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📄 gui_mouse.c

📁 在ucos上实现了图形用户接口GUI;值得一看
💻 C
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : GUI_MOUSE.CPurpose     : Generic mouse routines----------------------------------------------------------------------*/#include <string.h>           /* memcmp */#include "LCD_Private.H"      /* private modul definitions & config */#include "GUI_Protected.h"/***********************************************************************          Config defaults************************************************************************/#ifndef GUI_MOUSE_SWAP_XY    /* Is XY of touch swapped ? */  #define GUI_MOUSE_SWAP_XY 0#endif#ifndef GUI_MOUSE_MIRROR_X  #define GUI_MOUSE_MIRROR_X 0#endif#ifndef GUI_MOUSE_MIRROR_Y  #define GUI_MOUSE_MIRROR_Y 0#endif/***********************************************************************       Static data************************************************************************/static GUI_HID_STATE _State;/***********************************************************************              GUI_MOUSE_StoreState************************************************************************/void GUI_MOUSE_StoreState(const GUI_HID_STATE *pState) {    _State = _State;  #if GUI_SUPPORT_TOUCH    if (memcmp(pState, &_State, sizeof(_State))) {      _State = *pState;      GUI_HID_StoreState(pState);    }  #else    GUI_USE_PARA(pState);  #endif}

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