📄 svcsock.c
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/* * linux/net/sunrpc/svcsock.c * * These are the RPC server socket internals. * * The server scheduling algorithm does not always distribute the load * evenly when servicing a single client. May need to modify the * svc_sock_enqueue procedure... * * TCP support is largely untested and may be a little slow. The problem * is that we currently do two separate recvfrom's, one for the 4-byte * record length, and the second for the actual record. This could possibly * be improved by always reading a minimum size of around 100 bytes and * tucking any superfluous bytes away in a temporary store. Still, that * leaves write requests out in the rain. An alternative may be to peek at * the first skb in the queue, and if it matches the next TCP sequence * number, to extract the record marker. Yuck. * * Copyright (C) 1995, 1996 Olaf Kirch <okir@monad.swb.de> */#include <linux/sched.h>#include <linux/errno.h>#include <linux/fcntl.h>#include <linux/net.h>#include <linux/in.h>#include <linux/inet.h>#include <linux/udp.h>#include <linux/version.h>#include <linux/unistd.h>#include <linux/malloc.h>#include <linux/netdevice.h>#include <linux/skbuff.h>#include <net/sock.h>#include <net/checksum.h>#include <net/ip.h>#include <asm/uaccess.h>#include <linux/sunrpc/types.h>#include <linux/sunrpc/xdr.h>#include <linux/sunrpc/svcsock.h>#include <linux/sunrpc/stats.h>/* SMP locking strategy: * * svc_sock->sk_lock and svc_serv->sv_lock protect their * respective structures. * * Antideadlock ordering is sk_lock --> sv_lock. */#define RPCDBG_FACILITY RPCDBG_SVCSOCKstatic struct svc_sock *svc_setup_socket(struct svc_serv *, struct socket *, int *errp, int pmap_reg);static void svc_udp_data_ready(struct sock *, int);static int svc_udp_recvfrom(struct svc_rqst *);static int svc_udp_sendto(struct svc_rqst *);/* * Queue up an idle server thread. Must have serv->sv_lock held. */static inline voidsvc_serv_enqueue(struct svc_serv *serv, struct svc_rqst *rqstp){ rpc_append_list(&serv->sv_threads, rqstp);}/* * Dequeue an nfsd thread. Must have serv->sv_lock held. */static inline voidsvc_serv_dequeue(struct svc_serv *serv, struct svc_rqst *rqstp){ rpc_remove_list(&serv->sv_threads, rqstp);}/* * Release an skbuff after use */static inline voidsvc_release_skb(struct svc_rqst *rqstp){ struct sk_buff *skb = rqstp->rq_skbuff; if (!skb) return; rqstp->rq_skbuff = NULL; dprintk("svc: service %p, releasing skb %p\n", rqstp, skb); skb_free_datagram(rqstp->rq_sock->sk_sk, skb);}/* * Queue up a socket with data pending. If there are idle nfsd * processes, wake 'em up. * * This must be called with svsk->sk_lock held. */static voidsvc_sock_enqueue(struct svc_sock *svsk){ struct svc_serv *serv = svsk->sk_server; struct svc_rqst *rqstp; /* NOTE: Local BH is already disabled by our caller. */ spin_lock(&serv->sv_lock); if (serv->sv_threads && serv->sv_sockets) printk(KERN_ERR "svc_sock_enqueue: threads and sockets both waiting??\n"); if (svsk->sk_busy) { /* Don't enqueue socket while daemon is receiving */ dprintk("svc: socket %p busy, not enqueued\n", svsk->sk_sk); goto out_unlock; } /* Mark socket as busy. It will remain in this state until the * server has processed all pending data and put the socket back * on the idle list. */ svsk->sk_busy = 1; if ((rqstp = serv->sv_threads) != NULL) { dprintk("svc: socket %p served by daemon %p\n", svsk->sk_sk, rqstp); svc_serv_dequeue(serv, rqstp); if (rqstp->rq_sock) printk(KERN_ERR "svc_sock_enqueue: server %p, rq_sock=%p!\n", rqstp, rqstp->rq_sock); rqstp->rq_sock = svsk; svsk->sk_inuse++; wake_up(&rqstp->rq_wait); } else { dprintk("svc: socket %p put into queue\n", svsk->sk_sk); rpc_append_list(&serv->sv_sockets, svsk); svsk->sk_qued = 1; }out_unlock: spin_unlock(&serv->sv_lock);}/* * Dequeue the first socket. Must be called with the serv->sv_lock held. */static inline struct svc_sock *svc_sock_dequeue(struct svc_serv *serv){ struct svc_sock *svsk; if ((svsk = serv->sv_sockets) != NULL) rpc_remove_list(&serv->sv_sockets, svsk); if (svsk) { dprintk("svc: socket %p dequeued, inuse=%d\n", svsk->sk_sk, svsk->sk_inuse); svsk->sk_qued = 0; } return svsk;}/* * Having read count bytes from a socket, check whether it * needs to be re-enqueued. */static inline voidsvc_sock_received(struct svc_sock *svsk, int count){ spin_lock_bh(&svsk->sk_lock); if ((svsk->sk_data -= count) < 0) { printk(KERN_NOTICE "svc: sk_data negative!\n"); svsk->sk_data = 0; } svsk->sk_rqstp = NULL; /* XXX */ svsk->sk_busy = 0; if (svsk->sk_conn || svsk->sk_data || svsk->sk_close) { dprintk("svc: socket %p re-enqueued after receive\n", svsk->sk_sk); svc_sock_enqueue(svsk); } spin_unlock_bh(&svsk->sk_lock);}/* * Dequeue a new connection. */static inline voidsvc_sock_accepted(struct svc_sock *svsk){ spin_lock_bh(&svsk->sk_lock); svsk->sk_busy = 0; svsk->sk_conn--; if (svsk->sk_conn || svsk->sk_data || svsk->sk_close) { dprintk("svc: socket %p re-enqueued after accept\n", svsk->sk_sk); svc_sock_enqueue(svsk); } spin_unlock_bh(&svsk->sk_lock);}/* * Release a socket after use. */static inline voidsvc_sock_release(struct svc_rqst *rqstp){ struct svc_sock *svsk = rqstp->rq_sock; if (!svsk) return; svc_release_skb(rqstp); rqstp->rq_sock = NULL; if (!--(svsk->sk_inuse) && svsk->sk_dead) { dprintk("svc: releasing dead socket\n"); sock_release(svsk->sk_sock); kfree(svsk); }}/* * External function to wake up a server waiting for data */voidsvc_wake_up(struct svc_serv *serv){ struct svc_rqst *rqstp; spin_lock_bh(&serv->sv_lock); if ((rqstp = serv->sv_threads) != NULL) { dprintk("svc: daemon %p woken up.\n", rqstp); /* svc_serv_dequeue(serv, rqstp); rqstp->rq_sock = NULL; */ wake_up(&rqstp->rq_wait); } spin_unlock_bh(&serv->sv_lock);}/* * Generic sendto routine */static intsvc_sendto(struct svc_rqst *rqstp, struct iovec *iov, int nr){ mm_segment_t oldfs; struct svc_sock *svsk = rqstp->rq_sock; struct socket *sock = svsk->sk_sock; struct msghdr msg; int i, buflen, len; for (i = buflen = 0; i < nr; i++) buflen += iov[i].iov_len; msg.msg_name = &rqstp->rq_addr; msg.msg_namelen = sizeof(rqstp->rq_addr); msg.msg_iov = iov; msg.msg_iovlen = nr; msg.msg_control = NULL; msg.msg_controllen = 0; msg.msg_flags = MSG_DONTWAIT; oldfs = get_fs(); set_fs(KERNEL_DS); len = sock_sendmsg(sock, &msg, buflen); set_fs(oldfs); dprintk("svc: socket %p sendto([%p %Zu... ], %d, %d) = %d\n", rqstp->rq_sock, iov[0].iov_base, iov[0].iov_len, nr, buflen, len); return len;}/* * Check input queue length */static intsvc_recv_available(struct svc_sock *svsk){ mm_segment_t oldfs; struct socket *sock = svsk->sk_sock; int avail, err; oldfs = get_fs(); set_fs(KERNEL_DS); err = sock->ops->ioctl(sock, TIOCINQ, (unsigned long) &avail); set_fs(oldfs); return (err >= 0)? avail : err;}/* * Generic recvfrom routine. */static intsvc_recvfrom(struct svc_rqst *rqstp, struct iovec *iov, int nr, int buflen){ mm_segment_t oldfs; struct msghdr msg; struct socket *sock; int len, alen; rqstp->rq_addrlen = sizeof(rqstp->rq_addr); sock = rqstp->rq_sock->sk_sock; msg.msg_name = &rqstp->rq_addr; msg.msg_namelen = sizeof(rqstp->rq_addr); msg.msg_iov = iov; msg.msg_iovlen = nr; msg.msg_control = NULL; msg.msg_controllen = 0; msg.msg_flags = MSG_DONTWAIT; oldfs = get_fs(); set_fs(KERNEL_DS); len = sock_recvmsg(sock, &msg, buflen, MSG_DONTWAIT); set_fs(oldfs); /* sock_recvmsg doesn't fill in the name/namelen, so we must.. * possibly we should cache this in the svc_sock structure * at accept time. FIXME */ alen = sizeof(rqstp->rq_addr); sock->ops->getname(sock, (struct sockaddr *)&rqstp->rq_addr, &alen, 1); dprintk("svc: socket %p recvfrom(%p, %Zu) = %d\n", rqstp->rq_sock, iov[0].iov_base, iov[0].iov_len, len); return len;}/* * INET callback when data has been received on the socket. */static voidsvc_udp_data_ready(struct sock *sk, int count){ struct svc_sock *svsk = (struct svc_sock *)(sk->user_data); if (!svsk) goto out; dprintk("svc: socket %p(inet %p), count=%d, busy=%d\n", svsk, sk, count, svsk->sk_busy); spin_lock_bh(&svsk->sk_lock); svsk->sk_data = 1; svc_sock_enqueue(svsk); spin_unlock_bh(&svsk->sk_lock); out: if (sk->sleep && waitqueue_active(sk->sleep)) wake_up_interruptible(sk->sleep);}/* * Receive a datagram from a UDP socket. */static intsvc_udp_recvfrom(struct svc_rqst *rqstp){ struct svc_sock *svsk = rqstp->rq_sock; struct svc_serv *serv = svsk->sk_server; struct sk_buff *skb; u32 *data; int err, len; svsk->sk_data = 0; while ((skb = skb_recv_datagram(svsk->sk_sk, 0, 1, &err)) == NULL) { svc_sock_received(svsk, 0); if (err == -EAGAIN) return err; /* possibly an icmp error */ dprintk("svc: recvfrom returned error %d\n", -err); } if (skb->ip_summed != CHECKSUM_UNNECESSARY) { unsigned int csum = skb->csum; csum = csum_partial(skb->h.raw, skb->len, csum); if ((unsigned short)csum_fold(csum)) { skb_free_datagram(svsk->sk_sk, skb); svc_sock_received(svsk, 0); return 0; } } /* There may be more data */ svsk->sk_data = 1; len = skb->len - sizeof(struct udphdr); data = (u32 *) (skb->h.raw + sizeof(struct udphdr)); rqstp->rq_skbuff = skb; rqstp->rq_argbuf.base = data; rqstp->rq_argbuf.buf = data; rqstp->rq_argbuf.len = (len >> 2); /* rqstp->rq_resbuf = rqstp->rq_defbuf; */ rqstp->rq_prot = IPPROTO_UDP; /* Get sender address */ rqstp->rq_addr.sin_family = AF_INET; rqstp->rq_addr.sin_port = skb->h.uh->source; rqstp->rq_addr.sin_addr.s_addr = skb->nh.iph->saddr; if (serv->sv_stats) serv->sv_stats->netudpcnt++; /* One down, maybe more to go... */ svsk->sk_sk->stamp = skb->stamp; svc_sock_received(svsk, 0); return len;}static intsvc_udp_sendto(struct svc_rqst *rqstp){ struct svc_buf *bufp = &rqstp->rq_resbuf; int error; /* Set up the first element of the reply iovec. * Any other iovecs that may be in use have been taken * care of by the server implementation itself. */ /* bufp->base = bufp->area; */ bufp->iov[0].iov_base = bufp->base; bufp->iov[0].iov_len = bufp->len << 2; error = svc_sendto(rqstp, bufp->iov, bufp->nriov); if (error == -ECONNREFUSED) /* ICMP error on earlier request. */ error = svc_sendto(rqstp, bufp->iov, bufp->nriov); else if (error == -EAGAIN) /* Ignore and wait for re-xmit */ error = 0; return error;}static intsvc_udp_init(struct svc_sock *svsk){ svsk->sk_sk->data_ready = svc_udp_data_ready; svsk->sk_recvfrom = svc_udp_recvfrom; svsk->sk_sendto = svc_udp_sendto; return 0;}/* * A state change on a listening socket means there's a connection * pending. */static voidsvc_tcp_state_change1(struct sock *sk){ struct svc_sock *svsk; dprintk("svc: socket %p TCP (listen) state change %d\n", sk, sk->state); if (sk->state != TCP_ESTABLISHED) { /* Aborted connection, SYN_RECV or whatever... */ goto out; } if (!(svsk = (struct svc_sock *) sk->user_data)) { printk("svc: socket %p: no user data\n", sk); goto out; } spin_lock_bh(&svsk->sk_lock); svsk->sk_conn++; svc_sock_enqueue(svsk); spin_unlock_bh(&svsk->sk_lock); out: if (sk->sleep && waitqueue_active(sk->sleep)) wake_up_interruptible_all(sk->sleep);}/* * A state change on a connected socket means it's dying or dead. */static voidsvc_tcp_state_change2(struct sock *sk){ struct svc_sock *svsk; dprintk("svc: socket %p TCP (connected) state change %d (svsk %p)\n", sk, sk->state, sk->user_data); if (!(svsk = (struct svc_sock *) sk->user_data)) { printk("svc: socket %p: no user data\n", sk); goto out; } spin_lock_bh(&svsk->sk_lock); svsk->sk_close = 1; svc_sock_enqueue(svsk); spin_unlock_bh(&svsk->sk_lock); out: if (sk->sleep && waitqueue_active(sk->sleep)) wake_up_interruptible_all(sk->sleep);}static voidsvc_tcp_data_ready(struct sock *sk, int count){ struct svc_sock * svsk; dprintk("svc: socket %p TCP data ready (svsk %p)\n", sk, sk->user_data); if (!(svsk = (struct svc_sock *)(sk->user_data))) goto out; spin_lock_bh(&svsk->sk_lock); svsk->sk_data++; svc_sock_enqueue(svsk); spin_unlock_bh(&svsk->sk_lock); out: if (sk->sleep && waitqueue_active(sk->sleep)) wake_up_interruptible(sk->sleep);}/* * Accept a TCP connection */static voidsvc_tcp_accept(struct svc_sock *svsk){ struct sockaddr_in sin; struct svc_serv *serv = svsk->sk_server; struct socket *sock = svsk->sk_sock; struct socket *newsock;
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