📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__2D39D853_4A84_45B2_AFA3_8CF705D6BD70__INCLUDED_)
#define AFX_STDAFX_H__2D39D853_4A84_45B2_AFA3_8CF705D6BD70__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
inline void WINAPI IMFlashWindow (HWND hWnd)
{
const FARPROC pFunc = GetProcAddress (GetModuleHandle(_T("user32.dll")), "FlashWindowEx") ;
struct
{
UINT cbSize;
HWND hwnd;
DWORD dwFlags;
UINT uCount;
DWORD dwTimeout;
} flInfo ;
flInfo.cbSize = sizeof(flInfo) ;
flInfo.hwnd = hWnd ;
flInfo.dwFlags = 14 ; // FLASHW_TIMERNOFG|FLASHW_TRAY
flInfo.uCount = 25 ;
flInfo.dwTimeout = 666 ;
const int nAddressStru = (int)&flInfo ;
__asm
{
push nAddressStru
call pFunc
}
}
#include "Controller_DownloadFile.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__2D39D853_4A84_45B2_AFA3_8CF705D6BD70__INCLUDED_)
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