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📄 semaphore.h

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/* * License.  See the file "COPYING" in the main directory of this archive * for more details. * * Copyright (C) 1996  Linus Torvalds * Copyright (C) 1998, 1999, 2000  Ralf Baechle * Copyright (C) 1999, 2000  Silicon Graphics, Inc. */#ifndef _ASM_SEMAPHORE_H#define _ASM_SEMAPHORE_H#include <asm/system.h>#include <asm/atomic.h>#include <linux/spinlock.h>#include <linux/wait.h>struct semaphore {#ifdef __MIPSEB__	atomic_t count;	atomic_t waking;#else	atomic_t waking;	atomic_t count;#endif	wait_queue_head_t wait;#if WAITQUEUE_DEBUG	long __magic;#endif};#if WAITQUEUE_DEBUG# define __SEM_DEBUG_INIT(name) \		, (long)&(name).__magic#else# define __SEM_DEBUG_INIT(name)#endif#ifdef __MIPSEB__#define __SEMAPHORE_INITIALIZER(name,count) \{ ATOMIC_INIT(count), ATOMIC_INIT(0), __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \	__SEM_DEBUG_INIT(name) }#else#define __SEMAPHORE_INITIALIZER(name,count) \{ ATOMIC_INIT(0), ATOMIC_INIT(count), __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \	__SEM_DEBUG_INIT(name) }#endif#define __MUTEX_INITIALIZER(name) \	__SEMAPHORE_INITIALIZER(name,1)#define __DECLARE_SEMAPHORE_GENERIC(name,count) \	struct semaphore name = __SEMAPHORE_INITIALIZER(name,count)#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1)#define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)static inline void sema_init (struct semaphore *sem, int val){	atomic_set(&sem->count, val);	atomic_set(&sem->waking, 0);	init_waitqueue_head(&sem->wait);#if WAITQUEUE_DEBUG	sem->__magic = (long)&sem->__magic;#endif}static inline void init_MUTEX (struct semaphore *sem){	sema_init(sem, 1);}static inline void init_MUTEX_LOCKED (struct semaphore *sem){	sema_init(sem, 0);}asmlinkage void __down(struct semaphore * sem);asmlinkage int  __down_interruptible(struct semaphore * sem);asmlinkage int __down_trylock(struct semaphore * sem);asmlinkage void __up(struct semaphore * sem);static inline void down(struct semaphore * sem){#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);#endif	if (atomic_dec_return(&sem->count) < 0)		__down(sem);}static inline int down_interruptible(struct semaphore * sem){	int ret = 0;#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);#endif	if (atomic_dec_return(&sem->count) < 0)		ret = __down_interruptible(sem);	return ret;}/* * down_trylock returns 0 on success, 1 if we failed to get the lock. * * We must manipulate count and waking simultaneously and atomically. * Here, we this by using ll/sc on the pair of 32-bit words. * * Pseudocode: * *   Decrement(sem->count) *   If(sem->count >=0) { *	Return(SUCCESS)			// resource is free *   } else { *	If(sem->waking <= 0) {		// if no wakeup pending *	   Increment(sem->count)	// undo decrement *	   Return(FAILURE) *      } else { *	   Decrement(sem->waking)	// otherwise "steal" wakeup *	   Return(SUCCESS) *	} *   } */static inline int down_trylock(struct semaphore * sem){	long ret, tmp, tmp2, sub;#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);#endif	__asm__ __volatile__("			.set	mips3		0:	lld	%1, %4			dli	%3, 0x0000000100000000			dsubu	%1, %3			li	%0, 0			bgez	%1, 2f			sll	%2, %1, 0			blez	%2, 1f			daddiu	%1, %1, -1			b	2f		1:			daddu	%1, %1, %3			li	%0, 1		2:			scd	%1, %4			beqz	%1, 0b			.set	mips0"		: "=&r"(ret), "=&r"(tmp), "=&r"(tmp2), "=&r"(sub)		: "m"(*sem)		: "memory");	return ret;}/* * Note! This is subtle. We jump to wake people up only if * the semaphore was negative (== somebody was waiting on it). */static inline void up(struct semaphore * sem){#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);#endif	if (atomic_inc_return(&sem->count) <= 0)		__up(sem);}/* * rw mutexes (should that be mutices? =) -- throw rw spinlocks and * semaphores together, and this is what we end up with... * * The lock is initialized to BIAS.  This way, a writer subtracts BIAS ands * gets 0 for the case of an uncontended lock.  Readers decrement by 1 and * see a positive value when uncontended, negative if there are writers * waiting (in which case it goes to sleep). * * The value 0x01000000 supports up to 128 processors and lots of processes. * BIAS must be chosen such that subtracting BIAS once per CPU will result * in the int remaining negative.  In terms of fairness, this should result * in the lock flopping back and forth between readers and writers under * heavy use. * * Once we start supporting machines with more than 128 CPUs, we should go * for using a 64bit atomic type instead of 32bit as counter. We shall * probably go for bias 0x80000000 then, so that single sethi can set it. * */#define RW_LOCK_BIAS		0x01000000struct rw_semaphore {	atomic_t		count;	/* bit 0 means read bias granted;	   bit 1 means write bias granted.  */	unsigned long		granted;	wait_queue_head_t	wait;	wait_queue_head_t	write_bias_wait;#if WAITQUEUE_DEBUG	long			__magic;	atomic_t		readers;	atomic_t		writers;#endif};#if WAITQUEUE_DEBUG#define __RWSEM_DEBUG_INIT	, ATOMIC_INIT(0), ATOMIC_INIT(0)#else#define __RWSEM_DEBUG_INIT	/* */#endif#define __RWSEM_INITIALIZER(name,count)					\	{ ATOMIC_INIT(count), 0,					\	  __WAIT_QUEUE_HEAD_INITIALIZER((name).wait),			\	  __WAIT_QUEUE_HEAD_INITIALIZER((name).write_bias_wait)		\	  __SEM_DEBUG_INIT(name) __RWSEM_DEBUG_INIT }#define __DECLARE_RWSEM_GENERIC(name,count) \	struct rw_semaphore name = __RWSEM_INITIALIZER(name,count)#define DECLARE_RWSEM(name) \	__DECLARE_RWSEM_GENERIC(name, RW_LOCK_BIAS)#define DECLARE_RWSEM_READ_LOCKED(name) \	__DECLARE_RWSEM_GENERIC(name, RW_LOCK_BIAS-1)#define DECLARE_RWSEM_WRITE_LOCKED(name) \	__DECLARE_RWSEM_GENERIC(name, 0)static inline void init_rwsem(struct rw_semaphore *sem){	atomic_set(&sem->count, RW_LOCK_BIAS);	sem->granted = 0;	init_waitqueue_head(&sem->wait);	init_waitqueue_head(&sem->write_bias_wait);#if WAITQUEUE_DEBUG	sem->__magic = (long)&sem->__magic;	atomic_set(&sem->readers, 0);	atomic_set(&sem->writers, 0);#endif}/* The expensive part is outlined.  */extern void __down_read(struct rw_semaphore *sem, int count);extern void __down_write(struct rw_semaphore *sem, int count);extern void __rwsem_wake(struct rw_semaphore *sem, unsigned long readers);static inline void down_read(struct rw_semaphore *sem){	int count;#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);#endif	count = atomic_dec_return(&sem->count);	if (count < 0) {		__down_read(sem, count);	}	mb();#if WAITQUEUE_DEBUG	if (sem->granted & 2)		BUG();	if (atomic_read(&sem->writers))		BUG();	atomic_inc(&sem->readers);#endif}static inline void down_write(struct rw_semaphore *sem){	int count;#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);#endif	count = atomic_sub_return(RW_LOCK_BIAS, &sem->count);	if (count) {		__down_write(sem, count);	}	mb();#if WAITQUEUE_DEBUG	if (atomic_read(&sem->writers))		BUG();	if (atomic_read(&sem->readers))		BUG();	if (sem->granted & 3)		BUG();	atomic_inc(&sem->writers);#endif}/* When a reader does a release, the only significant case is when   there was a writer waiting, and we've bumped the count to 0: we must   wake the writer up.  */static inline void up_read(struct rw_semaphore *sem){	int count;#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);	if (sem->granted & 2)		BUG();	if (atomic_read(&sem->writers))		BUG();	atomic_dec(&sem->readers);#endif	mb();	count = atomic_inc_return(&sem->count);	if (count == 0) {		__rwsem_wake(sem, 0);	}}/* * Releasing the writer is easy -- just release it and wake up any sleepers. */static inline void up_write(struct rw_semaphore *sem){	int count;#if WAITQUEUE_DEBUG	CHECK_MAGIC(sem->__magic);	if (sem->granted & 3)		BUG();	if (atomic_read(&sem->readers))		BUG();	if (atomic_read(&sem->writers) != 1)		BUG();	atomic_dec(&sem->writers);#endif	mb();	count = atomic_add_return(RW_LOCK_BIAS, &sem->count);	if (count - RW_LOCK_BIAS < 0 && count >= 0) {		/* Only do the wake if we're no longer negative.  */		__rwsem_wake(sem, count);	}}#endif /* _ASM_SEMAPHORE_H */

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