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📄 smp.h

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#ifndef __ASM_SMP_H#define __ASM_SMP_H/* * We need the APIC definitions automatically as part of 'smp.h' */#ifndef ASSEMBLY#include <linux/config.h>#include <linux/threads.h>#include <linux/ptrace.h>#endif#ifdef CONFIG_X86_LOCAL_APIC#ifndef ASSEMBLY#include <asm/fixmap.h>#include <asm/bitops.h>#include <asm/mpspec.h>#ifdef CONFIG_X86_IO_APIC#include <asm/io_apic.h>#endif#include <asm/apic.h>#endif#endif#ifdef CONFIG_SMP#ifndef ASSEMBLY/* * Private routines/data */ extern void smp_alloc_memory(void);extern unsigned long phys_cpu_present_map;extern unsigned long cpu_online_map;extern volatile unsigned long smp_invalidate_needed;extern int pic_mode;extern void smp_flush_tlb(void);extern void smp_message_irq(int cpl, void *dev_id, struct pt_regs *regs);extern void smp_send_reschedule(int cpu);extern void smp_invalidate_rcv(void);		/* Process an NMI */extern void (*mtrr_hook) (void);extern void zap_low_mappings (void);/* * On x86 all CPUs are mapped 1:1 to the APIC space. * This simplifies scheduling and IPI sending and * compresses data structures. */extern inline int cpu_logical_map(int cpu){	return cpu;}extern inline int cpu_number_map(int cpu){	return cpu;}/* * Some lowlevel functions might want to know about * the real APIC ID <-> CPU # mapping. */extern volatile int x86_apicid_to_cpu[NR_CPUS];extern volatile int x86_cpu_to_apicid[NR_CPUS];/* * General functions that each host system must provide. */ extern void smp_boot_cpus(void);extern void smp_store_cpu_info(int id);		/* Store per CPU info (like the initial udelay numbers *//* * This function is needed by all SMP systems. It must _always_ be valid * from the initial startup. We map APIC_BASE very early in page_setup(), * so this is correct in the x86 case. */#define smp_processor_id() (current->processor)extern __inline int hard_smp_processor_id(void){	/* we don't want to mark this access volatile - bad code generation */	return GET_APIC_ID(*(unsigned long *)(APIC_BASE+APIC_ID));}#endif /* !ASSEMBLY */#define NO_PROC_ID		0xFF		/* No processor magic marker *//* *	This magic constant controls our willingness to transfer *	a process across CPUs. Such a transfer incurs misses on the L1 *	cache, and on a P6 or P5 with multiple L2 caches L2 hits. My *	gut feeling is this will vary by board in value. For a board *	with separate L2 cache it probably depends also on the RSS, and *	for a board with shared L2 cache it ought to decay fast as other *	processes are run. */ #define PROC_CHANGE_PENALTY	15		/* Schedule penalty */#endif#endif

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