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📄 ng1hw.h

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/* $Id: ng1hw.h,v 1.4 1999/08/04 06:01:51 ulfc Exp $ *  * ng1hw.h: Tweaks the newport.h structures and definations to be compatible * 	    with IRIX.  Quite ugly, but it works. * * Copyright (C) 1999 Ulf Carlsson (ulfc@thepuffingroup.com) * */#ifndef _SGI_NG1HW_H#define _SGI_NG1HW_H#include <video/newport.h>#define rex3regs	newport_rexregs#define configregs	newport_cregs#define float_long	npfreg_ttypedef struct newport_rexregs Rex3regs;typedef struct newport_cregs Configregs;typedef union np_dcb DCB_reg;/* It looks like I can't do a simple tweak with this structure because the IRIX * version is just *too* stupid.  Ok, here's a new version of it.. */struct rex3chip {	struct newport_rexregs set;	unsigned long _unused0[0x16e];	struct newport_rexregs go;	unsigned long _unused1[0x22e];	struct {		struct newport_cregs set;		unsigned long _unused2[0x1ef];		struct newport_cregs go;	} p1;};typedef struct rex3chip rex3Chip;typedef struct rex3chip Rex3chip;/* Tweak the defines .. */#define DM0_OPCODE		NPORT_DMODE0_OPMASK#define DM0_NOP			NPORT_DMODE0_NOP#define DM0_READ		NPORT_DMODE0_RD#define DM0_DRAW		NPORT_DMODE0_DRAW#define DM0_SCR2SCR		NPORT_DMODE0_S2S#define DM0_ADRMODE_SHIFT	2#define DM0_ADRMODE		NPORT_DMODE0_AMMASK#define DM0_SPAN		NPORT_DMODE0_SPAN#define DM0_BLOCK		NPORT_DMODE0_BLOCK#define DM0_ILINE		NPORT_DMODE0_ILINE#define DM0_FLINE		NPORT_DMODE0_FLINE#define DM0_ALINE		NPORT_DMODE0_ALINE#define DM0_TLINE		NPORT_DMODE0_TLINE#define DM0_BLINE               NPORT_DMODE0_BLINE#define DM0_DOSETUP		NPORT_DMODE0_DOSETUP#define DM0_COLORHOST		NPORT_DMODE0_CHOST#define DM0_ALPHAHOST		NPORT_DMODE0_AHOST#define DM0_STOPONX		NPORT_DMODE0_STOPX#define DM0_STOPONY		NPORT_DMODE0_STOPY#define DM0_STOPONXY		(NPORT_DMODE0_STOPX | NPORT_DMODE0_STOPY)#define DM0_SKIPFIRST		NPORT_DMODE0_SK1ST#define DM0_SKIPLAST		NPORT_DMODE0_SKLST#define DM0_ENZPATTERN		NPORT_DMODE0_ZPENAB#define DM0_ENLSPATTERN		NPORT_DMODE0_LISPENAB#define DM0_LSADVLAST		NPORT_DMODE0_LISLST#define DM0_LENGTH32		NPORT_DMODE0_L32#define DM0_ZOPAQUE		NPORT_DMODE0_ZOPQ#define DM0_LSOPAQUE		NPORT_DMODE0_LISOPQ#define DM0_SHADE		NPORT_DMODE0_SHADE#define DM0_LRONLY		NPORT_DMODE0_LRONLY#define DM0_XYOFFSET		NPORT_DMODE0_XYOFF#define DM0_CICLAMP		NPORT_DMODE0_CLAMP#define DM0_ENDPTFILTER		NPORT_DMODE0_ENDPF#define	DM0_YSTRIDE		NPORT_DMODE0_YSTR #define DM1_PLANES_SHIFT	0/* The rest of the DM1 planes defines are in newport.h */#define DM1_DRAWDEPTH_SHIFT	3#define DM1_DRAWDEPTH_MASK	NPORT_DMODE1_DDMASK#define DM1_DRAWDEPTH		NPORT_DMODE1_DD24 /* An alias? */#define DM1_DRAWDEPTH4		NPORT_DMODE1_DD4#define DM1_DRAWDEPTH8		NPORT_DMODE1_DD8#define DM1_DRAWDEPTH12		NPORT_DMODE1_DD12#define DM1_DRAWDEPTH24		NPORT_DMODE1_DD24#define DM1_DBLSRC		NPORT_DMODE1_DSRC#define DM1_YFLIP		NPORT_DMODE1_YFLIP#define DM1_RWPACKED		NPORT_DMODE1_RWPCKD#define DM1_HOSTDEPTH_SHIFT 	8#define DM1_HOSTDEPTH_MASK	NPORT_DMODE1_HDMASK#define DM1_HOSTDEPTH		NPORT_DMODE1_HD32 /* An alias? */#define DM1_HOSTDEPTH4		NPORT_DMODE1_HD4#define DM1_HOSTDEPTH8		NPORT_DMODE1_HD8#define DM1_HOSTDEPTH12		NPORT_DMODE1_HD12#define DM1_HOSTDEPTH32		NPORT_DMODE1_HD32#define DM1_RWDOUBLE		NPORT_DMODE1_RWDBL#define DM1_SWAPENDIAN		NPORT_DMODE1_ESWAP#define DM1_COLORCOMPARE_SHIFT	12#define DM1_COLORCOMPARE_MASK	NPORT_DMODE1_CCMASK#define DM1_COLORCOMPARE	NPORT_DMODE1_CCMASK#define DM1_COLORCOMPLT		NPORT_DMODE1_CCLT#define DM1_COLORCOMPEQ		NPORT_DMODE1_CCEQ#define DM1_COLORCOMPGT		NPORT_DMODE1_CCGT#define DM1_RGBMODE		NPORT_DMODE1_RGBMD#define DM1_ENDITHER		NPORT_DMODE1_DENAB#define DM1_FASTCLEAR		NPORT_DMODE1_FCLR#define DM1_ENBLEND		NPORT_DMODE1_BENAB#define DM1_SF_SHIFT		19#define DM1_SF_MASK   		NPORT_DMODE1_SFMASK#define DM1_SF			NPORT_DMODE1_SFMASK #define DM1_SF_ZERO		NPORT_DMODE1_SF0#define DM1_SF_ONE		NPORT_DMODE1_SF1#define DM1_SF_DC		NPORT_DMODE1_SFDC#define DM1_SF_MDC		NPORT_DMODE1_SFMDC#define DM1_SF_SA		NPORT_DMODE1_SFSA#define DM1_SF_MSA		NPORT_DMODE1_SFMSA#define DM1_DF_SHIFT		22	/* dfactor(2:0)	*/#define DM1_DF_MASK		NPORT_DMODE1_DFMASK #define DM1_DF			NPORT_DMODE1_DFMASK #define DM1_DF_ZERO		NPORT_DMODE1_DF0#define DM1_DF_ONE		NPORT_DMODE1_DF1#define DM1_DF_SC		NPORT_DMODE1_DFSC#define DM1_DF_MSC		NPORT_DMODE1_DFMSC#define DM1_DF_SA		NPORT_DMODE1_DFSA#define DM1_DF_MSA		NPORT_DMODE1_DFMSA#define DM1_ENBACKBLEND		NPORT_DMODE1_BBENAB#define DM1_ENPREFETCH		NPORT_DMODE1_PFENAB#define DM1_BLENDALPHA		NPORT_DMODE1_ABLEND#define DM1_LO_SHIFT		28#define DM1_LO			NPORT_DMODE1_LOMASK#define DM1_LO_MASK      	NPORT_DMODE1_LOMASK#define DM1_LO_ZERO		NPORT_DMODE1_LOZERO#define DM1_LO_AND		NPORT_DMODE1_LOAND#define DM1_LO_ANDR		NPORT_DMODE1_LOANDR#define DM1_LO_SRC		NPORT_DMODE1_LOSRC#define DM1_LO_ANDI		NPORT_DMODE1_LOANDI#define DM1_LO_DST		NPORT_DMODE1_LODST#define DM1_LO_XOR		NPORT_DMODE1_LOXOR#define DM1_LO_OR		NPORT_DMODE1_LOOR#define DM1_LO_NOR		NPORT_DMODE1_LONOR#define DM1_LO_XNOR		NPORT_DMODE1_LOXNOR#define DM1_LO_NDST		NPORT_DMODE1_LONDST#define DM1_LO_ORR		NPORT_DMODE1_LOORR#define DM1_LO_NSRC		NPORT_DMODE1_LONSRC#define DM1_LO_ORI		NPORT_DMODE1_LOORI#define DM1_LO_NAND		NPORT_DMODE1_LONAND#define DM1_LO_ONE		NPORT_DMODE1_LOONE#define SMASK0			NPORT_CMODE_SM0#define SMASK1			NPORT_CMODE_SM1#define SMASK2			NPORT_CMODE_SM2#define SMASK3			NPORT_CMODE_SM3#define SMASK4			NPORT_CMODE_SM4#define ALL_SMASKS		0x1f#define CM_CIDMATCH_SHIFT       9#define CM_CIDMATCH_MASK        NPORT_CMODE_CMSK#define REX3VERSION_MASK	NPORT_STAT_VERS#define GFXBUSY        		NPORT_STAT_GBUSY#define BACKBUSY        	NPORT_STAT_BBUSY#define VRINT           	NPORT_STAT_VRINT#define VIDEOINT        	NPORT_STAT_VIDINT#define GFIFO_LEVEL_SHIFT       7#define GFIFO_LEVEL_MASK        NPORT_STAT_GLMSK #define BFIFO_LEVEL_SHIFT       13#define BFIFO_LEVEL_MASK        NPORT_STAT_BLMSK #define BFIFO_INT        	NPORT_STAT_BFIRQ#define GFIFO_INT        	NPORT_STAT_GFIRQ#define GIO32MODE		NPORT_CFG_G32MD #define BUSWIDTH		NPORT_CFG_BWIDTH#define EXTREGXCVR		NPORT_CFG_ERCVR #define BFIFODEPTH_SHIFT	3#define BFIFODEPTH_MASK		NPORT_CFG_BDMSK#define BFIFOABOVEINT		NPORT_CFG_BFAINT#define GFIFODEPTH_SHIFT        8#define GFIFODEPTH_MASK		NPORT_CFG_GDMSK #define GFIFOABOVEINT		NPORT_CFG_GFAINT#define TIMEOUT_SHIFT		14#define TIMEOUT_MASK		NPORT_CFG_TOMSK #define VREFRESH_SHIFT		17#define VREFRESH_MASK		NPORT_CFG_VRMSK#define FB_TYPE			NPORT_CFG_FBTYP#define DCB_DATAWIDTH_MASK	(0x3)#define DCB_CRS_MASK		(0x7 << DCB_CRS_SHIFT)#define DCB_ADDR_MASK		(0xf << DCB_ADDR_SHIFT)#define DCB_CSWIDTH_MASK	(0x1f << DCB_CSWIDTH_SHIFT)#define DCB_CSHOLD_MASK		(0x1f << DCB_CSHOLD_SHIFT)#define DCB_CSSETUP_MASK	(0x1f << DCB_CSSETUP_SHIFT)#define DCB_SWAPENDIAN		(1 << 28)#define REX3WAIT(rex3)  while ((rex3)->p1.set.status & GFXBUSY)#define BFIFOWAIT(rex3)  while ((rex3)->p1.set.status & BACKBUSY)#define REX3_GIO_ADDR_0         0x1f0f0000#define REX3_GIO_ADDR_1         0x1f4f0000#define REX3_GIO_ADDR_2         0x1f8f0000#define REX3_GIO_ADDR_3         0x1fcf0000#define NG1_XSIZE		1280#define NG1_YSIZE		1024#endif

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