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📄 ran1.c

📁 This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY without ev
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/* rng/ran1.c *  * Copyright (C) 1996, 1997, 1998, 1999, 2000 James Theiler, Brian Gough *  * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. *  * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */#include <config.h>#include <stdlib.h>#include <gsl/gsl_rng.h>/* This is an implementation of the algorithm used in Numerical   Recipe's ran1 generator.  It is MINSTD with a 32-element   shuffle-box. */static inline unsigned long int ran1_get (void *vstate);static double ran1_get_double (void *vstate);static void ran1_set (void *state, unsigned long int s);static const long int m = 2147483647, a = 16807, q = 127773, r = 2836;#define N_SHUFFLE 32#define N_DIV (1 + 2147483646/N_SHUFFLE)typedef struct  {    unsigned long int x;    unsigned long int n;    unsigned long int shuffle[N_SHUFFLE];  }ran1_state_t;static inline unsigned long intran1_get (void *vstate){  ran1_state_t *state = (ran1_state_t *) vstate;  const unsigned long int x = state->x;  const long int h = x / q;  const long int t = a * (x - h * q) - h * r;  if (t < 0)    {      state->x = t + m;    }  else    {      state->x = t;    }  {    unsigned long int j = state->n / N_DIV;    state->n = state->shuffle[j];    state->shuffle[j] = state->x;  }  return state->n;}static doubleran1_get_double (void *vstate){  float x_max = 1 - 1.2e-7f ; /* Numerical Recipes version of 1-FLT_EPS */  float x = ran1_get (vstate) / 2147483647.0f ;   if (x > x_max)     return x_max ;    return x ;}static voidran1_set (void *vstate, unsigned long int s){  ran1_state_t *state = (ran1_state_t *) vstate;  int i;  if (s == 0)    s = 1;      /* default seed is 1 */  for (i = 0; i < 8; i++)    {      long int h = s / q;      long int t = a * (s - h * q) - h * r;      if (t < 0)        t += m;      s = t;    }  for (i = N_SHUFFLE - 1; i >= 0; i--)    {      long int h = s / q;      long int t = a * (s - h * q) - h * r;      if (t < 0)        t += m;      s = t;      state->shuffle[i] = s;    }  state->x = s;  state->n = s;  return;}static const gsl_rng_type ran1_type ={"ran1",                        /* name */ 2147483646,                    /* RAND_MAX */ 1,                             /* RAND_MIN */ sizeof (ran1_state_t), &ran1_set, &ran1_get, &ran1_get_double};const gsl_rng_type *gsl_rng_ran1 = &ran1_type;

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