📄 semaphore.h
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/* * License. See the file "COPYING" in the main directory of this archive * for more details. * * Copyright (C) 1996 Linus Torvalds * Copyright (C) 1998, 1999, 2000 Ralf Baechle * Copyright (C) 1999, 2000 Silicon Graphics, Inc. */#ifndef _ASM_SEMAPHORE_H#define _ASM_SEMAPHORE_H#include <asm/system.h>#include <asm/atomic.h>#include <linux/spinlock.h>#include <linux/wait.h>struct semaphore {#ifdef __MIPSEB__ atomic_t count; atomic_t waking;#else atomic_t waking; atomic_t count;#endif wait_queue_head_t wait;#if WAITQUEUE_DEBUG long __magic;#endif};#if WAITQUEUE_DEBUG# define __SEM_DEBUG_INIT(name) \ , (long)&(name).__magic#else# define __SEM_DEBUG_INIT(name)#endif#ifdef __MIPSEB__#define __SEMAPHORE_INITIALIZER(name,count) \{ ATOMIC_INIT(count), ATOMIC_INIT(0), __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) }#else#define __SEMAPHORE_INITIALIZER(name,count) \{ ATOMIC_INIT(0), ATOMIC_INIT(count), __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) }#endif#define __MUTEX_INITIALIZER(name) \ __SEMAPHORE_INITIALIZER(name,1)#define __DECLARE_SEMAPHORE_GENERIC(name,count) \ struct semaphore name = __SEMAPHORE_INITIALIZER(name,count)#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1)#define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)static inline void sema_init (struct semaphore *sem, int val){ atomic_set(&sem->count, val); atomic_set(&sem->waking, 0); init_waitqueue_head(&sem->wait);#if WAITQUEUE_DEBUG sem->__magic = (long)&sem->__magic;#endif}static inline void init_MUTEX (struct semaphore *sem){ sema_init(sem, 1);}static inline void init_MUTEX_LOCKED (struct semaphore *sem){ sema_init(sem, 0);}asmlinkage void __down(struct semaphore * sem);asmlinkage int __down_interruptible(struct semaphore * sem);asmlinkage int __down_trylock(struct semaphore * sem);asmlinkage void __up(struct semaphore * sem);static inline void down(struct semaphore * sem){#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif if (atomic_dec_return(&sem->count) < 0) __down(sem);}static inline int down_interruptible(struct semaphore * sem){ int ret = 0;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif if (atomic_dec_return(&sem->count) < 0) ret = __down_interruptible(sem); return ret;}/* * down_trylock returns 0 on success, 1 if we failed to get the lock. * * We must manipulate count and waking simultaneously and atomically. * Here, we this by using ll/sc on the pair of 32-bit words. * * Pseudocode: * * Decrement(sem->count) * If(sem->count >=0) { * Return(SUCCESS) // resource is free * } else { * If(sem->waking <= 0) { // if no wakeup pending * Increment(sem->count) // undo decrement * Return(FAILURE) * } else { * Decrement(sem->waking) // otherwise "steal" wakeup * Return(SUCCESS) * } * } */static inline int down_trylock(struct semaphore * sem){ long ret, tmp, tmp2, sub;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif __asm__ __volatile__(" .set mips3 0: lld %1, %4 dli %3, 0x0000000100000000 dsubu %1, %3 li %0, 0 bgez %1, 2f sll %2, %1, 0 blez %2, 1f daddiu %1, %1, -1 b 2f 1: daddu %1, %1, %3 li %0, 1 2: scd %1, %4 beqz %1, 0b .set mips0" : "=&r"(ret), "=&r"(tmp), "=&r"(tmp2), "=&r"(sub) : "m"(*sem) : "memory"); return ret;}/* * Note! This is subtle. We jump to wake people up only if * the semaphore was negative (== somebody was waiting on it). */static inline void up(struct semaphore * sem){#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif if (atomic_inc_return(&sem->count) <= 0) __up(sem);}/* * rw mutexes (should that be mutices? =) -- throw rw spinlocks and * semaphores together, and this is what we end up with... * * The lock is initialized to BIAS. This way, a writer subtracts BIAS ands * gets 0 for the case of an uncontended lock. Readers decrement by 1 and * see a positive value when uncontended, negative if there are writers * waiting (in which case it goes to sleep). * * The value 0x01000000 supports up to 128 processors and lots of processes. * BIAS must be chosen such that subtracting BIAS once per CPU will result * in the int remaining negative. In terms of fairness, this should result * in the lock flopping back and forth between readers and writers under * heavy use. * * Once we start supporting machines with more than 128 CPUs, we should go * for using a 64bit atomic type instead of 32bit as counter. We shall * probably go for bias 0x80000000 then, so that single sethi can set it. * */#define RW_LOCK_BIAS 0x01000000struct rw_semaphore { atomic_t count; /* bit 0 means read bias granted; bit 1 means write bias granted. */ unsigned long granted; wait_queue_head_t wait; wait_queue_head_t write_bias_wait;#if WAITQUEUE_DEBUG long __magic; atomic_t readers; atomic_t writers;#endif};#if WAITQUEUE_DEBUG#define __RWSEM_DEBUG_INIT , ATOMIC_INIT(0), ATOMIC_INIT(0)#else#define __RWSEM_DEBUG_INIT /* */#endif#define __RWSEM_INITIALIZER(name,count) \ { ATOMIC_INIT(count), 0, \ __WAIT_QUEUE_HEAD_INITIALIZER((name).wait), \ __WAIT_QUEUE_HEAD_INITIALIZER((name).write_bias_wait) \ __SEM_DEBUG_INIT(name) __RWSEM_DEBUG_INIT }#define __DECLARE_RWSEM_GENERIC(name,count) \ struct rw_semaphore name = __RWSEM_INITIALIZER(name,count)#define DECLARE_RWSEM(name) \ __DECLARE_RWSEM_GENERIC(name, RW_LOCK_BIAS)#define DECLARE_RWSEM_READ_LOCKED(name) \ __DECLARE_RWSEM_GENERIC(name, RW_LOCK_BIAS-1)#define DECLARE_RWSEM_WRITE_LOCKED(name) \ __DECLARE_RWSEM_GENERIC(name, 0)static inline void init_rwsem(struct rw_semaphore *sem){ atomic_set(&sem->count, RW_LOCK_BIAS); sem->granted = 0; init_waitqueue_head(&sem->wait); init_waitqueue_head(&sem->write_bias_wait);#if WAITQUEUE_DEBUG sem->__magic = (long)&sem->__magic; atomic_set(&sem->readers, 0); atomic_set(&sem->writers, 0);#endif}/* The expensive part is outlined. */extern void __down_read(struct rw_semaphore *sem, int count);extern void __down_write(struct rw_semaphore *sem, int count);extern void __rwsem_wake(struct rw_semaphore *sem, unsigned long readers);static inline void down_read(struct rw_semaphore *sem){ int count;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif count = atomic_dec_return(&sem->count); if (count < 0) { __down_read(sem, count); } mb();#if WAITQUEUE_DEBUG if (sem->granted & 2) BUG(); if (atomic_read(&sem->writers)) BUG(); atomic_inc(&sem->readers);#endif}static inline void down_write(struct rw_semaphore *sem){ int count;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif count = atomic_sub_return(RW_LOCK_BIAS, &sem->count); if (count) { __down_write(sem, count); } mb();#if WAITQUEUE_DEBUG if (atomic_read(&sem->writers)) BUG(); if (atomic_read(&sem->readers)) BUG(); if (sem->granted & 3) BUG(); atomic_inc(&sem->writers);#endif}/* When a reader does a release, the only significant case is when there was a writer waiting, and we've bumped the count to 0: we must wake the writer up. */static inline void up_read(struct rw_semaphore *sem){ int count;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); if (sem->granted & 2) BUG(); if (atomic_read(&sem->writers)) BUG(); atomic_dec(&sem->readers);#endif mb(); count = atomic_inc_return(&sem->count); if (count == 0) { __rwsem_wake(sem, 0); }}/* * Releasing the writer is easy -- just release it and wake up any sleepers. */static inline void up_write(struct rw_semaphore *sem){ int count;#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); if (sem->granted & 3) BUG(); if (atomic_read(&sem->readers)) BUG(); if (atomic_read(&sem->writers) != 1) BUG(); atomic_dec(&sem->writers);#endif mb(); count = atomic_add_return(RW_LOCK_BIAS, &sem->count); if (count - RW_LOCK_BIAS < 0 && count >= 0) { /* Only do the wake if we're no longer negative. */ __rwsem_wake(sem, count); }}#endif /* _ASM_SEMAPHORE_H */
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