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📄 nssearch.c

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/******************************************************************************* * * Module Name: nssearch - Namespace search *              $Revision: 62 $ * ******************************************************************************//* *  Copyright (C) 2000 R. Byron Moore * *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#include "acpi.h"#include "amlcode.h"#include "acinterp.h"#include "acnamesp.h"#define _COMPONENT          NAMESPACE	 MODULE_NAME         ("nssearch")/******************************************************************************* * * FUNCTION:    Acpi_ns_search_node * * PARAMETERS:  *Target_name        - Ascii ACPI name to search for *              *Node           - Starting table where search will begin *              Type                - Object type to match *              **Return_node   - Where the matched Named obj is returned * * RETURN:      Status * * DESCRIPTION: Search a single namespace table.  Performs a simple search, *              does not add entries or search parents. * * *      Named object lists are built (and subsequently dumped) in the *      order in which the names are encountered during the namespace load; * *      All namespace searching is linear in this implementation, but *      could be easily modified to support any improved search *      algorithm.  However, the linear search was chosen for simplicity *      and because the trees are small and the other interpreter *      execution overhead is relatively high. * ******************************************************************************/ACPI_STATUSacpi_ns_search_node (	u32                     target_name,	ACPI_NAMESPACE_NODE     *node,	OBJECT_TYPE_INTERNAL    type,	ACPI_NAMESPACE_NODE     **return_node){	ACPI_NAMESPACE_NODE     *next_node;	/*	 * Search for name in this table, which is to say that we must search	 * for the name among the children of this object	 */	next_node = node->child;	while (next_node) {		/* Check for match against the name */		if (next_node->name == target_name) {			/*			 * Found matching entry.  Capture type if			 * appropriate before returning the entry.			 */			/*			 * The Def_field_defn and Bank_field_defn cases			 * are actually looking up the Region in which			 * the field will be defined			 */			if ((INTERNAL_TYPE_DEF_FIELD_DEFN == type) ||				(INTERNAL_TYPE_BANK_FIELD_DEFN == type))			{				type = ACPI_TYPE_REGION;			}			/*			 * Scope, Def_any, and Index_field_defn are bogus			 * "types" which do not actually have anything			 * to do with the type of the name being looked			 * up.  For any other value of Type, if the type			 * stored in the entry is Any (i.e. unknown),			 * save the actual type.			 */			if (type != INTERNAL_TYPE_SCOPE &&				type != INTERNAL_TYPE_DEF_ANY &&				type != INTERNAL_TYPE_INDEX_FIELD_DEFN &&				next_node->type == ACPI_TYPE_ANY)			{				next_node->type = (u8) type;			}			*return_node = next_node;			return (AE_OK);		}		/*		 * The last entry in the list points back to the parent,		 * so a flag is used to indicate the end-of-list		 */		if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {			/* Searched entire list, we are done */			break;		}		/* Didn't match name, move on to the next peer object */		next_node = next_node->peer;	}	/* Searched entire table, not found */	return (AE_NOT_FOUND);}/******************************************************************************* * * FUNCTION:    Acpi_ns_search_parent_tree * * PARAMETERS:  *Target_name        - Ascii ACPI name to search for *              *Node           - Starting table where search will begin *              Type                - Object type to match *              **Return_node   - Where the matched Named Obj is returned * * RETURN:      Status * * DESCRIPTION: Called when a name has not been found in the current namespace *              table.  Before adding it or giving up, ACPI scope rules require *              searching enclosing scopes in cases identified by Acpi_ns_local(). * *              "A name is located by finding the matching name in the current *              name space, and then in the parent name space. If the parent *              name space does not contain the name, the search continues *              recursively until either the name is found or the name space *              does not have a parent (the root of the name space).  This *              indicates that the name is not found" (From ACPI Specification, *              section 5.3) * ******************************************************************************/static ACPI_STATUSacpi_ns_search_parent_tree (	u32                     target_name,	ACPI_NAMESPACE_NODE     *node,	OBJECT_TYPE_INTERNAL    type,	ACPI_NAMESPACE_NODE     **return_node){	ACPI_STATUS             status;	ACPI_NAMESPACE_NODE     *parent_node;	parent_node = acpi_ns_get_parent_object (node);	/*	 * If there is no parent (at the root) or type is "local", we won't be	 * searching the parent tree.	 */	if ((acpi_ns_local (type))  ||		(!parent_node))	{		return (AE_NOT_FOUND);	}	/* Search the parent tree */	/*	 * Search parents until found the target or we have backed up to	 * the root	 */	while (parent_node) {		/* Search parent scope */		/* TBD: [Investigate] Why ACPI_TYPE_ANY? */		status = acpi_ns_search_node (target_name, parent_node,				   ACPI_TYPE_ANY, return_node);		if (ACPI_SUCCESS (status)) {			return (status);		}		/*		 * Not found here, go up another level		 * (until we reach the root)		 */		parent_node = acpi_ns_get_parent_object (parent_node);	}	/* Not found in parent tree */	return (AE_NOT_FOUND);}/******************************************************************************* * * FUNCTION:    Acpi_ns_search_and_enter * * PARAMETERS:  Target_name         - Ascii ACPI name to search for (4 chars) *              Walk_state          - Current state of the walk *              *Node           - Starting table where search will begin *              Interpreter_mode    - Add names only in MODE_Load_pass_x. *                                    Otherwise,search only. *              Type                - Object type to match *              Flags               - Flags describing the search restrictions *              **Return_node   - Where the Node is returned * * RETURN:      Status * * DESCRIPTION: Search for a name segment in a single name table, *              optionally adding it if it is not found.  If the passed *              Type is not Any and the type previously stored in the *              entry was Any (i.e. unknown), update the stored type. * *              In IMODE_EXECUTE, search only. *              In other modes, search and add if not found. * ******************************************************************************/ACPI_STATUSacpi_ns_search_and_enter (	u32                     target_name,	ACPI_WALK_STATE         *walk_state,	ACPI_NAMESPACE_NODE     *node,	OPERATING_MODE          interpreter_mode,	OBJECT_TYPE_INTERNAL    type,	u32                     flags,	ACPI_NAMESPACE_NODE     **return_node){	ACPI_STATUS             status;	ACPI_NAMESPACE_NODE     *new_node;	/* Parameter validation */	if (!node || !target_name || !return_node) {		REPORT_ERROR (("Ns_search_and_enter: bad (null) parameter\n"));		return (AE_BAD_PARAMETER);	}	/* Name must consist of printable characters */	if (!acpi_cm_valid_acpi_name (target_name)) {		REPORT_ERROR (("Ns_search_and_enter: Bad character in ACPI Name\n"));		return (AE_BAD_CHARACTER);	}	/* Try to find the name in the table specified by the caller */	*return_node = ENTRY_NOT_FOUND;	status = acpi_ns_search_node (target_name, node,			   type, return_node);	if (status != AE_NOT_FOUND) {		/*		 * If we found it AND the request specifies that a		 * find is an error, return the error		 */		if ((status == AE_OK) &&			(flags & NS_ERROR_IF_FOUND))		{			status = AE_EXIST;		}		/*		 * Either found it or there was an error		 * -- finished either way		 */		return (status);	}	/*	 * Not found in the table.  If we are NOT performing the	 * first pass (name entry) of loading the namespace, search	 * the parent tree (all the way to the root if necessary.)	 * We don't want to perform the parent search when the	 * namespace is actually being loaded.  We want to perform	 * the search when namespace references are being resolved	 * (load pass 2) and during the execution phase.	 */	if ((interpreter_mode != IMODE_LOAD_PASS1) &&		(flags & NS_SEARCH_PARENT))	{		/*		 * Not found in table - search parent tree according		 * to ACPI specification		 */		status = acpi_ns_search_parent_tree (target_name, node,				 type, return_node);		if (ACPI_SUCCESS (status)) {			return (status);		}	}	/*	 * In execute mode, just search, never add names.  Exit now.	 */	if (interpreter_mode == IMODE_EXECUTE) {		return (AE_NOT_FOUND);	}	/* Create the new named object */	new_node = acpi_ns_create_node (target_name);	if (!new_node) {		return (AE_NO_MEMORY);	}	/* Install the new object into the parent's list of children */	acpi_ns_install_node (walk_state, node, new_node, type);	*return_node = new_node;	return (AE_OK);}

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