📄 nrf905_c51demo_cfile.txt
字号:
}
key = ~P0;//接收键盘数据每次可取多键)
if (key & KeyPosTab[SystemBuffers.TimeCount & 0x03]) {//有键压下(每次只取1键以实现“零耗时消除键盘抖动”)
SystemBuffers.KeyCount[SystemBuffers.TimeCount & 0x03] ++;//压键计数
if (SystemBuffers.KeyCount[SystemBuffers.TimeCount & 0x03] == 2) {//短压键
SystemBuffers.WaitTime = 0;
KeyCommandExec(0, SystemBuffers.TimeCount & 0x03);//单击键Key00()~Key03()
}
else if (SystemBuffers.KeyCount[SystemBuffers.TimeCount & 0x03] >= SysPushKeyTime) {//长压键150 * 20mS = 3。0S
SystemBuffers.WaitTime = 0;
KeyCommandExec(2, SystemBuffers.TimeCount & 0x03);//长压键Key20()~Key23()
SystemBuffers.KeyCount[SystemBuffers.TimeCount & 0x03] = 3;//清除长压键计数器(躲过单击键)
}
}
else {//无键压下(包括放键)
if (SystemBuffers.KeyCount[SystemBuffers.TimeCount & 0x03] >= 2) {//放键事件
SystemBuffers.WaitTime = 0;
KeyCommandExec(1, SystemBuffers.TimeCount & 0x03);//键释放Key10()~Key13()
}
else {
nRFReadWrite();//无线收发模块
}
SystemBuffers.KeyCount[SystemBuffers.TimeCount & 0x03] = 0;//清除压键计数器
}
SystemBuffers.TimeCount++;//继续下1个5mS延时
if ((SystemBuffers.TimeCount & ~0x80) >= 100){//5mS*100=500mS
SystemBuffers.WaitTime ++;
if (SystemBuffers.WaitTime >= SysWaitTime) {//0.5*20=10S
P0 = 0xff;//关显示
SystemBuffers.WaitTime = 0;
}
SystemBuffers.TimeCount &= 0x80;
SystemBuffers.TimeCount ^= 0x80;//取反闪烁位
}
}
/*------------------------------------*/
void sioproc() interrupt SIO_VECTOR using 1
{
unsigned char i;
if (RI) {//接收中断
RI = 0;
if (SioBuffers.SioRXCount && (SioBuffers.SioRXCount <= 32)) {//允许串口接收数据
SioBuffers.SioRxBuff[32 - SioBuffers.SioRXCount] = SBUF;
SioBuffers.SioRXCount --;
if (SioBuffers.SioRXCount == 0) {
for (i = 0; i < 32; i ++) {
SioBuffers.SioTxBuff[i] = SioBuffers.SioRxBuff[i];//自收自发
SystemBuffers.nRFTxBuff[i] = SioBuffers.SioTxBuff[i];//更新无线发送数据
}
/*
switch(SystemBuffers.nRFTxBuff[9]) {
case 0x81: LED0 = 0;break;
case 0x82: LED1 = 0;break;
case 0x83: LED2 = 0;break;
case 0x84: LED3 = 0;break;
case 0x03: LED2 = 0;break;
case 0x04: LED3 = 0;break;
}
*/
SioBuffers.SioRXCount = 32;//串口接收缓冲区满
SioBuffers.SioTXCount = 32;//串口发送缓冲区满
TI = 1;//立即发送
SystemBuffers.nRFTxCount = 32;//要求间接无线发送
}
}
else SioBuffers.SioRXCount = 0;//不允许串口接收数据
}
if (TI) {//发送中断
TI = 0;
if (SioBuffers.SioTXCount && (SioBuffers.SioTXCount <= 32)) {//允许串口发送数据
SBUF = SioBuffers.SioTxBuff[32 - SioBuffers.SioTXCount];//串口显示
SioBuffers.SioTXCount --;
}
else SioBuffers.SioTXCount = 0;//不允许串口发送数据
}
}
//执行键盘命令
void KeyCommandExec(unsigned char commgroup, unsigned char commnum) using 0
{
unsigned int i;
unsigned key;
code void *KeyArray[3][4] = {//二维函数数组指针阵列表(散转命令地址表)
{(void *)Key00 + 0x5b7d, (void *)Key01 + 0xa6ea, (void *)Key02 + 0xf157, (void *)Key03 + 0x4cc4},
{(void *)Key10 + 0x9731, (void *)Key11 + 0xe2ae, (void *)Key12 + 0x3d1b, (void *)Key13 + 0x8888},
{(void *)Key20 + 0xd3f5, (void *)Key21 + 0x2e62, (void *)Key22 + 0x79df, (void *)Key23 + 0xc44c}
};
if ((commgroup < 3) && (commnum < 4)) {
ClrWdt();//清除看门狗计数器
key = commgroup * 4 + commnum + 1;
i = ((key * 53 & 0xf) * 0x1000)+ ((key * 43 & 0xf) * 0x100) + ((key * 23 & 0xf) * 0x10) + (key * 13 & 0xf);
_icall_((void *)KeyArray[commgroup][commnum] - i);//键盘命令散转
}
}
void BeepSetup(unsigned char mode)
{
// BeepBuffers.BeepCount = 1;
// BeepBuffers.BeepMode = mode;
// BeepBuffers.BeepValue = mode;
}
/*----------------------------------
蜂鸣器100mS发声程序
----------------------------------*/
void Beep(void)//蜂鸣器发声
{
// BeepBuffers.BeepCount --;
// if (BeepBuffers.BeepCount == 0){
// BeepBuffers.BeepCount = 0;
// BeepBuffers.BeepValue = BeepBuffers.BeepMode;
// if (BeepBuffers.BeepValue >= 0x80)//单声
// BeepBuffers.BeepMode = 0; //单声清除
// }
// BeepBuffers.BeepValue <<= 1;
// CY = ~CY; //硬件反向
// BeepOut = CY;//发声
}
void KeyInit(void) using 0//键盘初始化
{
unsigned char i;
for (i = 0; i < 4; i++){
SystemBuffers.KeyCount[i] = 0;//清除键盘压键次数缓冲区
}
}
//收发无线读写模块
void nRFReadWrite(void)
{
unsigned char i;
unsigned int t;
if (!TX_EN && DR && AM) {//收到数据
ClrWdt();
TRX_CE = 0;//设置nRF905为待机方式
_nop_();
CSN=0; // Spi enable for write a spi command
SpiReadWrite(RRP); // Read payload command
for (i = 0; i < 32; i++)
{
SystemBuffers.nRFRxBuff[i]=SpiReadWrite(0xff);//读入无线接收缓冲区
}
CSN=1; // Disable spi
TRX_CE = !TX_EN;//再回到原来的无线收发模式
// TRX_CE = 1;//再回到接收模式
switch(SystemBuffers.nRFRxBuff[9]) {
case 0x81: LED0 = 0;break;
case 0x82: LED1 = 0;break;
case 0x83: LED2 = 0;break;
case 0x84: LED3 = 0;break;
case 0x01: LED0 = 0;break;
case 0x02: LED1 = 0;break;
case 0x03: LED2 = 0;break;
case 0x04: LED3 = 0;break;
}
SystemBuffers.WaitTime = 0;
while(DR || AM);
SystemBuffers.nRFRxCount = 32;//收到32个字节数据
if (SioBuffers.SioTXCount == 0){//串口数据已发送完
for (i = 0; i < 32; i ++)
SioBuffers.SioTxBuff[i] = SystemBuffers.nRFRxBuff[i];//串口显示
SioBuffers.SioTXCount = 32;//发送32个字节的显示数据
TI = 1;//立即显示
}
}
else if(!CD && (SystemBuffers.nRFRxCount == 32)) {//接收命令处理
SystemBuffers.nRFRxCount = 0;
for (i = 0; i < 4; i ++)
SystemBuffers.nRFTxBuff[i] = SystemBuffers.nRFRxBuff[i + 4];//写入串口接收缓冲区
for (i = 4; i < 8; i ++)
SystemBuffers.nRFTxBuff[i] = SystemBuffers.nRFRxBuff[i - 4];//写入串口接收缓冲区
for (i = 8; i < 32; i ++)
SystemBuffers.nRFTxBuff[i] = SystemBuffers.nRFRxBuff[i];//写入串口接收缓冲区
if (SystemBuffers.nRFRxBuff[9] == 0x80) {//系统消息请求
SystemBuffers.nRFTxBuff[9] = 0x00;//主机系统消息应答
ReadnRFConfig(SystemBuffers.nRFTxBuff);
SystemBuffers.nRFTxCount = 32;//主机要求间接无线发送
}
else if (SystemBuffers.nRFRxBuff[9] == 0x81) {//子机请求
// LED0 = 0;//主机灯亮
SystemBuffers.nRFTxBuff[9] = 0x01;//主机应答
SystemBuffers.nRFTxBuff[10] = 0x20;
SystemBuffers.nRFTxBuff[11] = 0x04;
SystemBuffers.nRFTxBuff[12] = 0x10;
SystemBuffers.nRFTxBuff[13] = 0x18;
SystemBuffers.nRFTxBuff[14] = 0x11;
SystemBuffers.nRFTxBuff[15] = 0x28;
SystemBuffers.nRFTxCount = 32;//主机要求间接无线发送
}
else if (SystemBuffers.nRFRxBuff[9] == 0x82) {//子机请求
// LED1 = 0;//主机灯亮
SystemBuffers.nRFTxBuff[9] = 0x02;//主机应答
SystemBuffers.nRFTxBuff[10] = 0x20;
SystemBuffers.nRFTxBuff[11] = 0x04;
SystemBuffers.nRFTxBuff[12] = 0x10;
SystemBuffers.nRFTxBuff[13] = 0x26;
SystemBuffers.nRFTxBuff[14] = 0x21;
SystemBuffers.nRFTxBuff[15] = 0x09;
SystemBuffers.nRFTxCount = 32;//主机要求间接无线发送
}
else if (SystemBuffers.nRFRxBuff[9] == 0x83) {//子机变址请求
// LED2 = 0;//主机变址灯亮
SystemBuffers.nRFTxBuff[9] = 0x03;//主机变址应答
SystemBuffers.nRFTxBuff[10] = TH0;//
SystemBuffers.nRFTxBuff[11] = TL0;
SystemBuffers.nRFTxBuff[12] = SystemBuffers.WaitTime;
SystemBuffers.nRFTxBuff[13] = SystemBuffers.TimeCount;
SystemBuffers.nRFTxCount = 32;//主机要求间接无线发送
}
else if (SystemBuffers.nRFRxBuff[9] == 0x84) {//子机跳频请求
// LED3 = 0;//主机跳频灯亮
SystemBuffers.nRFTxBuff[9] = 0x04;//主机跳频应答
SystemBuffers.nRFTxBuff[10] = SystemBuffers.nRFTxBuff[8] + 1;//主机跳频
SystemBuffers.nRFTxCount = 32;//主机要求间接无线发送
}
else if (SystemBuffers.nRFRxBuff[9] == 0x03) {//主机变址应答
LED2 = 0;//子机变址灯亮
SystemBuffers.nRFRxBuff[0] = SystemBuffers.nRFRxBuff[10];//改写接收地址第1字节
SystemBuffers.nRFRxBuff[1] = SystemBuffers.nRFRxBuff[11];//改写接收地址第2字节
SystemBuffers.nRFRxBuff[2] = SystemBuffers.nRFRxBuff[12];//改写接收地址第3字节
SystemBuffers.nRFRxBuff[3] = SystemBuffers.nRFRxBuff[13];//改写接收地址第4字节
WritenRFConfig(SystemBuffers.nRFRxBuff);//子机重新配置nRF905接收地址
}
else if (SystemBuffers.nRFRxBuff[9] == 0x04) {//主机跳频应答
// LED3 = 0;//子机跳频灯亮
SystemBuffers.nRFRxBuff[8] = SystemBuffers.nRFRxBuff[10];
FastWritenRFConfig(SystemBuffers.nRFRxBuff[8]);//快速配置nRF905,子机跳频
}
}
else if (!CD && (SystemBuffers.nRFTxCount == 32)) {//要求间接无线发送(发送命令处理)
SetTxMode();//设置发送模式
WriteTXBuffer(SystemBuffers.nRFTxBuff);
ClrWdt();//清除看门狗计数器
StartTx();//开始发送
SystemBuffers.nRFTxCount = 0;//结束发送模式
if (SystemBuffers.nRFTxBuff[9] == 0x03) {//主机变址应答
SystemBuffers.nRFRxBuff[4] = SystemBuffers.nRFTxBuff[10];//改写呼叫地址第1字节
SystemBuffers.nRFRxBuff[5] = SystemBuffers.nRFTxBuff[11];//改写呼叫地址第2字节
SystemBuffers.nRFRxBuff[6] = SystemBuffers.nRFTxBuff[12];//改写呼叫地址第3字节
SystemBuffers.nRFRxBuff[7] = SystemBuffers.nRFTxBuff[13];//改写呼叫地址第4字节
}
else if (SystemBuffers.nRFTxBuff[9] == 0x04) {//主机跳频应答
SystemBuffers.nRFRxBuff[8] = SystemBuffers.nRFTxBuff[10];//工作频率低8位
for (t = 0; t < 2500; t ++);//延时,等待发送结束
FastWritenRFConfig(SystemBuffers.nRFRxBuff[8]);//快速配置nRF905,主机跳频
}
SetRxMode();//设置接收模式
}
}
//键
void Key00(void) using 0
{
unsigned char i;
if (SystemBuffers.nRFTxCount == 0) {//无线发送缓冲区为空
SystemBuffers.nRFTxBuff[0] = SystemBuffers.nRFRxBuff[4];//呼叫地址第1字节
SystemBuffers.nRFTxBuff[1] = SystemBuffers.nRFRxBuff[5];//呼叫地址第2字节
SystemBuffers.nRFTxBuff[2] = SystemBuffers.nRFRxBuff[6];//呼叫地址第3字节
SystemBuffers.nRFTxBuff[3] = SystemBuffers.nRFRxBuff[7];//呼叫地址第4字节
SystemBuffers.nRFTxBuff[4] = SystemBuffers.nRFRxBuff[0];//本机地址第1字节
SystemBuffers.nRFTxBuff[5] = SystemBuffers.nRFRxBuff[1];//本机地址第2字节
SystemBuffers.nRFTxBuff[6] = SystemBuffers.nRFRxBuff[2];//本机地址第3字节
SystemBuffers.nRFTxBuff[7] = SystemBuffers.nRFRxBuff[3];//本机地址第4字节
SystemBuffers.nRFTxBuff[8] = SystemBuffers.nRFRxBuff[8];//工作频率低8位
SystemBuffers.nRFTxBuff[9] = 0x81;//请求命令
for (i = 10; i < 32; i ++) SystemBuffers.nRFTxBuff[i] = 0;
SystemBuffers.nRFTxCount = 32;//要求间接无线发送
for (i = 0; i < 32; i ++) SioBuffers.SioTxBuff[i] = SystemBuffers.nRFTxBuff[i];
SioBuffers.SioTXCount = 32;//要求间接串口发送
TI = 1;//送串口显示
// LED0 = 0;//压键灯亮
}
}
//键
void Key01(void) using 0
{
unsigned char i;
if (SystemBuffers.nRFTxCount == 0) {//无线发送缓冲区为空
SystemBuffers.nRFTxBuff[0] = SystemBuffers.nRFRxBuff[4];//呼叫地址第1字节
SystemBuffers.nRFTxBuff[1] = SystemBuffers.nRFRxBuff[5];//呼叫地址第2字节
SystemBuffers.nRFTxBuff[2] = SystemBuffers.nRFRxBuff[6];//呼叫地址第3字节
SystemBuffers.nRFTxBuff[3] = SystemBuffers.nRFRxBuff[7];//呼叫地址第4字节
SystemBuffers.nRFTxBuff[4] = SystemBuffers.nRFRxBuff[0];//本机地址第1字节
SystemBuffers.nRFTxBuff[5] = SystemBuffers.nRFRxBuff[1];//本机地址第2字节
SystemBuffers.nRFTxBuff[6] = SystemBuffers.nRFRxBuff[2];//本机地址第3字节
SystemBuffers.nRFTxBuff[7] = SystemBuffers.nRFRxBuff[3];//本机地址第4字节
SystemBuffers.nRFTxBuff[8] = SystemBuffers.nRFRxBuff[8];//工作频率低8位
SystemBuffers.nRFTxBuff[9] = 0x82;//请求
for (i = 10; i < 32; i ++) SystemBuffers.nRFTxBuff[i] = 0;
SystemBuffers.nRFTxCount = 32;//要求间接无线发送
for (i = 0; i < 32; i ++) SioBuffers.SioTxBuff[i] = SystemBuffers.nRFTxBuff[i];
SioBuffers.SioTXCount = 32;//要求间接串口发送
TI = 1;//送串口显示
// LED1 = 0;//压键灯亮
}
}
void Key02(void) using 0
{
unsigned char i;
if (SystemBuffers.nRFTxCount == 0) {//无线发送缓冲区为空
SystemBuffers.nRFTxBuff[0] = SystemBuffers.nRFRxBuff[4];//呼叫地址第1字节
SystemBuffers.nRFTxBuff[1] = SystemBuffers.nRFRxBuff[5];//呼叫地址第2字节
SystemBuffers.nRFTxBuff[2] = SystemBuffers.nRFRxBuff[6];//呼叫地址第3字节
SystemBuffers.nRFTxBuff[3] = SystemBuffers.nRFRxBuff[7];//呼叫地址第4字节
SystemBuffers.nRFTxBuff[4] = SystemBuffers.nRFRxBuff[0];//本机地址第1字节
SystemBuffers.nRFTxBuff[5] = SystemBuffers.nRFRxBuff[1];//本机地址第2字节
SystemBuffers.nRFTxBuff[6] = SystemBuffers.nRFRxBuff[2];//本机地址第3字节
SystemBuffers.nRFTxBuff[7] = SystemBuffers.nRFRxBuff[3];//本机地址第4字节
SystemBuffers.nRFTxBuff[8] = SystemBuffers.nRFRxBuff[8];//工作频率低8位
SystemBuffers.nRFTxBuff[9] = 0x83;//变址请求
for (i = 10; i < 32; i ++) SystemBuffers.nRFTxBuff[i] = 0;
SystemBuffers.nRFTxCount = 32;//要求间接无线发送
for (i = 0; i < 32; i ++) SioBuffers.SioTxBuff[i] = SystemBuffers.nRFTxBuff[i];
SioBuffers.SioTXCount = 32;//要求间接串口发送
TI = 1;//送串口显示
// LED2 = 0;//压键灯亮
}
}
void Key03(void) using 0
{
unsigned char i;
if (SystemBuffers.nRFTxCount == 0) {//无线发送缓冲区为空
SystemBuffers.nRFTxBuff[0] = SystemBuffers.nRFRxBuff[4];//呼叫地址第1字节
SystemBuffers.nRFTxBuff[1] = SystemBuffers.nRFRxBuff[5];//呼叫地址第2字节
SystemBuffers.nRFTxBuff[2] = SystemBuffers.nRFRxBuff[6];//呼叫地址第3字节
SystemBuffers.nRFTxBuff[3] = SystemBuffers.nRFRxBuff[7];//呼叫地址第4字节
SystemBuffers.nRFTxBuff[4] = SystemBuffers.nRFRxBuff[0];//本机地址第1字节
SystemBuffers.nRFTxBuff[5] = SystemBuffers.nRFRxBuff[1];//本机地址第2字节
SystemBuffers.nRFTxBuff[6] = SystemBuffers.nRFRxBuff[2];//本机地址第3字节
SystemBuffers.nRFTxBuff[7] = SystemBuffers.nRFRxBuff[3];//本机地址第4字节
SystemBuffers.nRFTxBuff[8] = SystemBuffers.nRFRxBuff[8];//工作频率低8位
SystemBuffers.nRFTxBuff[9] = 0x84;//跳频请求
for (i = 10; i < 32; i ++) SystemBuffers.nRFTxBuff[i] = 0;
SystemBuffers.nRFTxCount = 32;//要求间接无线发送
for (i = 0; i < 32; i ++) SioBuffers.SioTxBuff[i] = SystemBuffers.nRFTxBuff[i];
SioBuffers.SioTXCount = 32;//要求间接串口发送
TI = 1;//送串口显示
// LED3 = 0;//压键灯亮
}
}
void Key10(void) using 0
{
LED0 = 1;//放键灭灯
}
void Key11(void) using 0
{
LED1 = 1;//放键灭灯
}
void Key12(void) using 0
{
LED2 = 1;//放键灭灯
}
void Key13(void) using 0
{
LED3 = 1;//放键灭灯
}
void Key20(void) using 0
{
LED0 = 1;//长压键灭灯
Key00();//连发
}
void Key21(void) using 0
{
LED0 = 1;//长压键灭灯
Key01();//连发
}
void Key22(void) using 0
{
LED0 = 1;//长压键灭灯
Key02();//连发
}
void Key23(void) using 0
{
LED0 = 1;//长压键灭灯
Key03();//连发
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -