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📄 scrolldialog.h

📁 WINCE下的画图工具
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#if !defined(AFX_SCROLLDIALOG_H__A50DB3A0_2CF0_11D6_836C_5254AB372662__INCLUDED_)
#define AFX_SCROLLDIALOG_H__A50DB3A0_2CF0_11D6_836C_5254AB372662__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ScrollDialog.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CScrollDialog dialog

class CScrollDialog : public CDialog
{
// Construction
public:
	CScrollDialog(UINT nIDD,CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CScrollDialog)
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA
public:
	    int  m_nHorzInc, m_nVertInc,
         m_nVscrollMax, m_nHscrollMax,
         m_nVscrollPos, m_nHscrollPos;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CScrollDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual void ScrollContent(int xAmount,int yAmount);

	// Generated message map functions
	//{{AFX_MSG(CScrollDialog)
	afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
	virtual BOOL OnInitDialog();
	afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SCROLLDIALOG_H__A50DB3A0_2CF0_11D6_836C_5254AB372662__INCLUDED_)

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