";
m_strComment3 = "";
m_strComment2 = "";
m_strComment1 = "";
m_nGameStatus = FIGHTER_STOP;
}
CFighterDlg::~CFighterDlg()
{
// if(m_pOldBitmap)
// {
// memDC.SelectObject(m_pOldBitmap);
// m_FrameBitmap.DeleteObject();
// }
}
void CFighterDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFighterDlg)
DDX_Control(pDX, IDC_BUTTON_LOAD, m_ctrlLoad);
DDX_Control(pDX, IDC_BUTTON_SAVE, m_ctrlSave);
DDX_Control(pDX, IDC_BUTTON_QUIT, m_ctrlQuit);
DDX_Control(pDX, IDC_BUTTON_OPTION, m_ctrlOption);
DDX_Control(pDX, IDC_BUTTON_POSITION, m_ctrlPosition);
DDX_Control(pDX, IDC_BUTTON_NEW, m_ctrlNew);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFighterDlg, CDialog)
//{{AFX_MSG_MAP(CFighterDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_SETCURSOR()
ON_WM_MOUSEMOVE()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONDBLCLK()
ON_WM_RBUTTONDOWN()
ON_WM_TIMER()
ON_WM_KEYDOWN()
ON_COMMAND(ID_MENU_SHOW, OnMenuShow)
ON_WM_DESTROY()
ON_COMMAND(ID_MENU_LOAD, OnMenuLoad)
ON_COMMAND(ID_MENU_QUIT, OnMenuQuit)
ON_COMMAND(ID_MENU_SAVE, OnMenuSave)
ON_COMMAND(ID_MENU_SOUND, OnMenuSound)
ON_BN_CLICKED(IDC_BUTTON_NEW, OnButtonNew)
ON_BN_CLICKED(IDC_BUTTON_LOAD, OnButtonLoad)
ON_BN_CLICKED(IDC_BUTTON_OPTION, OnButtonOption)
ON_BN_CLICKED(IDC_BUTTON_POSITION, OnButtonPosition)
ON_BN_CLICKED(IDC_BUTTON_QUIT, OnButtonQuit)
ON_BN_CLICKED(IDC_BUTTON_SAVE, OnButtonSave)
ON_COMMAND(ID_MENU_HOMEPAGE, OnMenuHomepage)
//}}AFX_MSG_MAP
ON_MESSAGE(WM_CLICK_TRAYICON,OnClickTrayIcon)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFighterDlg message handlers
BOOL CFighterDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
ModifyStyle(WS_CAPTION, 0);
// if (m_ctrlFrame.Load(MAKEINTRESOURCE(IDR_GIF_FRAME),_T("Gif")))
// m_ctrlFrame.Draw();
m_ctrlNew.SetMyBitmap(IDB_NEW);
// m_ctrlNew.SetBitmap((HBITMAP)m_bmpNew);
m_ctrlNew.MoveWindow(m_ptNew.x, m_ptNew.y, 60, 25, SWP_NOZORDER| SWP_NOMOVE);
m_ctrlPosition.SetMyBitmap(IDB_POSITION);
// m_ctrlPosition.SetBitmap((HBITMAP)m_bmpPosition);
m_ctrlPosition.MoveWindow(m_ptNew.x+BUTTON_INTERVAL_H, m_ptNew.y, 60, 25, SWP_NOZORDER| SWP_NOMOVE);
m_ctrlSave.SetMyBitmap(IDB_SAVE);
// m_ctrlSave.SetBitmap((HBITMAP)m_bmpSave);
m_ctrlSave.MoveWindow(m_ptNew.x, m_ptNew.y+BUTTON_INTERVAL_V, 60, 25, SWP_NOZORDER| SWP_NOMOVE);
m_ctrlOption.SetMyBitmap(IDB_OPTION);
// m_ctrlOption.SetBitmap((HBITMAP)m_bmpOption);
m_ctrlOption.MoveWindow(m_ptNew.x+BUTTON_INTERVAL_H, m_ptNew.y+BUTTON_INTERVAL_V, 60, 25, SWP_NOZORDER| SWP_NOMOVE);
m_ctrlQuit.SetMyBitmap(IDB_QUIT);
// m_ctrlQuit.SetBitmap((HBITMAP)m_bmpQuit);
m_ctrlQuit.MoveWindow(m_ptNew.x+BUTTON_INTERVAL_H, m_ptNew.y+BUTTON_INTERVAL_V*2, 60, 25, SWP_NOZORDER| SWP_NOMOVE);
m_ctrlLoad.SetMyBitmap(IDB_LOAD);
// m_ctrlLoad.SetBitmap((HBITMAP)m_bmpLoad);
m_ctrlLoad.MoveWindow(m_ptNew.x, m_ptNew.y+BUTTON_INTERVAL_V*2, 60, 25, SWP_NOZORDER| SWP_NOMOVE);
CBitmap bmpMask;
bmpMask.LoadBitmap(IDB_FRAME);
HRGN hRgn;
hRgn = ::BitmapToRegion((HBITMAP)bmpMask, RGB(0, 0, 0));//获取外框的形状
SetWindowRgn(hRgn, TRUE);//设置屏幕形状
::DeleteObject(hRgn);
bmpMask.DeleteObject();
// m_bmpFrame.LoadBitmap(IDB_FRAME);
// LoadJPG("frame.jpg");
/* if(LoadJPG("frame.gif"))
{
DrawBackground();
m_bLoadFrame = TRUE;
}
else
{
m_bLoadFrame = FALSE;
PostMessage(WM_CLOSE);
return FALSE;
}
*/
m_hNewCursor = LoadCursorFromFile("shooting.ani");
// m_hOldCursor = (HCURSOR)GetClassLong(GetSafeHwnd(), GCL_HCURSOR);
m_nWelcomeTimer = SetTimer(FIGHTER_WELCOME_TIMER, FIGHTER_SCRROLTIME, NULL);
m_ctrlNew.GetWindowRect(&m_rectNew);
ScreenToClient(&m_rectNew);
m_ctrlPosition.GetWindowRect(&m_rectPosition);
ScreenToClient(&m_rectPosition);
m_ctrlSave.GetWindowRect(&m_rectSave);
ScreenToClient(&m_rectSave);
m_ctrlOption.GetWindowRect(&m_rectOption);
ScreenToClient(&m_rectOption);
m_ctrlLoad.GetWindowRect(&m_rectLoad);
ScreenToClient(&m_rectLoad);
m_ctrlQuit.GetWindowRect(&m_rectQuit);
ScreenToClient(&m_rectQuit);
char pathname[_MAX_PATH];
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
char fname[_MAX_FNAME];
char ext[_MAX_EXT];
GetModuleFileName(NULL, pathname, _MAX_PATH);
_splitpath(pathname, drive, dir, fname, ext);
m_strBossFile.Format("%s%sSetting.txt", drive, dir);
NOTIFYICONDATA tnd;
tnd.cbSize=sizeof(NOTIFYICONDATA);
tnd.hWnd=this->m_hWnd;
tnd.uID=IDR_MAINFRAME;
tnd.uFlags=NIF_MESSAGE|NIF_ICON|NIF_TIP;
tnd.uCallbackMessage=WM_CLICK_TRAYICON;
tnd.hIcon=LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_MAINFRAME));
strcpy(tnd.szTip,"打飞机");
Shell_NotifyIcon(NIM_ADD,&tnd);
if(!ReadRankFile(&m_TopTen))
{
for(int i=0; i<10; i++)
{
sprintf(m_TopTen.name[i], "NULL");
m_TopTen.bomb[i] = 0; //虚
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