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📄 bytelistdialog.cs

📁 mpeg4压缩算法程序
💻 CS
字号:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace MPEGBuilder1UI
{
	/// <summary>
	/// Summary description for ByteListDialog.
	/// </summary>
	public class ByteListDialog : System.Windows.Forms.Form
	{
		private System.Windows.Forms.Button button1;
		private System.Windows.Forms.ListBox listBox1;
		private System.Windows.Forms.Label label1;
		private System.Windows.Forms.Label label2;
		private System.Windows.Forms.TextBox textBox1;
		private System.Windows.Forms.Label label3;
		private System.Windows.Forms.TextBox textBox2;
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.Container components = null;

		public ByteListDialog()
		{
			InitializeComponent();
		}

		public ByteListDialog(byte[] bits, int length)
		{
			// Format bits[] array into bytes and write into list box
			InitializeComponent();

			int i, j;
			int tempint;
			int nbytes, nremainder;
			double compress;

			nbytes = length/8;
			nremainder = length%8;

			if (nbytes > 0)
				listBox1.Items.Add("Bytes:");
			for (i=0; i<nbytes; i++)
			{
				tempint = 0;
				for (j=0; j<8; j++)
				{
					tempint = tempint*2 + bits[i*8 + j];
				}
				listBox1.Items.Add("0x" + tempint.ToString("X2"));
			}

			if (nremainder>0)
				listBox1.Items.Add("Leftover Bits:");
			for (i=nbytes*8; i<length; i++)
				listBox1.Items.Add(bits[i].ToString());

			textBox1.Text = length.ToString();
			compress = 100.0 - ((double) length / 64.0 / 9.0 * 100.0);
			textBox2.Text = compress.ToString("f");
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if(components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.button1 = new System.Windows.Forms.Button();
			this.listBox1 = new System.Windows.Forms.ListBox();
			this.label1 = new System.Windows.Forms.Label();
			this.label2 = new System.Windows.Forms.Label();
			this.textBox1 = new System.Windows.Forms.TextBox();
			this.label3 = new System.Windows.Forms.Label();
			this.textBox2 = new System.Windows.Forms.TextBox();
			this.SuspendLayout();
			// 
			// button1
			// 
			this.button1.Location = new System.Drawing.Point(48, 280);
			this.button1.Name = "button1";
			this.button1.Size = new System.Drawing.Size(75, 32);
			this.button1.TabIndex = 0;
			this.button1.Text = "Close";
			this.button1.Click += new System.EventHandler(this.button1_Click);
			// 
			// listBox1
			// 
			this.listBox1.Location = new System.Drawing.Point(16, 40);
			this.listBox1.Name = "listBox1";
			this.listBox1.Size = new System.Drawing.Size(144, 212);
			this.listBox1.TabIndex = 1;
			// 
			// label1
			// 
			this.label1.Location = new System.Drawing.Point(24, 16);
			this.label1.Name = "label1";
			this.label1.Size = new System.Drawing.Size(128, 23);
			this.label1.TabIndex = 2;
			this.label1.Text = "Encoded AC Values";
			// 
			// label2
			// 
			this.label2.Location = new System.Drawing.Point(184, 16);
			this.label2.Name = "label2";
			this.label2.Size = new System.Drawing.Size(56, 16);
			this.label2.TabIndex = 3;
			this.label2.Text = "Total Bits";
			// 
			// textBox1
			// 
			this.textBox1.Location = new System.Drawing.Point(180, 40);
			this.textBox1.Name = "textBox1";
			this.textBox1.Size = new System.Drawing.Size(64, 20);
			this.textBox1.TabIndex = 4;
			this.textBox1.Text = "textBox1";
			// 
			// label3
			// 
			this.label3.Location = new System.Drawing.Point(176, 96);
			this.label3.Name = "label3";
			this.label3.Size = new System.Drawing.Size(72, 32);
			this.label3.TabIndex = 5;
			this.label3.Text = "Percent Compression";
			// 
			// textBox2
			// 
			this.textBox2.Location = new System.Drawing.Point(176, 136);
			this.textBox2.Name = "textBox2";
			this.textBox2.Size = new System.Drawing.Size(72, 20);
			this.textBox2.TabIndex = 6;
			this.textBox2.Text = "textBox2";
			// 
			// ByteListDialog
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
			this.ClientSize = new System.Drawing.Size(256, 333);
			this.Controls.AddRange(new System.Windows.Forms.Control[] {
																		  this.textBox2,
																		  this.label3,
																		  this.textBox1,
																		  this.label2,
																		  this.label1,
																		  this.listBox1,
																		  this.button1});
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
			this.MaximizeBox = false;
			this.MinimizeBox = false;
			this.Name = "ByteListDialog";
			this.Text = "ByteListDialog";
			this.ResumeLayout(false);

		}
		#endregion

		private void button1_Click(object sender, System.EventArgs e)
		{
			this.Close();
		}
	}
}

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