📄 widget_framewin.c
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/********************************************************************** SEGGER MICROCONTROLLER SYSTEME GmbH ** Solutions for real time microcontroller applications ** ** emWin GSC sample code ** ***********************************************************************----------------------------------------------------------------------File : WIDGET_FrameWin.cPurpose : Example demonstrating the use of a FRAMEWIN widget----------------------------------------------------------------------*/#include <stddef.h>#include <string.h>#include "GUI.h"#include "FRAMEWIN.h"/*********************************************************************** Defines************************************************************************/#define SPEED 1200#define MSG_CHANGE_MAIN_TEXT (WM_USER + 0)/*********************************************************************** Static data************************************************************************/static FRAMEWIN_Handle _hFrame;static WM_CALLBACK* _pcbOldFrame;static char _acMainText[100];static int _LockClose = 1;/********************************************************************* Static code**********************************************************************//********************************************************************* _ChangeMainText** Sends a message to the background window and invalidate it, so* the callback of the background window display the new text.*/static void _ChangeMainText(char* pStr, int Delay) { WM_MESSAGE Message; Message.MsgId = MSG_CHANGE_MAIN_TEXT; Message.Data.p = pStr; GUI_Delay(Delay); WM_SendMessage(WM_HBKWIN, &Message); WM_InvalidateWindow(WM_HBKWIN); GUI_Delay(Delay/3);}/********************************************************************* _cbChild*/static void _cbChild(WM_MESSAGE * pMsg) { WM_HWIN hWin = (FRAMEWIN_Handle)(pMsg->hWin); switch (pMsg->MsgId) { case WM_PAINT: /* Handle the paint message */ GUI_SetBkColor(GUI_WHITE); GUI_SetColor(GUI_BLACK); GUI_SetFont(&GUI_FontComic24B_ASCII); GUI_SetTextAlign(GUI_TA_HCENTER | GUI_TA_VCENTER); GUI_Clear(); GUI_DispStringHCenterAt("Client window", WM_GetWindowSizeX(hWin) / 2, WM_GetWindowSizeY(hWin) / 2); break; default: WM_DefaultProc(pMsg); }}/********************************************************************* _cbFrame*/static void _cbFrame(WM_MESSAGE * pMsg) { switch (pMsg->MsgId) { case WM_NOTIFY_PARENT: if (pMsg->Data.v == WM_NOTIFICATION_RELEASED) { int Id = WM_GetId(pMsg->hWinSrc); /* Id of widget */ if (Id == GUI_ID_CLOSE) { if (_LockClose) { return; } _hFrame = 0; } } break; } if (_pcbOldFrame) { (*_pcbOldFrame)(pMsg); }}/********************************************************************* _cbBkWindow This callback is necessary to redraw the background when frame window is moved*/static void _cbBkWindow(WM_MESSAGE * pMsg) { switch (pMsg->MsgId) { case MSG_CHANGE_MAIN_TEXT: strcpy(_acMainText, pMsg->Data.p); WM_InvalidateWindow(pMsg->hWin); break; case WM_PAINT: GUI_SetBkColor(GUI_BLACK); GUI_Clear(); GUI_SetColor(GUI_WHITE); GUI_SetFont(&GUI_Font24_ASCII); GUI_DispStringHCenterAt("WIDGET_FrameWin - Sample", 160, 5); GUI_SetFont(&GUI_Font8x16); GUI_DispStringHCenterAt(_acMainText, 160, 40); GUI_SetFont(&GUI_Font6x8); GUI_DispStringHCenterAt("The function FRAMEWIN_Create creates both the\n" "frame window and the client window.", 160, 190); break; default: WM_DefaultProc(pMsg); }}/********************************************************************* _DemoFramewin Creates the frame window and sets the callback for frame, child and background window*/static void _DemoFramewin(void) { int i; char acInfoText[] = "-- sec to play with window"; WM_HWIN hChild; /* Set callback for background window */ WM_SetCallback(WM_HBKWIN, _cbBkWindow); /* Create frame window */ _ChangeMainText("FRAMEWIN_Create", SPEED); _hFrame = FRAMEWIN_Create("Frame window", 0, WM_CF_SHOW, 50, 75, 220, 100); /* Set callback for frame window */ _pcbOldFrame = WM_SetCallback(_hFrame, _cbFrame); /* Get the handle of the child window */ hChild = WM_GetClientWindow(_hFrame); /* Set the callback of the child window */ WM_SetCallback(hChild, _cbChild); /* Set moveable */ FRAMEWIN_SetMoveable(_hFrame, 1); /* Create buttons */ FRAMEWIN_AddCloseButton(_hFrame, 0, 0); FRAMEWIN_AddMaxButton(_hFrame, FRAMEWIN_BUTTON_RIGHT, 0); FRAMEWIN_AddMinButton(_hFrame, FRAMEWIN_BUTTON_RIGHT, 2); /* Modify frame window attributes */ _ChangeMainText("FRAMEWIN_SetActive", SPEED); FRAMEWIN_SetActive(_hFrame, 1); _ChangeMainText("FRAMEWIN_SetFont", SPEED); FRAMEWIN_SetFont(_hFrame, &GUI_Font16B_ASCII); FRAMEWIN_SetTitleHeight(_hFrame, 20); _ChangeMainText("FRAMEWIN_SetTextColor", SPEED); FRAMEWIN_SetTextColor(_hFrame, GUI_YELLOW); _ChangeMainText("FRAMEWIN_SetTextAlign", SPEED); FRAMEWIN_SetTextAlign(_hFrame, GUI_TA_HCENTER); _ChangeMainText("FRAMEWIN_Minimize", SPEED); FRAMEWIN_Minimize(_hFrame); _ChangeMainText("FRAMEWIN_Maximize", SPEED); FRAMEWIN_Maximize(_hFrame); _ChangeMainText("FRAMEWIN_Restore", SPEED); FRAMEWIN_Restore(_hFrame); _ChangeMainText("FRAMEWIN_SetTitleVis", SPEED); for (i = 0; i < 5; i++) { FRAMEWIN_SetTitleVis(_hFrame, 0); GUI_Delay(200); FRAMEWIN_SetTitleVis(_hFrame, 1); GUI_Delay(200); } /* Time to play with frame window */ _LockClose = 0; for (i = 250; (i > 0) && _hFrame; i--) { acInfoText[0] = '0' + ((i + 9) / 100); acInfoText[1] = '0' + (((i + 9) / 10) % 10); _ChangeMainText(acInfoText, 0); GUI_Delay(100); } if (_hFrame) { _ChangeMainText("FRAMEWIN_Delete", SPEED); FRAMEWIN_Delete(_hFrame); } else { _ChangeMainText("", 50); }}/********************************************************************* MainTask** Demonstrates the use of a FRAMEWIN widget**********************************************************************/void MainTask(void) { GUI_Init(); WM_EnableMemdev(WM_HBKWIN); while(1) { _DemoFramewin(); }}
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