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📄 ntdef.h

📁 windowsXP的DDK
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//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))

#elif defined(_M_IA64) || defined(_M_AMD64)

//
// IA64 has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#else

#error Must define a target architecture.

#endif

// end_winnt

//
// Event type
//

typedef enum _EVENT_TYPE {
    NotificationEvent,
    SynchronizationEvent
    } EVENT_TYPE;

//
// Timer type
//

typedef enum _TIMER_TYPE {
    NotificationTimer,
    SynchronizationTimer
    } TIMER_TYPE;

//
// Wait type
//

typedef enum _WAIT_TYPE {
    WaitAll,
    WaitAny
    } WAIT_TYPE;

//
// Pointer to an Asciiz string
//

typedef CHAR *PSZ;
typedef CONST char *PCSZ;

// begin_ntndis
//
// Counted String
//

typedef USHORT RTL_STRING_LENGTH_TYPE;

typedef struct _STRING {
    USHORT Length;
    USHORT MaximumLength;
#ifdef MIDL_PASS
    [size_is(MaximumLength), length_is(Length) ]
#endif // MIDL_PASS
    PCHAR Buffer;
} STRING;
typedef STRING *PSTRING;

typedef STRING ANSI_STRING;
typedef PSTRING PANSI_STRING;

typedef STRING OEM_STRING;
typedef PSTRING POEM_STRING;
typedef CONST STRING* PCOEM_STRING;

//
// CONSTCounted String
//

typedef struct _CSTRING {
    USHORT Length;
    USHORT MaximumLength;
    CONST char *Buffer;
} CSTRING;
typedef CSTRING *PCSTRING;
#define ANSI_NULL ((CHAR)0)     // winnt

typedef STRING CANSI_STRING;
typedef PSTRING PCANSI_STRING;

//
// Unicode strings are counted 16-bit character strings. If they are
// NULL terminated, Length does not include trailing NULL.
//

typedef struct _UNICODE_STRING {
    USHORT Length;
    USHORT MaximumLength;
#ifdef MIDL_PASS
    [size_is(MaximumLength / 2), length_is((Length) / 2) ] USHORT * Buffer;
#else // MIDL_PASS
    PWSTR  Buffer;
#endif // MIDL_PASS
} UNICODE_STRING;
typedef UNICODE_STRING *PUNICODE_STRING;
typedef const UNICODE_STRING *PCUNICODE_STRING;
#define UNICODE_NULL ((WCHAR)0) // winnt

#if _WIN32_WINNT >= 0x0501

#define UNICODE_STRING_MAX_BYTES ((USHORT) 65534) // winnt
#define UNICODE_STRING_MAX_CHARS (32767) // winnt

#define DECLARE_CONST_UNICODE_STRING(_variablename, _string) \
const WCHAR _variablename ## _buffer[] = _string; \
const UNICODE_STRING _variablename = { sizeof(_string) - sizeof(WCHAR), sizeof(_string), (PWSTR) _variablename ## _buffer };

#endif // _WIN32_WINNT >= 0x0501

// begin_ntminiport begin_ntminitape

//
// Boolean
//

typedef UCHAR BOOLEAN;           // winnt
typedef BOOLEAN *PBOOLEAN;       // winnt

// end_ntminiport end_ntminitape

// begin_winnt
//
//  Doubly linked list structure.  Can be used as either a list head, or
//  as link words.
//

typedef struct _LIST_ENTRY {
   struct _LIST_ENTRY *Flink;
   struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;

//
//  Singly linked list structure. Can be used as either a list head, or
//  as link words.
//

typedef struct _SINGLE_LIST_ENTRY {
    struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;
// end_winnt end_ntndis

// begin_winnt

//
// These are needed for portable debugger support.
//

typedef struct LIST_ENTRY32 {
    ULONG Flink;
    ULONG Blink;
} LIST_ENTRY32;
typedef LIST_ENTRY32 *PLIST_ENTRY32;

typedef struct LIST_ENTRY64 {
    ULONGLONG Flink;
    ULONGLONG Blink;
} LIST_ENTRY64;
typedef LIST_ENTRY64 *PLIST_ENTRY64;

// end_winnt


#if !defined(MIDL_PASS)
__inline
void
ListEntry32To64(
    IN PLIST_ENTRY32 l32,
    OUT PLIST_ENTRY64 l64
    )
{
    l64->Flink = (ULONGLONG)(LONGLONG)(LONG)l32->Flink;
    l64->Blink = (ULONGLONG)(LONGLONG)(LONG)l32->Blink;
}

__inline
void
ListEntry64To32(
    IN PLIST_ENTRY64 l64,
    OUT PLIST_ENTRY32 l32
    )
{
    l32->Flink = (ULONG)l64->Flink;
    l32->Blink = (ULONG)l64->Blink;
}
#endif

typedef struct _STRING32 {
    USHORT   Length;
    USHORT   MaximumLength;
    ULONG  Buffer;
} STRING32;
typedef STRING32 *PSTRING32;

typedef STRING32 UNICODE_STRING32;
typedef UNICODE_STRING32 *PUNICODE_STRING32;

typedef STRING32 ANSI_STRING32;
typedef ANSI_STRING32 *PANSI_STRING32;


typedef struct _STRING64 {
    USHORT   Length;
    USHORT   MaximumLength;
    ULONGLONG  Buffer;
} STRING64;
typedef STRING64 *PSTRING64;

typedef STRING64 UNICODE_STRING64;
typedef UNICODE_STRING64 *PUNICODE_STRING64;

typedef STRING64 ANSI_STRING64;
typedef ANSI_STRING64 *PANSI_STRING64;



//
// Valid values for the Attributes field
//

#define OBJ_INHERIT             0x00000002L
#define OBJ_PERMANENT           0x00000010L
#define OBJ_EXCLUSIVE           0x00000020L
#define OBJ_CASE_INSENSITIVE    0x00000040L
#define OBJ_OPENIF              0x00000080L
#define OBJ_OPENLINK            0x00000100L
#define OBJ_KERNEL_HANDLE       0x00000200L
#define OBJ_FORCE_ACCESS_CHECK  0x00000400L
#define OBJ_VALID_ATTRIBUTES    0x000007F2L

//
// Object Attributes structure
//

typedef struct _OBJECT_ATTRIBUTES64 {
    ULONG Length;
    ULONG64 RootDirectory;
    ULONG64 ObjectName;
    ULONG Attributes;
    ULONG64 SecurityDescriptor;
    ULONG64 SecurityQualityOfService;
} OBJECT_ATTRIBUTES64;
typedef OBJECT_ATTRIBUTES64 *POBJECT_ATTRIBUTES64;
typedef CONST OBJECT_ATTRIBUTES64 *PCOBJECT_ATTRIBUTES64;

typedef struct _OBJECT_ATTRIBUTES32 {
    ULONG Length;
    ULONG RootDirectory;
    ULONG ObjectName;
    ULONG Attributes;
    ULONG SecurityDescriptor;
    ULONG SecurityQualityOfService;
} OBJECT_ATTRIBUTES32;
typedef OBJECT_ATTRIBUTES32 *POBJECT_ATTRIBUTES32;
typedef CONST OBJECT_ATTRIBUTES32 *PCOBJECT_ATTRIBUTES32;

typedef struct _OBJECT_ATTRIBUTES {
    ULONG Length;
    HANDLE RootDirectory;
    PUNICODE_STRING ObjectName;
    ULONG Attributes;
    PVOID SecurityDescriptor;        // Points to type SECURITY_DESCRIPTOR
    PVOID SecurityQualityOfService;  // Points to type SECURITY_QUALITY_OF_SERVICE
} OBJECT_ATTRIBUTES;
typedef OBJECT_ATTRIBUTES *POBJECT_ATTRIBUTES;
typedef CONST OBJECT_ATTRIBUTES *PCOBJECT_ATTRIBUTES;

//++
//
// VOID
// InitializeObjectAttributes(
//     OUT POBJECT_ATTRIBUTES p,
//     IN PUNICODE_STRING n,
//     IN ULONG a,
//     IN HANDLE r,
//     IN PSECURITY_DESCRIPTOR s
//     )
//
//--

#define InitializeObjectAttributes( p, n, a, r, s ) { \
    (p)->Length = sizeof( OBJECT_ATTRIBUTES );          \
    (p)->RootDirectory = r;                             \
    (p)->Attributes = a;                                \
    (p)->ObjectName = n;                                \
    (p)->SecurityDescriptor = s;                        \
    (p)->SecurityQualityOfService = NULL;               \
    }

// RTL_ to avoid collisions in the global namespace.
// I don't believe there are possible/likely constant RootDirectory
// or SecurityDescriptor values other than NULL, so they are hardcoded.
// As well, the string will generally be const, so we cast that away.
#define RTL_CONSTANT_OBJECT_ATTRIBUTES(n, a) \
    { sizeof(OBJECT_ATTRIBUTES), NULL, RTL_CONST_CAST(PUNICODE_STRING)(n), a, NULL, NULL }

// This synonym is more appropriate for initializing what isn't actually const.
#define RTL_INIT_OBJECT_ATTRIBUTES(n, a) RTL_CONSTANT_OBJECT_ATTRIBUTES(n, a)

// begin_ntminiport begin_ntndis begin_ntminitape

//
// Constants
//

#define FALSE   0
#define TRUE    1

#ifndef NULL
#ifdef __cplusplus
#define NULL    0
#define NULL64  0
#else
#define NULL    ((void *)0)
#define NULL64  ((void * POINTER_64)0)
#endif
#endif // NULL

// end_ntminiport end_ntndis end_ntminitape

// begin_winnt begin_ntndis

#include <guiddef.h>

#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED

typedef struct  _OBJECTID {     // size is 20
    GUID Lineage;
    ULONG Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED

// end_winnt end_ntndis


#define MINCHAR     0x80        // winnt
#define MAXCHAR     0x7f        // winnt
#define MINSHORT    0x8000      // winnt
#define MAXSHORT    0x7fff      // winnt
#define MINLONG     0x80000000  // winnt
#define MAXLONG     0x7fffffff  // winnt
#define MAXUCHAR    0xff        // winnt
#define MAXUSHORT   0xffff      // winnt
#define MAXULONG    0xffffffff  // winnt

//
// Useful Helper Macros
//

// begin_ntndis
//
// Determine if an argument is present by testing the value of the pointer
// to the argument value.
//

#define ARGUMENT_PRESENT(ArgumentPointer)    (\
    (CHAR *)(ArgumentPointer) != (CHAR *)(NULL) )

// begin_winnt begin_ntminiport
//
// Calculate the byte offset of a field in a structure of type type.
//

#define FIELD_OFFSET(type, field)    ((LONG)(LONG_PTR)&(((type *)0)->field))

#if(_WIN32_WINNT > 0x0500)

//
// Calculate the size of a field in a structure of type type, without
// knowing or stating the type of the field.
//
#define RTL_FIELD_SIZE(type, field) (sizeof(((type *)0)->field))

//
// Calculate the size of a structure of type type up through and
// including a field.
//
#define RTL_SIZEOF_THROUGH_FIELD(type, field) \
    (FIELD_OFFSET(type, field) + RTL_FIELD_SIZE(type, field))

//
//  RTL_CONTAINS_FIELD usage:
//
//      if (RTL_CONTAINS_FIELD(pBlock, pBlock->cbSize, dwMumble)) { // safe to use pBlock->dwMumble
//
#define RTL_CONTAINS_FIELD(Struct, Size, Field) \
    ( (((PCHAR)(&(Struct)->Field)) + sizeof((Struct)->Field)) <= (((PCHAR)(Struct))+(Size)) )

//
// Return the number of elements in a statically sized array.
//   ULONG Buffer[100];
//   RTL_NUMBER_OF(Buffer) == 100
// This is also popularly known as: NUMBER_OF, ARRSIZE, _countof, NELEM, etc.
//
#define RTL_NUMBER_OF(A) (sizeof(A)/sizeof((A)[0]))

//
// An expression that yields the type of a field in a struct.
//
#define RTL_FIELD_TYPE(type, field) (((type*)0)->field)

// RTL_ to avoid collisions in the global namespace.
//
// Given typedef struct _FOO { BYTE Bar[123]; } FOO;
// RTL_NUMBER_OF_FIELD(FOO, Bar) == 123
//
#define RTL_NUMBER_OF_FIELD(type, field) (RTL_NUMBER_OF(RTL_FIELD_TYPE(type, field)))

//
// eg:
// typedef struct FOO {
//   ULONG Integer;
//   PVOID Pointer;
// } FOO;
//
// RTL_PADDING_BETWEEN_FIELDS(FOO, Integer, Pointer) == 0 for Win32, 4 for Win64
//
#define RTL_PADDING_BETWEEN_FIELDS(T, F1, F2) \
    ((FIELD_OFFSET(T, F2) > FIELD_OFFSET(T, F1)) \
        ? (FIELD_OFFSET(T, F2) - FIELD_OFFSET(T, F1) - RTL_FIELD_SIZE(T, F1)) \
        : (FIELD_OFFSET(T, F1) - FIELD_OFFSET(T, F2) - RTL_FIELD_SIZE(T, F2)))

// RTL_ to avoid collisions in the global namespace.
#if defined(__cplusplus)
#define RTL_CONST_CAST(type) const_cast<type>
#else
#define RTL_CONST_CAST(type) (type)
#endif

// end_winnt
//
// This works "generically" for Unicode and Ansi/Oem strings.
// Usage:
//   const static UNICODE_STRING FooU = RTL_CONSTANT_STRING(L"Foo");
//   const static         STRING Foo  = RTL_CONSTANT_STRING( "Foo");
// instead of the slower:
//   UNICODE_STRING FooU;
//           STRING Foo;
//   RtlInitUnicodeString(&FooU, L"Foo");
//          RtlInitString(&Foo ,  "Foo");
//
#define RTL_CONSTANT_STRING(s) { sizeof( s ) - sizeof( (s)[0] ), sizeof( s ), s }
// begin_winnt

// like sizeof
// usually this would be * CHAR_BIT, but we don't necessarily have #include <limits.h>
#define RTL_BITS_OF(sizeOfArg) (sizeof(sizeOfArg) * 8)

#define RTL_BITS_OF_FIELD(type, field) (RTL_BITS_OF(RTL_FIELD_TYPE(type, field)))

#endif /* _WIN32_WINNT > 0x0500 */

//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//

#define CONTAINING_RECORD(address, type, field) ((type *)( \
                                                  (PCHAR)(address) - \
                                                  (ULONG_PTR)(&((type *)0)->field)))

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