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📄 brent.c

📁 This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY without ev
💻 C
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/* min/brent.c *  * Copyright (C) 1996, 1997, 1998, 1999, 2000 Brian Gough *  * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. *  * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *//* brent.c -- brent minimum finding algorithm */#include <config.h>#include <stddef.h>#include <stdlib.h>#include <stdio.h>#include <math.h>#include <float.h>#include <gsl/gsl_math.h>#include <gsl/gsl_errno.h>#include <gsl/gsl_min.h>#include "min.h"typedef struct  {    double d, e, v, w;    double f_v, f_w;  }brent_state_t;static int brent_init (void *vstate, gsl_function * f, double x_minimum, double f_minimum, double x_lower, double f_lower, double x_upper, double f_upper);static int brent_iterate (void *vstate, gsl_function * f, double *x_minimum, double * f_minimum, double * x_lower, double * f_lower, double * x_upper, double * f_upper);static intbrent_init (void *vstate, gsl_function * f, double x_minimum, double f_minimum, double x_lower, double f_lower, double x_upper, double f_upper){  brent_state_t *state = (brent_state_t *) vstate;  const double golden = 0.3819660;      /* golden = (3 - sqrt(5))/2 */  double v = x_lower + golden * (x_upper - x_lower);  double w = v;  double f_vw;  x_minimum = 0 ;  /* avoid warnings about unused varibles */  f_minimum = 0 ;  f_lower = 0 ;  f_upper = 0 ;  state->v = v;  state->w = w;  state->d = 0;  state->e = 0;  SAFE_FUNC_CALL (f, v, &f_vw);  state->f_v = f_vw;  state->f_w = f_vw;  return GSL_SUCCESS;}static intbrent_iterate (void *vstate, gsl_function * f, double *x_minimum, double * f_minimum, double * x_lower, double * f_lower, double * x_upper, double * f_upper){  brent_state_t *state = (brent_state_t *) vstate;  const double x_left = *x_lower;  const double x_right = *x_upper;  const double z = *x_minimum;  double d = state->e;  double e = state->d;  double u, f_u;  const double v = state->v;  const double w = state->w;  const double f_v = state->f_v;  const double f_w = state->f_w;  const double f_z = *f_minimum;  const double golden = 0.3819660;      /* golden = (3 - sqrt(5))/2 */  const double w_lower = (z - x_left);  const double w_upper = (x_right - z);  const double tolerance =  GSL_SQRT_DBL_EPSILON * fabs (z);  double p = 0, q = 0, r = 0;  const double midpoint = 0.5 * (x_left + x_right);  if (fabs (e) > tolerance)    {      /* fit parabola */      r = (z - w) * (f_z - f_v);      q = (z - v) * (f_z - f_w);      p = (z - v) * q - (z - w) * r;      q = 2 * (q - r);      if (q > 0)        {          p = -p;        }      else        {          q = -q;        }      r = e;      e = d;    }  if (fabs (p) < fabs (0.5 * q * r) && p < q * w_lower && p < q * w_upper)    {      double t2 = 2 * tolerance ;      d = p / q;      u = z + d;      if ((u - x_left) < t2 || (x_right - u) < t2)        {          d = (z < midpoint) ? tolerance : -tolerance ;        }    }  else    {      e = (z < midpoint) ? x_right - z : -(z - x_left) ;      d = golden * e;    }  if (fabs (d) >= tolerance)    {      u = z + d;    }  else    {      u = z + ((d > 0) ? tolerance : -tolerance) ;    }  state->e = e;  state->d = d;  SAFE_FUNC_CALL(f, u, &f_u);  if (f_u <= f_z)    {      if (u < z)        {          *x_upper = z;          *f_upper = f_z;        }      else        {          *x_lower = z;          *f_lower = f_z;        }      state->v = w;      state->f_v = f_w;      state->w = z;      state->f_w = f_z;      *x_minimum = u;      *f_minimum = f_u;      return GSL_SUCCESS;    }  else    {      if (u < z)        {          *x_lower = u;          *f_lower = f_u;          return GSL_SUCCESS;        }      else        {          *x_upper = u;          *f_upper = f_u;          return GSL_SUCCESS;        }      if (f_u <= f_w || w == z)        {          state->v = w;          state->f_v = f_w;          state->w = u;          state->f_w = f_u;          return GSL_SUCCESS;        }      else if (f_u <= f_v || v == z || v == w)        {          state->v = u;          state->f_v = f_u;          return GSL_SUCCESS;        }    }  return GSL_FAILURE;}static const gsl_min_fminimizer_type brent_type ={"brent",                       /* name */ sizeof (brent_state_t), &brent_init, &brent_iterate};const gsl_min_fminimizer_type *gsl_min_fminimizer_brent = &brent_type;

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