📄 tcp_input.c
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/* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Implementation of the Transmission Control Protocol(TCP). * * Version: $Id: tcp_input.c,v 1.205 2000/12/13 18:31:48 davem Exp $ * * Authors: Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * Mark Evans, <evansmp@uhura.aston.ac.uk> * Corey Minyard <wf-rch!minyard@relay.EU.net> * Florian La Roche, <flla@stud.uni-sb.de> * Charles Hedrick, <hedrick@klinzhai.rutgers.edu> * Linus Torvalds, <torvalds@cs.helsinki.fi> * Alan Cox, <gw4pts@gw4pts.ampr.org> * Matthew Dillon, <dillon@apollo.west.oic.com> * Arnt Gulbrandsen, <agulbra@nvg.unit.no> * Jorge Cwik, <jorge@laser.satlink.net> *//* * Changes: * Pedro Roque : Fast Retransmit/Recovery. * Two receive queues. * Retransmit queue handled by TCP. * Better retransmit timer handling. * New congestion avoidance. * Header prediction. * Variable renaming. * * Eric : Fast Retransmit. * Randy Scott : MSS option defines. * Eric Schenk : Fixes to slow start algorithm. * Eric Schenk : Yet another double ACK bug. * Eric Schenk : Delayed ACK bug fixes. * Eric Schenk : Floyd style fast retrans war avoidance. * David S. Miller : Don't allow zero congestion window. * Eric Schenk : Fix retransmitter so that it sends * next packet on ack of previous packet. * Andi Kleen : Moved open_request checking here * and process RSTs for open_requests. * Andi Kleen : Better prune_queue, and other fixes. * Andrey Savochkin: Fix RTT measurements in the presnce of * timestamps. * Andrey Savochkin: Check sequence numbers correctly when * removing SACKs due to in sequence incoming * data segments. * Andi Kleen: Make sure we never ack data there is not * enough room for. Also make this condition * a fatal error if it might still happen. * Andi Kleen: Add tcp_measure_rcv_mss to make * connections with MSS<min(MTU,ann. MSS) * work without delayed acks. * Andi Kleen: Process packets with PSH set in the * fast path. * J Hadi Salim: ECN support * Andrei Gurtov, * Pasi Sarolahti, * Panu Kuhlberg: Experimental audit of TCP (re)transmission * engine. Lots of bugs are found. */#include <linux/config.h>#include <linux/mm.h>#include <linux/sysctl.h>#include <net/tcp.h>#include <net/inet_common.h>#include <linux/ipsec.h>/* These are on by default so the code paths get tested. * For the final 2.2 this may be undone at our discretion. -DaveM */int sysctl_tcp_timestamps = 1;int sysctl_tcp_window_scaling = 1;int sysctl_tcp_sack = 1;int sysctl_tcp_fack = 1;int sysctl_tcp_reordering = TCP_FASTRETRANS_THRESH;#ifdef CONFIG_INET_ECNint sysctl_tcp_ecn = 1;#elseint sysctl_tcp_ecn = 0;#endifint sysctl_tcp_dsack = 1;int sysctl_tcp_app_win = 31;int sysctl_tcp_adv_win_scale = 2;int sysctl_tcp_stdurg = 0;int sysctl_tcp_rfc1337 = 0;int sysctl_tcp_max_orphans = NR_FILE;#define FLAG_DATA 0x01 /* Incoming frame contained data. */#define FLAG_WIN_UPDATE 0x02 /* Incoming ACK was a window update. */#define FLAG_DATA_ACKED 0x04 /* This ACK acknowledged new data. */#define FLAG_RETRANS_DATA_ACKED 0x08 /* "" "" some of which was retransmitted. */#define FLAG_SYN_ACKED 0x10 /* This ACK acknowledged SYN. */#define FLAG_DATA_SACKED 0x20 /* New SACK. */#define FLAG_ECE 0x40 /* ECE in this ACK */#define FLAG_DATA_LOST 0x80 /* SACK detected data lossage. */#define FLAG_SLOWPATH 0x100 /* Do not skip RFC checks for window update.*/#define FLAG_ACKED (FLAG_DATA_ACKED|FLAG_SYN_ACKED)#define FLAG_NOT_DUP (FLAG_DATA|FLAG_WIN_UPDATE|FLAG_ACKED)#define FLAG_CA_ALERT (FLAG_DATA_SACKED|FLAG_ECE)#define FLAG_FORWARD_PROGRESS (FLAG_ACKED|FLAG_DATA_SACKED)#define IsReno(tp) ((tp)->sack_ok == 0)#define IsFack(tp) ((tp)->sack_ok & 2)#define IsDSack(tp) ((tp)->sack_ok & 4)#define TCP_REMNANT (TCP_FLAG_FIN|TCP_FLAG_URG|TCP_FLAG_SYN|TCP_FLAG_PSH)/* Adapt the MSS value used to make delayed ack decision to the * real world. */ static __inline__ void tcp_measure_rcv_mss(struct tcp_opt *tp, struct sk_buff *skb){ unsigned int len, lss; lss = tp->ack.last_seg_size; tp->ack.last_seg_size = 0; /* skb->len may jitter because of SACKs, even if peer * sends good full-sized frames. */ len = skb->len; if (len >= tp->ack.rcv_mss) { tp->ack.rcv_mss = len; /* Dubious? Rather, it is final cut. 8) */ if (tcp_flag_word(skb->h.th)&TCP_REMNANT) tp->ack.pending |= TCP_ACK_PUSHED; } else { /* Otherwise, we make more careful check taking into account, * that SACKs block is variable. * * "len" is invariant segment length, including TCP header. */ len = skb->tail - skb->h.raw; if (len >= TCP_MIN_RCVMSS + sizeof(struct tcphdr) || /* If PSH is not set, packet should be * full sized, provided peer TCP is not badly broken. * This observation (if it is correct 8)) allows * to handle super-low mtu links fairly. */ (len >= TCP_MIN_MSS + sizeof(struct tcphdr) && !(tcp_flag_word(skb->h.th)&TCP_REMNANT))) { /* Subtract also invariant (if peer is RFC compliant), * tcp header plus fixed timestamp option length. * Resulting "len" is MSS free of SACK jitter. */ len -= tp->tcp_header_len; tp->ack.last_seg_size = len; if (len == lss) { tp->ack.rcv_mss = len; return; } } tp->ack.pending |= TCP_ACK_PUSHED; }}static void tcp_incr_quickack(struct tcp_opt *tp){ unsigned quickacks = tp->rcv_wnd/(2*tp->ack.rcv_mss); if (quickacks==0) quickacks=2; if (quickacks > tp->ack.quick) tp->ack.quick = min(quickacks, TCP_MAX_QUICKACKS);}void tcp_enter_quickack_mode(struct tcp_opt *tp){ tcp_incr_quickack(tp); tp->ack.pingpong = 0; tp->ack.ato = TCP_ATO_MIN;}/* Send ACKs quickly, if "quick" count is not exhausted * and the session is not interactive. */static __inline__ int tcp_in_quickack_mode(struct tcp_opt *tp){ return (tp->ack.quick && !tp->ack.pingpong);}/* Buffer size and advertised window tuning. * * 1. Tuning sk->sndbuf, when connection enters established state. */static void tcp_fixup_sndbuf(struct sock *sk){ struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); int sndmem = tp->mss_clamp+MAX_TCP_HEADER+16+sizeof(struct sk_buff); if (sk->sndbuf < 3*sndmem) sk->sndbuf = min(3*sndmem, sysctl_tcp_wmem[2]);}/* 2. Tuning advertised window (window_clamp, rcv_ssthresh) * * All tcp_full_space() is split to two parts: "network" buffer, allocated * forward and advertised in receiver window (tp->rcv_wnd) and * "application buffer", required to isolate scheduling/application * latencies from network. * window_clamp is maximal advertised window. It can be less than * tcp_full_space(), in this case tcp_full_space() - window_clamp * is reserved for "application" buffer. The less window_clamp is * the smoother our behaviour from viewpoint of network, but the lower * throughput and the higher sensitivity of the connection to losses. 8) * * rcv_ssthresh is more strict window_clamp used at "slow start" * phase to predict further behaviour of this connection. * It is used for two goals: * - to enforce header prediction at sender, even when application * requires some significant "application buffer". It is check #1. * - to prevent pruning of receive queue because of misprediction * of receiver window. Check #2. * * The scheme does not work when sender sends good segments opening * window and then starts to feed us spagetti. But it should work * in common situations. Otherwise, we have to rely on queue collapsing. *//* Slow part of check#2. */static int__tcp_grow_window(struct sock *sk, struct tcp_opt *tp, struct sk_buff *skb){ /* Optimize this! */ int truesize = tcp_win_from_space(skb->truesize)/2; int window = tcp_full_space(sk)/2; while (tp->rcv_ssthresh <= window) { if (truesize <= skb->len) return 2*tp->ack.rcv_mss; truesize >>= 1; window >>= 1; } return 0;}static __inline__ voidtcp_grow_window(struct sock *sk, struct tcp_opt *tp, struct sk_buff *skb){ /* Check #1 */ if (tp->rcv_ssthresh < tp->window_clamp && (int)tp->rcv_ssthresh < tcp_space(sk) && !tcp_memory_pressure) { int incr; /* Check #2. Increase window, if skb with such overhead * will fit to rcvbuf in future. */ if (tcp_win_from_space(skb->truesize) <= skb->len) incr = 2*tp->advmss; else incr = __tcp_grow_window(sk, tp, skb); if (incr) { tp->rcv_ssthresh = min(tp->rcv_ssthresh + incr, tp->window_clamp); tp->ack.quick |= 1; } }}/* 3. Tuning rcvbuf, when connection enters established state. */static void tcp_fixup_rcvbuf(struct sock *sk){ struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); int rcvmem = tp->advmss+MAX_TCP_HEADER+16+sizeof(struct sk_buff); /* Try to select rcvbuf so that 4 mss-sized segments * will fit to window and correspoding skbs will fit to our rcvbuf. * (was 3; 4 is minimum to allow fast retransmit to work.) */ while (tcp_win_from_space(rcvmem) < tp->advmss) rcvmem += 128; if (sk->rcvbuf < 4*rcvmem) sk->rcvbuf = min(4*rcvmem, sysctl_tcp_rmem[2]);}/* 4. Try to fixup all. It is made iimediately after connection enters * established state. */static void tcp_init_buffer_space(struct sock *sk){ struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); int maxwin; if (!(sk->userlocks&SOCK_RCVBUF_LOCK)) tcp_fixup_rcvbuf(sk); if (!(sk->userlocks&SOCK_SNDBUF_LOCK)) tcp_fixup_sndbuf(sk); maxwin = tcp_full_space(sk); if (tp->window_clamp >= maxwin) { tp->window_clamp = maxwin; if (sysctl_tcp_app_win && maxwin>4*tp->advmss) tp->window_clamp = max(maxwin-(maxwin>>sysctl_tcp_app_win), 4*tp->advmss); } /* Force reservation of one segment. */ if (sysctl_tcp_app_win && tp->window_clamp > 2*tp->advmss && tp->window_clamp + tp->advmss > maxwin) tp->window_clamp = max(2*tp->advmss, maxwin-tp->advmss); tp->rcv_ssthresh = min(tp->rcv_ssthresh, tp->window_clamp); tp->snd_cwnd_stamp = tcp_time_stamp;}/* 5. Recalculate window clamp after socket hit its memory bounds. */static void tcp_clamp_window(struct sock *sk, struct tcp_opt *tp){ struct sk_buff *skb; int app_win = tp->rcv_nxt - tp->copied_seq; int ofo_win = 0; tp->ack.quick = 0; skb_queue_walk(&tp->out_of_order_queue, skb) { ofo_win += skb->len; } /* If overcommit is due to out of order segments, * do not clamp window. Try to expand rcvbuf instead. */ if (ofo_win) { if (sk->rcvbuf < sysctl_tcp_rmem[2] && !(sk->userlocks&SOCK_RCVBUF_LOCK) && !tcp_memory_pressure && atomic_read(&tcp_memory_allocated) < sysctl_tcp_mem[0]) sk->rcvbuf = min(atomic_read(&sk->rmem_alloc), sysctl_tcp_rmem[2]); } if (atomic_read(&sk->rmem_alloc) > sk->rcvbuf) { app_win += ofo_win; if (atomic_read(&sk->rmem_alloc) >= 2*sk->rcvbuf) app_win >>= 1; if (app_win > tp->ack.rcv_mss) app_win -= tp->ack.rcv_mss; app_win = max(app_win, 2*tp->advmss); if (!ofo_win) tp->window_clamp = min(tp->window_clamp, app_win); tp->rcv_ssthresh = min(tp->window_clamp, 2*tp->advmss); }}/* There is something which you must keep in mind when you analyze the * behavior of the tp->ato delayed ack timeout interval. When a * connection starts up, we want to ack as quickly as possible. The * problem is that "good" TCP's do slow start at the beginning of data * transmission. The means that until we send the first few ACK's the * sender will sit on his end and only queue most of his data, because * he can only send snd_cwnd unacked packets at any given time. For * each ACK we send, he increments snd_cwnd and transmits more of his * queue. -DaveM */static void tcp_event_data_recv(struct sock *sk, struct tcp_opt *tp, struct sk_buff *skb){ u32 now; tcp_schedule_ack(tp); tcp_measure_rcv_mss(tp, skb); now = tcp_time_stamp; if (!tp->ack.ato) { /* The _first_ data packet received, initialize * delayed ACK engine. */ tcp_enter_quickack_mode(tp); } else { int m = now - tp->ack.lrcvtime; if (m <= TCP_ATO_MIN/2) { /* The fastest case is the first. */ tp->ack.ato = (tp->ack.ato>>1) + TCP_ATO_MIN/2; } else if (m < tp->ack.ato) { tp->ack.ato = (tp->ack.ato>>1) + m; if (tp->ack.ato > tp->rto) tp->ack.ato = tp->rto; } else if (m > tp->rto) { /* Too long gap. Apparently sender falled to * restart window, so that we send ACKs quickly. */ tcp_incr_quickack(tp); tcp_mem_reclaim(sk); } } tp->ack.lrcvtime = now; TCP_ECN_check_ce(tp, skb); if (skb->len >= 128) tcp_grow_window(sk, tp, skb);}/* Called to compute a smoothed rtt estimate. The data fed to this * routine either comes from timestamps, or from segments that were * known _not_ to have been retransmitted [see Karn/Partridge * Proceedings SIGCOMM 87]. The algorithm is from the SIGCOMM 88 * piece by Van Jacobson. * NOTE: the next three routines used to be one big routine. * To save cycles in the RFC 1323 implementation it was better to break * it up into three procedures. -- erics */static __inline__ void tcp_rtt_estimator(struct tcp_opt *tp, __u32 mrtt){ long m = mrtt; /* RTT */ /* The following amusing code comes from Jacobson's * article in SIGCOMM '88. Note that rtt and mdev * are scaled versions of rtt and mean deviation. * This is designed to be as fast as possible * m stands for "measurement". * * On a 1990 paper the rto value is changed to: * RTO = rtt + 4 * mdev * * Funny. This algorithm seems to be very broken. * These formulae increase RTO, when it should be decreased, increase * too slowly, when it should be incresed fastly, decrease too fastly * etc. I guess in BSD RTO takes ONE value, so that it is absolutely * does not matter how to _calculate_ it. Seems, it was trap * that VJ failed to avoid. 8) */ if(m == 0) m = 1; if (tp->srtt != 0) { m -= (tp->srtt >> 3); /* m is now error in rtt est */ tp->srtt += m; /* rtt = 7/8 rtt + 1/8 new */ if (m < 0) { m = -m; /* m is now abs(error) */
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