📄 mothermdl.pas
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unit MotherMdl;
interface
uses Classes, forms, SysUtils, patterns;
type
TModelMother = class(TObservable)
public
constructor Create;
destructor Destroy; override;
procedure response(cmd: string; const args: TCommand = nil; sargs: string = '');
end;
implementation
uses commandlist, indexDef;
procedure TModelMother.response(cmd: string; const args: TCommand = nil; sargs: string = '');
var
p: PResponseInfo;
begin
//you can add very complex logic code here
new(p);
p.CMD := cmd;
if cmd = CMD_NODE_SELECT then
begin
p.response := 'I was selected!';
end
else if cmd = CMD_DAD_PLAYGAME then
begin
p.Response := 'Sorry!';
p.ActualMean := 'Oh, come on,be a mature man,stop playing the stupid game!';
end
else if cmd = CMD_DAD_PLAYGAME then
begin
p.Response := 'Sorry!';
p.ActualMean := 'Oh, come on,be a mature man,stop playing the stupid game!';
end
else if (cmd = CMD_BABY_CHOCOLATE) then
begin
p.Response := 'Sorry,honey.No more today.';
p.ActualMean := '';
end
else if (cmd = CMD_BABY_CARTOON) then
begin
p.Response := 'No,honey,it''s too late,go to sleep.';
p.ActualMean := '';
end;
//release p when command released
self.Notify(TCommand.create(cmd, p));
end;
constructor TModelMother.Create;
begin
end;
destructor TModelMother.Destroy;
begin
inherited;
end;
end.
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