📄 sched.c
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/* * linux/net/sunrpc/sched.c * * Scheduling for synchronous and asynchronous RPC requests. * * Copyright (C) 1996 Olaf Kirch, <okir@monad.swb.de> * * TCP NFS related read + write fixes * (C) 1999 Dave Airlie, University of Limerick, Ireland <airlied@linux.ie> */#include <linux/module.h>#define __KERNEL_SYSCALLS__#include <linux/sched.h>#include <linux/interrupt.h>#include <linux/malloc.h>#include <linux/unistd.h>#include <linux/smp.h>#include <linux/smp_lock.h>#include <linux/spinlock.h>#include <linux/sunrpc/clnt.h>#ifdef RPC_DEBUG#define RPCDBG_FACILITY RPCDBG_SCHEDstatic int rpc_task_id;#endif/* * We give RPC the same get_free_pages priority as NFS */#define GFP_RPC GFP_NFSstatic void __rpc_default_timer(struct rpc_task *task);static void rpciod_killall(void);/* * When an asynchronous RPC task is activated within a bottom half * handler, or while executing another RPC task, it is put on * schedq, and rpciod is woken up. */static struct rpc_wait_queue schedq = RPC_INIT_WAITQ("schedq");/* * RPC tasks that create another task (e.g. for contacting the portmapper) * will wait on this queue for their child's completion */static struct rpc_wait_queue childq = RPC_INIT_WAITQ("childq");/* * RPC tasks sit here while waiting for conditions to improve. */static struct rpc_wait_queue delay_queue = RPC_INIT_WAITQ("delayq");/* * All RPC tasks are linked into this list */static struct rpc_task * all_tasks;/* * rpciod-related stuff */static DECLARE_WAIT_QUEUE_HEAD(rpciod_idle);static DECLARE_WAIT_QUEUE_HEAD(rpciod_killer);static DECLARE_MUTEX(rpciod_sema);static unsigned int rpciod_users;static pid_t rpciod_pid;static int rpc_inhibit;/* * Spinlock for wait queues. Access to the latter also has to be * interrupt-safe in order to allow timers to wake up sleeping tasks. */spinlock_t rpc_queue_lock = SPIN_LOCK_UNLOCKED;/* * Spinlock for other critical sections of code. */spinlock_t rpc_sched_lock = SPIN_LOCK_UNLOCKED;/* * This is the last-ditch buffer for NFS swap requests */static u32 swap_buffer[PAGE_SIZE >> 2];static long swap_buffer_used;/* * Make allocation of the swap_buffer SMP-safe */static __inline__ int rpc_lock_swapbuf(void){ return !test_and_set_bit(1, &swap_buffer_used);}static __inline__ void rpc_unlock_swapbuf(void){ clear_bit(1, &swap_buffer_used);}/* * Disable the timer for a given RPC task. Should be called with * rpc_queue_lock and bh_disabled in order to avoid races within * rpc_run_timer(). */static inline void__rpc_disable_timer(struct rpc_task *task){ dprintk("RPC: %4d disabling timer\n", task->tk_pid); task->tk_timeout_fn = NULL; task->tk_timeout = 0;}/* * Run a timeout function. * We use the callback in order to allow __rpc_wake_up_task() * and friends to disable the timer synchronously on SMP systems * without calling del_timer_sync(). The latter could cause a * deadlock if called while we're holding spinlocks... */static voidrpc_run_timer(struct rpc_task *task){ void (*callback)(struct rpc_task *); spin_lock_bh(&rpc_queue_lock); callback = task->tk_timeout_fn; task->tk_timeout_fn = NULL; spin_unlock_bh(&rpc_queue_lock); if (callback) { dprintk("RPC: %4d running timer\n", task->tk_pid); callback(task); }}/* * Set up a timer for the current task. */static inline void__rpc_add_timer(struct rpc_task *task, rpc_action timer){ if (!task->tk_timeout) return; dprintk("RPC: %4d setting alarm for %lu ms\n", task->tk_pid, task->tk_timeout * 1000 / HZ); if (timer) task->tk_timeout_fn = timer; else task->tk_timeout_fn = __rpc_default_timer; mod_timer(&task->tk_timer, jiffies + task->tk_timeout);}/* * Set up a timer for an already sleeping task. */void rpc_add_timer(struct rpc_task *task, rpc_action timer){ spin_lock_bh(&rpc_queue_lock); if (!(RPC_IS_RUNNING(task) || task->tk_wakeup)) __rpc_add_timer(task, timer); spin_unlock_bh(&rpc_queue_lock);}/* * Delete any timer for the current task. Because we use del_timer_sync(), * this function should never be called while holding rpc_queue_lock. */static inline voidrpc_delete_timer(struct rpc_task *task){ if (timer_pending(&task->tk_timer)) { dprintk("RPC: %4d deleting timer\n", task->tk_pid); del_timer_sync(&task->tk_timer); }}/* * Add new request to wait queue. * * Swapper tasks always get inserted at the head of the queue. * This should avoid many nasty memory deadlocks and hopefully * improve overall performance. * Everyone else gets appended to the queue to ensure proper FIFO behavior. */static inline int__rpc_add_wait_queue(struct rpc_wait_queue *queue, struct rpc_task *task){ if (task->tk_rpcwait == queue) return 0; if (task->tk_rpcwait) { printk(KERN_WARNING "RPC: doubly enqueued task!\n"); return -EWOULDBLOCK; } if (RPC_IS_SWAPPER(task)) rpc_insert_list(&queue->task, task); else rpc_append_list(&queue->task, task); task->tk_rpcwait = queue; dprintk("RPC: %4d added to queue %p \"%s\"\n", task->tk_pid, queue, rpc_qname(queue)); return 0;}intrpc_add_wait_queue(struct rpc_wait_queue *q, struct rpc_task *task){ int result; spin_lock_bh(&rpc_queue_lock); result = __rpc_add_wait_queue(q, task); spin_unlock_bh(&rpc_queue_lock); return result;}/* * Remove request from queue. * Note: must be called with spin lock held. */static inline void__rpc_remove_wait_queue(struct rpc_task *task){ struct rpc_wait_queue *queue = task->tk_rpcwait; if (!queue) return; rpc_remove_list(&queue->task, task); task->tk_rpcwait = NULL; dprintk("RPC: %4d removed from queue %p \"%s\"\n", task->tk_pid, queue, rpc_qname(queue));}voidrpc_remove_wait_queue(struct rpc_task *task){ if (!task->tk_rpcwait) return; spin_lock_bh(&rpc_queue_lock); __rpc_remove_wait_queue(task); spin_unlock_bh(&rpc_queue_lock);}/* * Make an RPC task runnable. * * Note: If the task is ASYNC, this must be called with * the spinlock held to protect the wait queue operation. */static inline voidrpc_make_runnable(struct rpc_task *task){ if (task->tk_timeout_fn) { printk(KERN_ERR "RPC: task w/ running timer in rpc_make_runnable!!\n"); return; } rpc_set_running(task); if (RPC_IS_ASYNC(task)) { if (RPC_IS_SLEEPING(task)) { int status; status = __rpc_add_wait_queue(&schedq, task); if (status < 0) { printk(KERN_WARNING "RPC: failed to add task to queue: error: %d!\n", status); task->tk_status = status; return; } rpc_clear_sleeping(task); if (waitqueue_active(&rpciod_idle)) wake_up(&rpciod_idle); } } else { rpc_clear_sleeping(task); if (waitqueue_active(&task->tk_wait)) wake_up(&task->tk_wait); }}/* * Place a newly initialized task on the schedq. */static inline voidrpc_schedule_run(struct rpc_task *task){ /* Don't run a child twice! */ if (RPC_IS_ACTIVATED(task)) return; task->tk_active = 1; rpc_set_sleeping(task); rpc_make_runnable(task);}/* * For other people who may need to wake the I/O daemon * but should (for now) know nothing about its innards */void rpciod_wake_up(void){ if(rpciod_pid==0) printk(KERN_ERR "rpciod: wot no daemon?\n"); if (waitqueue_active(&rpciod_idle)) wake_up(&rpciod_idle);}/* * Prepare for sleeping on a wait queue. * By always appending tasks to the list we ensure FIFO behavior. * NB: An RPC task will only receive interrupt-driven events as long * as it's on a wait queue. */static void__rpc_sleep_on(struct rpc_wait_queue *q, struct rpc_task *task, rpc_action action, rpc_action timer){ int status; dprintk("RPC: %4d sleep_on(queue \"%s\" time %ld)\n", task->tk_pid, rpc_qname(q), jiffies); if (!RPC_IS_ASYNC(task) && !RPC_IS_ACTIVATED(task)) { printk(KERN_ERR "RPC: Inactive synchronous task put to sleep!\n"); return; } /* Mark the task as being activated if so needed */ if (!RPC_IS_ACTIVATED(task)) { task->tk_active = 1; rpc_set_sleeping(task); } status = __rpc_add_wait_queue(q, task); if (status) { printk(KERN_WARNING "RPC: failed to add task to queue: error: %d!\n", status); task->tk_status = status; } else { rpc_clear_running(task); if (task->tk_callback) { dprintk(KERN_ERR "RPC: %4d overwrites an active callback\n", task->tk_pid); BUG(); } task->tk_callback = action; __rpc_add_timer(task, timer); }}voidrpc_sleep_on(struct rpc_wait_queue *q, struct rpc_task *task, rpc_action action, rpc_action timer){ /* * Protect the queue operations. */ spin_lock_bh(&rpc_queue_lock); __rpc_sleep_on(q, task, action, timer); spin_unlock_bh(&rpc_queue_lock);}voidrpc_sleep_locked(struct rpc_wait_queue *q, struct rpc_task *task, rpc_action action, rpc_action timer){ /* * Protect the queue operations. */ spin_lock_bh(&rpc_queue_lock); __rpc_sleep_on(q, task, action, timer); __rpc_lock_task(task); spin_unlock_bh(&rpc_queue_lock);}/** * __rpc_wake_up_task - wake up a single rpc_task * @task: task to be woken up * * If the task is locked, it is merely removed from the queue, and * 'task->tk_wakeup' is set. rpc_unlock_task() will then ensure * that it is woken up as soon as the lock count goes to zero. * * Caller must hold rpc_queue_lock */static void__rpc_wake_up_task(struct rpc_task *task){ dprintk("RPC: %4d __rpc_wake_up_task (now %ld inh %d)\n", task->tk_pid, jiffies, rpc_inhibit);#ifdef RPC_DEBUG if (task->tk_magic != 0xf00baa) { printk(KERN_ERR "RPC: attempt to wake up non-existing task!\n"); rpc_debug = ~0; rpc_show_tasks(); return; }#endif /* Has the task been executed yet? If not, we cannot wake it up! */ if (!RPC_IS_ACTIVATED(task)) { printk(KERN_ERR "RPC: Inactive task (%p) being woken up!\n", task); return; } if (RPC_IS_RUNNING(task)) return; __rpc_disable_timer(task); if (task->tk_rpcwait != &schedq) __rpc_remove_wait_queue(task); /* If the task has been locked, then set tk_wakeup so that * rpc_unlock_task() wakes us up... */ if (task->tk_lock) { task->tk_wakeup = 1; return; } else task->tk_wakeup = 0; rpc_make_runnable(task); dprintk("RPC: __rpc_wake_up_task done\n");}/* * Default timeout handler if none specified by user */static void__rpc_default_timer(struct rpc_task *task){ dprintk("RPC: %d timeout (default timer)\n", task->tk_pid); task->tk_status = -ETIMEDOUT; rpc_wake_up_task(task);}/* * Wake up the specified task */voidrpc_wake_up_task(struct rpc_task *task){ if (RPC_IS_RUNNING(task)) return; spin_lock_bh(&rpc_queue_lock); __rpc_wake_up_task(task); spin_unlock_bh(&rpc_queue_lock);}/* * Wake up the next task on the wait queue. */struct rpc_task *rpc_wake_up_next(struct rpc_wait_queue *queue){ struct rpc_task *task; dprintk("RPC: wake_up_next(%p \"%s\")\n", queue, rpc_qname(queue)); spin_lock_bh(&rpc_queue_lock); if ((task = queue->task) != 0) __rpc_wake_up_task(task); spin_unlock_bh(&rpc_queue_lock); return task;}/** * rpc_wake_up - wake up all rpc_tasks * @queue: rpc_wait_queue on which the tasks are sleeping * * Grabs rpc_queue_lock */voidrpc_wake_up(struct rpc_wait_queue *queue){ spin_lock_bh(&rpc_queue_lock); while (queue->task) __rpc_wake_up_task(queue->task); spin_unlock_bh(&rpc_queue_lock);}/** * rpc_wake_up_status - wake up all rpc_tasks and set their status value. * @queue: rpc_wait_queue on which the tasks are sleeping * @status: status value to set * * Grabs rpc_queue_lock */voidrpc_wake_up_status(struct rpc_wait_queue *queue, int status){ struct rpc_task *task; spin_lock_bh(&rpc_queue_lock); while ((task = queue->task) != NULL) { task->tk_status = status; __rpc_wake_up_task(task); } spin_unlock_bh(&rpc_queue_lock);}/* * Lock down a sleeping task to prevent it from waking up * and disappearing from beneath us. * * This function should always be called with the * rpc_queue_lock held. */int__rpc_lock_task(struct rpc_task *task){ if (!RPC_IS_RUNNING(task)) return ++task->tk_lock; return 0;}voidrpc_unlock_task(struct rpc_task *task){ spin_lock_bh(&rpc_queue_lock); if (task->tk_lock && !--task->tk_lock && task->tk_wakeup) __rpc_wake_up_task(task); spin_unlock_bh(&rpc_queue_lock);}/* * Run a task at a later time */static void __rpc_atrun(struct rpc_task *);voidrpc_delay(struct rpc_task *task, unsigned long delay){ task->tk_timeout = delay; rpc_sleep_on(&delay_queue, task, NULL, __rpc_atrun);}static void__rpc_atrun(struct rpc_task *task){ task->tk_status = 0; rpc_wake_up_task(task);}/* * This is the RPC `scheduler' (or rather, the finite state machine). */static int__rpc_execute(struct rpc_task *task){ int status = 0; dprintk("RPC: %4d rpc_execute flgs %x\n", task->tk_pid, task->tk_flags); if (!RPC_IS_RUNNING(task)) { printk(KERN_WARNING "RPC: rpc_execute called for sleeping task!!\n"); return 0; } restarted: while (1) { /* * Execute any pending callback. */ if (RPC_DO_CALLBACK(task)) { /* Define a callback save pointer */ void (*save_callback)(struct rpc_task *); /* * If a callback exists, save it, reset it, * call it. * The save is needed to stop from resetting * another callback set within the callback handler * - Dave */ save_callback=task->tk_callback; task->tk_callback=NULL; save_callback(task); } /* * Perform the next FSM step. * tk_action may be NULL when the task has been killed * by someone else. */ if (RPC_IS_RUNNING(task)) { /* * Garbage collection of pending timers... */ rpc_delete_timer(task); if (!task->tk_action) break; task->tk_action(task); } /* * Check whether task is sleeping. */ spin_lock_bh(&rpc_queue_lock); if (!RPC_IS_RUNNING(task)) { rpc_set_sleeping(task); if (RPC_IS_ASYNC(task)) { spin_unlock_bh(&rpc_queue_lock); return 0; } } spin_unlock_bh(&rpc_queue_lock); while (RPC_IS_SLEEPING(task)) { /* sync task: sleep here */ dprintk("RPC: %4d sync task going to sleep\n", task->tk_pid); if (current->pid == rpciod_pid) printk(KERN_ERR "RPC: rpciod waiting on sync task!\n"); __wait_event(task->tk_wait, !RPC_IS_SLEEPING(task)); dprintk("RPC: %4d sync task resuming\n", task->tk_pid); /* * When a sync task receives a signal, it exits with * -ERESTARTSYS. In order to catch any callbacks that * clean up after sleeping on some queue, we don't * break the loop here, but go around once more.
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