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📄 terminal.h

📁 在ucos上实现了图形用户接口GUI;值得一看
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : TERMINAL.HPurpose     : TERMINAL include--------------------END-OF-HEADER-------------------------------------*/#ifndef TERMINAL_H#define TERMINAL_H#include "GUI.H"#if GUI_WINSUPPORT#include "WM.H"#include "Dialog_Intern.h"      /* Req. for Create indirect data structure *//***********************************************************************            Defaults for public configuration switches***********************************************************************The following are defaults for config switches which affect theinterface specified in this module*//* Default for ... */#ifndef TERMINAL_XXX_DEFAULT  #define TERMINAL_XXX_DEFAULT xx#endif/***********************************************************************                         Public Types************************************************************************/typedef WM_HMEM TERMINAL_Handle;/***********************************************************************                 Standard member functions************************************************************************/#define TERMINAL_EnableMemdev(hObj)  WM_EnableMemdev(hObj)#define TERMINAL_DisableMemdev(hObj) WM_DisableMemdev(hObj)#define TERMINAL_Delete(hObj)        WM_DeleteWindow(hObj)#define TERMINAL_Paint(hObj)         WM_Paint(hObj)/***********************************************************************                 Create functions************************************************************************/TERMINAL_Handle TERMINAL_Create(    int x0, int y0, int xsize, int ysize,                                    int MaxLen,                                    int Flags);TERMINAL_Handle TERMINAL_CreateAsChild(                                    int x0, int y0, int xsize, int ysize,                                    WM_HWIN hWinParent,                                    int MaxLen,                                    int Flags);/***********************************************************************                 Member functions************************************************************************//* Methods changing properties *//* Note: These are just examples. The actual methods available for the   widget will depend on the type of widget. */void         TERMINAL_Add(TERMINAL_Handle hObj, const char* sAdd);void         TERMINAL_SetFont     (TERMINAL_Handle pObj, const GUI_FONT* pFont);void         TERMINAL_SetText     (TERMINAL_Handle pObj, const char* s);void         TERMINAL_SetTextAlign(TERMINAL_Handle pObj, int Align);void         TERMINAL_SetTextPos  (TERMINAL_Handle pObj, int XOff, int YOff);/* Get data */void TERMINAL_GetText(TERMINAL_Handle hObj, char* sDest, int MaxLen);#endif /* GUI_WINSUPPORT */#endif   /* TERMINAL_H */

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