📄 wm_hide.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WM_Hide.c
Purpose : Windows manager, add. module
----------------------------------------------------------------------
*/
#include "headers.h"
#include "WIntern.H"
#if GUI_WINSUPPORT /* If 0, WM will not generate any code */
#include "GUIDebug.h"
#define WM_DEBUG_LEVEL 1
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
static void _HideAllChildren(WM_HWIN hChild) {
while (hChild) {
WM_Obj* pChild = WM_HANDLE2PTR(hChild);
WM_HWIN hNext = pChild->hNext;
WM_HideWindow(hChild);
hChild = hNext;
}
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
void WM_HideWindow(WM_HWIN hWin) {
if (hWin) {
WM_Obj *pWin = WM_HANDLE2PTR(hWin);
/* First check if this is necessary at all */
if ((pWin->Status&WM_SF_ISVIS) ==0)
return;
/* Clear Visibility flag */
pWin->Status &= ~WM_SF_ISVIS;
/* Mark content as invalid */
WM__InvalidateAreaBelow(&WM_HANDLE2PTR(hWin)->Rect, hWin);
_HideAllChildren(pWin->hFirstChild);
}
}
#else
void WM_Hide(void) {} /* avoid empty object files */
#endif /* WM_MAX_WINDOW */
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