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📄 process.c

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/* * Architecture-specific setup. * * Copyright (C) 1998-2000 Hewlett-Packard Co * Copyright (C) 1998-2000 David Mosberger-Tang <davidm@hpl.hp.com> */#define __KERNEL_SYSCALLS__	/* see <asm/unistd.h> */#include <linux/config.h>#include <linux/pm.h>#include <linux/elf.h>#include <linux/errno.h>#include <linux/kernel.h>#include <linux/mm.h>#include <linux/sched.h>#include <linux/slab.h>#include <linux/smp_lock.h>#include <linux/stddef.h>#include <linux/unistd.h>#include <asm/delay.h>#include <asm/efi.h>#include <asm/pgtable.h>#include <asm/processor.h>#include <asm/sal.h>#include <asm/uaccess.h>#include <asm/unwind.h>#include <asm/user.h>#ifdef CONFIG_IA64_NEW_UNWINDstatic voiddo_show_stack (struct unw_frame_info *info, void *arg){	unsigned long ip, sp, bsp;	printk("\nCall Trace: ");	do {		unw_get_ip(info, &ip);		if (ip == 0)			break;		unw_get_sp(info, &sp);		unw_get_bsp(info, &bsp);		printk("[<%016lx>] sp=0x%016lx bsp=0x%016lx\n", ip, sp, bsp);	} while (unw_unwind(info) >= 0);}#endifvoidshow_stack (struct task_struct *task){#ifdef CONFIG_IA64_NEW_UNWIND	if (!task)		unw_init_running(do_show_stack, 0);	else {		struct unw_frame_info info;		unw_init_from_blocked_task(&info, task);		do_show_stack(&info, 0);	}#endif}voidshow_regs (struct pt_regs *regs){	unsigned long ip = regs->cr_iip + ia64_psr(regs)->ri;	printk("\npsr : %016lx ifs : %016lx ip  : [<%016lx>]\n",	       regs->cr_ipsr, regs->cr_ifs, ip);	printk("unat: %016lx pfs : %016lx rsc : %016lx\n",	       regs->ar_unat, regs->ar_pfs, regs->ar_rsc);	printk("rnat: %016lx bsps: %016lx pr  : %016lx\n",	       regs->ar_rnat, regs->ar_bspstore, regs->pr);	printk("ldrs: %016lx ccv : %016lx fpsr: %016lx\n",	       regs->loadrs, regs->ar_ccv, regs->ar_fpsr);	printk("b0  : %016lx b6  : %016lx b7  : %016lx\n", regs->b0, regs->b6, regs->b7);	printk("f6  : %05lx%016lx f7  : %05lx%016lx\n",	       regs->f6.u.bits[1], regs->f6.u.bits[0],	       regs->f7.u.bits[1], regs->f7.u.bits[0]);	printk("f8  : %05lx%016lx f9  : %05lx%016lx\n",	       regs->f8.u.bits[1], regs->f8.u.bits[0],	       regs->f9.u.bits[1], regs->f9.u.bits[0]);	printk("r1  : %016lx r2  : %016lx r3  : %016lx\n", regs->r1, regs->r2, regs->r3);	printk("r8  : %016lx r9  : %016lx r10 : %016lx\n", regs->r8, regs->r9, regs->r10);	printk("r11 : %016lx r12 : %016lx r13 : %016lx\n", regs->r11, regs->r12, regs->r13);	printk("r14 : %016lx r15 : %016lx r16 : %016lx\n", regs->r14, regs->r15, regs->r16);	printk("r17 : %016lx r18 : %016lx r19 : %016lx\n", regs->r17, regs->r18, regs->r19);	printk("r20 : %016lx r21 : %016lx r22 : %016lx\n", regs->r20, regs->r21, regs->r22);	printk("r23 : %016lx r24 : %016lx r25 : %016lx\n", regs->r23, regs->r24, regs->r25);	printk("r26 : %016lx r27 : %016lx r28 : %016lx\n", regs->r26, regs->r27, regs->r28);	printk("r29 : %016lx r30 : %016lx r31 : %016lx\n", regs->r29, regs->r30, regs->r31);	/* print the stacked registers if cr.ifs is valid: */	if (regs->cr_ifs & 0x8000000000000000) {		unsigned long val, sof, *bsp, ndirty;		int i, is_nat = 0;		sof = regs->cr_ifs & 0x7f;	/* size of frame */		ndirty = (regs->loadrs >> 19);		bsp = ia64_rse_skip_regs((unsigned long *) regs->ar_bspstore, ndirty);		for (i = 0; i < sof; ++i) {			get_user(val, ia64_rse_skip_regs(bsp, i));			printk("r%-3u:%c%016lx%s", 32 + i, is_nat ? '*' : ' ', val,			       ((i == sof - 1) || (i % 3) == 2) ? "\n" : " ");		}	}#ifdef CONFIG_IA64_NEW_UNWIND	if (!user_mode(regs))		show_stack(0);#endif}void __attribute__((noreturn))cpu_idle (void *unused){	/* endless idle loop with no priority at all */	init_idle();	current->nice = 20;	current->counter = -100;	while (1) {#ifdef CONFIG_SMP		if (!current->need_resched)			min_xtp();#endif		while (!current->need_resched)			continue;#ifdef CONFIG_SMP		normal_xtp();#endif		schedule();		check_pgt_cache();		if (pm_idle)			(*pm_idle)();	}}voidia64_save_extra (struct task_struct *task){	if ((task->thread.flags & IA64_THREAD_DBG_VALID) != 0)		ia64_save_debug_regs(&task->thread.dbr[0]);#ifdef CONFIG_PERFMON	if ((task->thread.flags & IA64_THREAD_PM_VALID) != 0)		ia64_save_pm_regs(task);#endif	if (IS_IA32_PROCESS(ia64_task_regs(task)))		ia32_save_state(&task->thread);}voidia64_load_extra (struct task_struct *task){	if ((task->thread.flags & IA64_THREAD_DBG_VALID) != 0)		ia64_load_debug_regs(&task->thread.dbr[0]);#ifdef CONFIG_PERFMON	if ((task->thread.flags & IA64_THREAD_PM_VALID) != 0)		ia64_load_pm_regs(task);#endif	if (IS_IA32_PROCESS(ia64_task_regs(task)))		ia32_load_state(&task->thread);}/* * Copy the state of an ia-64 thread. * * We get here through the following  call chain: * *	<clone syscall> *	sys_clone *	do_fork *	copy_thread * * This means that the stack layout is as follows: * *	+---------------------+ (highest addr) *	|   struct pt_regs    | *	+---------------------+ *	| struct switch_stack | *	+---------------------+ *	|                     | *	|    memory stack     | *	|                     | <-- sp (lowest addr) *	+---------------------+ * * Note: if we get called through kernel_thread() then the memory * above "(highest addr)" is valid kernel stack memory that needs to * be copied as well. * * Observe that we copy the unat values that are in pt_regs and * switch_stack.  Spilling an integer to address X causes bit N in * ar.unat to be set to the NaT bit of the register, with N=(X & * 0x1ff)/8.  Thus, copying the unat value preserves the NaT bits ONLY * if the pt_regs structure in the parent is congruent to that of the * child, modulo 512.  Since the stack is page aligned and the page * size is at least 4KB, this is always the case, so there is nothing * to worry about. */intcopy_thread (int nr, unsigned long clone_flags,	     unsigned long user_stack_base, unsigned long user_stack_size,	     struct task_struct *p, struct pt_regs *regs){	unsigned long rbs, child_rbs, rbs_size, stack_offset, stack_top, stack_used;	struct switch_stack *child_stack, *stack;	extern char ia64_ret_from_clone;	struct pt_regs *child_ptregs;#ifdef CONFIG_SMP	/*	 * For SMP idle threads, fork_by_hand() calls do_fork with	 * NULL regs.	 */	if (!regs)		return 0;#endif	stack_top = (unsigned long) current + IA64_STK_OFFSET;	stack = ((struct switch_stack *) regs) - 1;	stack_used = stack_top - (unsigned long) stack;	stack_offset = IA64_STK_OFFSET - stack_used;	child_stack = (struct switch_stack *) ((unsigned long) p + stack_offset);	child_ptregs = (struct pt_regs *) (child_stack + 1);	/* copy parent's switch_stack & pt_regs to child: */	memcpy(child_stack, stack, stack_used);	rbs = (unsigned long) current + IA64_RBS_OFFSET;	child_rbs = (unsigned long) p + IA64_RBS_OFFSET;	rbs_size = stack->ar_bspstore - rbs;	/* copy the parent's register backing store to the child: */	memcpy((void *) child_rbs, (void *) rbs, rbs_size);	if (user_mode(child_ptregs)) {		if (user_stack_base) {			child_ptregs->r12 = user_stack_base + user_stack_size;			child_ptregs->ar_bspstore = user_stack_base;			child_ptregs->ar_rnat = 0;			child_ptregs->loadrs = 0;		}	} else {		/*		 * Note: we simply preserve the relative position of		 * the stack pointer here.  There is no need to		 * allocate a scratch area here, since that will have		 * been taken care of by the caller of sys_clone()		 * already.		 */		child_ptregs->r12 = (unsigned long) (child_ptregs + 1); /* kernel sp */		child_ptregs->r13 = (unsigned long) p;		/* set `current' pointer */	}	child_stack->b0 = (unsigned long) &ia64_ret_from_clone;	child_stack->ar_bspstore = child_rbs + rbs_size;	/* copy parts of thread_struct: */	p->thread.ksp = (unsigned long) child_stack - 16;	/*	 * NOTE: The calling convention considers all floating point	 * registers in the high partition (fph) to be scratch.  Since	 * the only way to get to this point is through a system call,	 * we know that the values in fph are all dead.  Hence, there	 * is no need to inherit the fph state from the parent to the	 * child and all we have to do is to make sure that	 * IA64_THREAD_FPH_VALID is cleared in the child.	 *	 * XXX We could push this optimization a bit further by	 * clearing IA64_THREAD_FPH_VALID on ANY system call.	 * However, it's not clear this is worth doing.  Also, it	 * would be a slight deviation from the normal Linux system	 * call behavior where scratch registers are preserved across	 * system calls (unless used by the system call itself).	 */#	define THREAD_FLAGS_TO_CLEAR	(IA64_THREAD_FPH_VALID | IA64_THREAD_DBG_VALID \					 | IA64_THREAD_PM_VALID)#	define THREAD_FLAGS_TO_SET	0	p->thread.flags = ((current->thread.flags & ~THREAD_FLAGS_TO_CLEAR)			   | THREAD_FLAGS_TO_SET);#ifdef CONFIG_IA32_SUPPORT	/*	 * If we're cloning an IA32 task then save the IA32 extra	 * state from the current task to the new task	 */	if (IS_IA32_PROCESS(ia64_task_regs(current)))		ia32_save_state(&p->thread);#endif	return 0;}#ifdef CONFIG_IA64_NEW_UNWINDvoiddo_copy_regs (struct unw_frame_info *info, void *arg){	unsigned long ar_bsp, ndirty, *krbs, addr, mask, sp, nat_bits = 0, ip;	elf_greg_t *dst = arg;	struct pt_regs *pt;	char nat;	long val;	int i;

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