📄 framenumberdialog.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
namespace MPEGBuilder1
{
/// <summary>
/// Summary description for FrameNumberDialog.
/// </summary>
public class FrameNumberDialog : System.Windows.Forms.Form
{
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
private System.Windows.Forms.ErrorProvider errorProvider1;
public int numberOfFrames = 10;
public FrameNumberDialog()
{
InitializeComponent();
textBox1.Text = numberOfFrames.ToString();
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.errorProvider1 = new System.Windows.Forms.ErrorProvider();
this.SuspendLayout();
//
// label1
//
this.label1.Location = new System.Drawing.Point(104, 16);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(100, 32);
this.label1.TabIndex = 0;
this.label1.Text = "Set Number Of Frames (Max=100)";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(24, 16);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(64, 20);
this.textBox1.TabIndex = 1;
this.textBox1.Text = "textBox1";
//
// button1
//
this.button1.Location = new System.Drawing.Point(72, 80);
this.button1.Name = "button1";
this.button1.TabIndex = 2;
this.button1.Text = "OK";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// errorProvider1
//
this.errorProvider1.DataMember = null;
//
// FrameNumberDialog
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(216, 125);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.button1,
this.label1,
this.textBox1});
this.Name = "FrameNumberDialog";
this.Text = "FrameNumberDialog";
this.ResumeLayout(false);
}
#endregion
private void button1_Click(object sender, System.EventArgs e)
{
// Set up error provider to test input
// Valid input range is 1 to 100
bool allValid = true;
if ((Convert.ToInt16(textBox1.Text) < 1) ||
(Convert.ToInt16(textBox1.Text) > 100))
{
errorProvider1.SetError(textBox1, textBox1.Tag + " Valid Input Range is 1 to 100");
allValid = false;
}
if (allValid)
{
numberOfFrames = Convert.ToInt16(textBox1.Text);
this.Close();
}
else
MessageBox.Show("Input Range is 1 to 100", "Error");
}
}
}
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