⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 edit.h

📁 在ucos上实现了图形用户接口GUI;值得一看
💻 H
字号:
/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : EDIT.HPurpose     : EDIT include--------------------END-OF-HEADER-------------------------------------*/#ifndef EDIT_H#define EDIT_H#include "WM.H"#include "Dialog.h"      /* Req. for Create indirect data structure */#if GUI_WINSUPPORT/***********************************************************************       Defaults for configuration switches***********************************************************************The following are defaults for config switches which affect theinterface specified in this module*//***********************************************************************       Defines************************************************************************//**************************************************************       States*//***********************************************************************       Types************************************************************************/typedef WM_HMEM EDIT_Handle;/*      *************************************************************      *                                                           *      *                 Create function(s)                        *      *                                                           *      *                   (Constructors)                          *      *                                                           *      **************************************************************//* Note: the parameters to a create function may vary.         Some widgets may have multiple create functions */EDIT_Handle EDIT_Create        (int x0, int y0, int xsize, int ysize, int ID, int MaxLen, int Flags);EDIT_Handle EDIT_CreateAsChild (int x0, int y0, int xsize, int ysize, WM_HWIN hParent, int Id, int Flags, int MaxLen);EDIT_Handle EDIT_CreateIndirect(const GUI_WIDGET_CREATE_INFO* pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK* pCallback);/*      *************************************************************      *                                                           *      *                 Standard member functions                 *      *                                                           *      **************************************************************/#define EDIT_EnableMemdev(hObj)  WM_EnableMemdev(hObj)#define EDIT_DisableMemdev(hObj) WM_DisableMemdev(hObj)#define EDIT_Delete(hObj)        WM_DeleteWindow(hObj)#define EDIT_Paint(hObj)         WM_Paint(hObj)#define EDIT_Invalidate(hObj)    WM_InvalidateWindow(hObj)/*      *************************************************************      *                                                           *      *           Individual member functions                     *      *                                                           *      **************************************************************//* Methods changing preferences */void EDIT_SetDefaultFont(const GUI_FONT* pFont);void EDIT_SetDefaultTextAlign(int Align);/* Query preferences */const GUI_FONT* EDIT_GetDefaultFont(void);/* Methods changing properties */void EDIT_SetText     (EDIT_Handle hObj, const char* s);void EDIT_SetBkColor  (EDIT_Handle hObj, int Index, GUI_COLOR color);void EDIT_SetTextColor(EDIT_Handle hObj, int Index, GUI_COLOR color);void EDIT_SetFont     (EDIT_Handle hObj, const GUI_FONT* pfont);void EDIT_AddKey      (EDIT_Handle hObj, int Key);void EDIT_SetTextAlign(EDIT_Handle hObj, int Align);void EDIT_SetCursor   (EDIT_Handle hObj);void EDIT_ClearCursor (EDIT_Handle hObj);void EDIT_SetMaxLen   (EDIT_Handle hObj, int MaxLen);/* Get/Set user input */void EDIT_GetText (EDIT_Handle hObj, char* sDest, int MaxLen);I32  EDIT_GetValue(EDIT_Handle hObj);void EDIT_SetValue(EDIT_Handle hObj, I32 Value);/***********************************************************************             Routines for editing values************************************************************************/void  EDIT_SetHexMode(EDIT_Handle hEdit, U32 Value, U32 Min, U32 Max);void  EDIT_SetBinMode(EDIT_Handle hEdit, U32 Value, U32 Min, U32 Max);void  EDIT_SetDecMode(EDIT_Handle hEdit, I32 Value, I32 Min, I32 Max, int Shift, U8 Flags);void  EDIT_SetFloatMode(EDIT_Handle hEdit, float Value, float Min, float Max, int Shift, U8 Flags);U32   GUI_EditHex(U32 Value, U32 Min, U32 Max, int Len, int xsize);U32   GUI_EditBin(U32 Value, U32 Min, U32 Max, int Len, int xsize);I32   GUI_EditDec(I32 Value, I32 Min, I32 Max, int Len, int xsize, int Shift, U8 Flags);float GUI_EditFloat(float Value, float Min, float Max, int Len, int xsize, int Shift, U8 Flags);void  GUI_EditString(char * pString, int Len, int xsize);/***********************************************************************             Flags************************************************************************//* Signed or normal mode */#define GUI_EDIT_NORMAL 0#define GUI_EDIT_SIGNED 1/* Edit modes */#define GUI_EDIT_MODE_INSERT    0#define GUI_EDIT_MODE_OVERWRITE 1#endif   /* GUI_WINSUPPORT */#endif   /* EDIT_H */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -