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📄 ev6-memchr.s

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/* * arch/alpha/lib/ev6-memchr.S * * 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com> * * Finds characters in a memory area.  Optimized for the Alpha: * *    - memory accessed as aligned quadwords only *    - uses cmpbge to compare 8 bytes in parallel *    - does binary search to find 0 byte in last *      quadword (HAKMEM needed 12 instructions to *      do this instead of the 9 instructions that *      binary search needs). * * For correctness consider that: * *    - only minimum number of quadwords may be accessed *    - the third argument is an unsigned long * * Much of the information about 21264 scheduling/coding comes from: *	Compiler Writer's Guide for the Alpha 21264 *	abbreviated as 'CWG' in other comments here *	ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html * Scheduling notation: *	E	- either cluster *	U	- upper subcluster; U0 - subcluster U0; U1 - subcluster U1 *	L	- lower subcluster; L0 - subcluster L0; L1 - subcluster L1 * Try not to change the actual algorithm if possible for consistency. */        .set noreorder        .set noat	.align	4	.globl memchr	.ent memchrmemchr:	.frame $30,0,$26,0	.prologue 0	# Hack -- if someone passes in (size_t)-1, hoping to just	# search til the end of the address space, we will overflow	# below when we find the address of the last byte.  Given	# that we will never have a 56-bit address space, cropping	# the length is the easiest way to avoid trouble.	zap	$18, 0x80, $5	# U : Bound length	beq	$18, $not_found	# U :        ldq_u   $1, 0($16)	# L : load first quadword Latency=3	and	$17, 0xff, $17	# E : L L U U : 00000000000000ch	insbl	$17, 1, $2	# U : 000000000000ch00	cmpult	$18, 9, $4	# E : small (< 1 quad) string?	or	$2, $17, $17	# E : 000000000000chch        lda     $3, -1($31)	# E : U L L U	sll	$17, 16, $2	# U : 00000000chch0000	addq	$16, $5, $5	# E : Max search address	or	$2, $17, $17	# E : 00000000chchchch	sll	$17, 32, $2	# U : U L L U : chchchch00000000	or	$2, $17, $17	# E : chchchchchchchch	extql	$1, $16, $7	# U : $7 is upper bits	beq	$4, $first_quad	# U :	ldq_u	$6, -1($5)	# L : L U U L : eight or less bytes to search Latency=3	extqh	$6, $16, $6	# U : 2 cycle stall for $6	mov	$16, $0		# E :	nop			# E :	or	$7, $6, $1	# E : L U L U $1 = quadword starting at $16	# Deal with the case where at most 8 bytes remain to be searched	# in $1.  E.g.:	#	$18 = 6	#	$1 = ????c6c5c4c3c2c1$last_quad:	negq	$18, $6		# E :        xor	$17, $1, $1	# E :	srl	$3, $6, $6	# U : $6 = mask of $18 bits set        cmpbge  $31, $1, $2	# E : L U L U	nop	nop	and	$2, $6, $2	# E :        beq     $2, $not_found	# U : U L U L$found_it:#if defined(__alpha_fix__) && defined(__alpha_cix__)	/*	 * Since we are guaranteed to have set one of the bits, we don't	 * have to worry about coming back with a 0x40 out of cttz...	 */	cttz	$2, $3		# U0 :	addq	$0, $3, $0	# E : All done	nop			# E :	ret			# L0 : L U L U#else	/*	 * Slow and clunky.  It can probably be improved.	 * An exercise left for others.	 */        negq    $2, $3		# E :        and     $2, $3, $2	# E :        and     $2, 0x0f, $1	# E :        addq    $0, 4, $3	# E :        cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle	nop			# E : keep with cmov        and     $2, 0x33, $1	# E :        addq    $0, 2, $3	# E : U L U L : 2 cycle stall on $0        cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle	nop			# E : keep with cmov        and     $2, 0x55, $1	# E :        addq    $0, 1, $3	# E : U L U L : 2 cycle stall on $0        cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle	nop	nop	ret			# L0 : L U L U#endif	# Deal with the case where $18 > 8 bytes remain to be	# searched.  $16 may not be aligned.	.align 4$first_quad:	andnot	$16, 0x7, $0	# E :        insqh   $3, $16, $2	# U : $2 = 0000ffffffffffff ($16<0:2> ff)        xor	$1, $17, $1	# E :	or	$1, $2, $1	# E : U L U L $1 = ====ffffffffffff        cmpbge  $31, $1, $2	# E :        bne     $2, $found_it	# U :	# At least one byte left to process.	ldq	$1, 8($0)	# L :	subq	$5, 1, $18	# E : U L U L	addq	$0, 8, $0	# E :	# Make $18 point to last quad to be accessed (the	# last quad may or may not be partial).	andnot	$18, 0x7, $18	# E :	cmpult	$0, $18, $2	# E :	beq	$2, $final	# U : U L U L	# At least two quads remain to be accessed.	subq	$18, $0, $4	# E : $4 <- nr quads to be processed	and	$4, 8, $4	# E : odd number of quads?	bne	$4, $odd_quad_count # U :	# At least three quads remain to be accessed	mov	$1, $4		# E : L U L U : move prefetched value to correct reg	.align	4$unrolled_loop:	ldq	$1, 8($0)	# L : prefetch $1	xor	$17, $4, $2	# E :	cmpbge	$31, $2, $2	# E :	bne	$2, $found_it	# U : U L U L	addq	$0, 8, $0	# E :	nop			# E :	nop			# E :	nop			# E :$odd_quad_count:	xor	$17, $1, $2	# E :	ldq	$4, 8($0)	# L : prefetch $4	cmpbge	$31, $2, $2	# E :	addq	$0, 8, $6	# E :	bne	$2, $found_it	# U :	cmpult	$6, $18, $6	# E :	addq	$0, 8, $0	# E :	nop			# E :	bne	$6, $unrolled_loop # U :	mov	$4, $1		# E : move prefetched value into $1	nop			# E :	nop			# E :$final:	subq	$5, $0, $18	# E : $18 <- number of bytes left to do	nop			# E :	nop			# E :	bne	$18, $last_quad	# U :$not_found:	mov	$31, $0		# E :	nop			# E :	nop			# E :	ret			# L0 :        .end memchr

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