📄 myfightdlg.h
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// MyFightDlg.h : header file
//
#if !defined(AFX_MYFIGHTDLG_H__5D5568CE_F7A2_4CD5_95E2_B2B2A9858787__INCLUDED_)
#define AFX_MYFIGHTDLG_H__5D5568CE_F7A2_4CD5_95E2_B2B2A9858787__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMyFightDlg dialog
#include "SecondFight.h"
class CMyFightDlg : public CDialog
{
// Construction
public:
void ReadFile1(CStringArray&,CString);
void ReadFile2(CString);
SecondFight * m_pSecDlg;
static CString m_csCurrentPath;
CMyFightDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMyFightDlg)
enum { IDD = IDD_MYFIGHT_DIALOG };
CString m_csPath1;
CString m_csPath2;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyFightDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMyFightDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnBrowse1();
afx_msg void OnBrowse2();
afx_msg void OnFirst();
afx_msg void OnSecond();
afx_msg void OnBasic();
afx_msg void OnPlay();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYFIGHTDLG_H__5D5568CE_F7A2_4CD5_95E2_B2B2A9858787__INCLUDED_)
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