📄 voter.cpp
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//-------------------------------------------------------------------
// Author........: Aleksander 豩rn
// Date..........: 9608/9609
// Description...:
// Revisions.....:
//===================================================================
#include <stdafx.h> // Precompiled headers.
#include <copyright.h>
#include <kernel/algorithms/voter.h>
#include <kernel/algorithms/keyword.h>
#include <kernel/structures/informationvector.h>
#include <kernel/structures/rulebasedclassification.h>
#include <kernel/utilities/creator.h>
#include <kernel/utilities/discerner.h>
#include <kernel/basic/message.h>
//-------------------------------------------------------------------
// Methods for class Voter.
//===================================================================
//-------------------------------------------------------------------
// Constructors/destructor.
//===================================================================
//-------------------------------------------------------------------
// Method........: Constructor
// Author........: Aleksander 豩rn
// Date..........:
// Description...:
// Comments......:
// Revisions.....:
//===================================================================
Voter::Voter() {
fraction_ = 0.0;
idg_ = false;
filename_idg_ = Undefined::String();
}
//-------------------------------------------------------------------
// Method........: Destructor
// Author........: Aleksander 豩rn
// Date..........:
// Description...:
// Comments......:
// Revisions.....:
//===================================================================
Voter::~Voter() {
}
//-------------------------------------------------------------------
// Methods inherited from Identifier.
//===================================================================
IMPLEMENTIDMETHODS(Voter, VOTER, RuleBasedClassifier)
//-------------------------------------------------------------------
// Methods inherited from Algorithm.
//===================================================================
//-------------------------------------------------------------------
// Method........: GetParameters
// Author........: Aleksander 豩rn
// Date..........:
// Description...:
// Comments......:
// Revisions.....:
//===================================================================
String
Voter::GetParameters() const {
String parameters;
// Get parameters higher up.
parameters += RuleBasedClassifier::GetParameters();
parameters += Keyword::Separator();
// Min. matching fraction.
parameters += Keyword::Fraction();
parameters += Keyword::Assignment();
parameters += String::Format(GetFraction());
parameters += Keyword::Separator();
// Use IDG?
parameters += Keyword::IDG();
parameters += Keyword::Assignment();
parameters += String::Format(UseIDG());
// IDG filename.
if (UseIDG()) {
parameters += Keyword::Separator();
parameters += Keyword::IDG() + Keyword::Dot() + Keyword::Filename();
parameters += Keyword::Assignment();
parameters += GetIDGFilename();
}
return parameters;
}
//-------------------------------------------------------------------
// Method........: SetParameter
// Author........: Aleksander 豩rn
// Date..........:
// Description...:
// Comments......:
// Revisions.....:
//===================================================================
bool
Voter::SetParameter(const String &keyword, const String &value) {
// Fraction.
if (keyword == Keyword::Fraction() && value.IsFloat())
return SetFraction(value.GetFloat());
// Fraction, backwards compatibility..
if (keyword == Keyword::Tolerance() && value.IsFloat())
return SetFraction(1 - value.GetFloat());
// IDG.
if (keyword == Keyword::IDG() && value.IsBoolean())
return UseIDG(value.GetBoolean());
// IDG filename.
if (keyword == Keyword::IDG() + Keyword::Dot() + Keyword::Filename())
return SetIDGFilename(value);
// Perhaps higher up?
return RuleBasedClassifier::SetParameter(keyword, value);
}
//-------------------------------------------------------------------
// Method........: Apply
// Author........: Aleksander 豩rn
// Date..........:
// Description...: Takes an information vector as input, classifies
// it according to the preset rules, and creates and
// returns a rule-based classification structure.
//
// Comments......: Assumes that library clients use handles.
// Revisions.....:
//===================================================================
Structure *
Voter::Apply(Structure &structure) const {
// Check input type.
if (!IsApplicable(structure))
return NULL;
// Cast to verified type.
Handle<InformationVector> inf = dynamic_cast(InformationVector *, &structure);
// Are any rules present?
if (GetRules() == NULL) {
Message::Warning("Cannot classify, no classification rules set.", false);
return NULL;
}
if (GetRules()->GetNoRules() == 0) {
Message::Warning("Empty rule set.", false);
return NULL;
}
/*
#ifdef _DEBUG
// Check dimensions.
Handle<DecisionTable> table = dynamic_cast(DecisionTable *, GetRules()->FindParent(DECISIONTABLE));
if (table.IsNULL()) {
Message::Debug("Unable to access the rules' originating decision table.");
return NULL;
}
bool masked = true;
if (inf->GetNoAttributes() != table->GetNoAttributes(masked)) {
Message::Debug("Dimensionality mismatch between the information vector\n"
"to classify and the rules' originating decision table.");
return NULL;
}
#endif
*/
return Classify(*inf);
}
//-------------------------------------------------------------------
// Methods inherited from RuleBasedClassifier.
//===================================================================
//-------------------------------------------------------------------
// Method........: SetRules
// Author........: Aleksander 豩rn
// Date..........:
// Description...:
// Comments......:
// Revisions.....:
//===================================================================
bool
Voter::SetRules(const Rules *rules) {
rules_ = rules;
return true;
}
//-------------------------------------------------------------------
// New virtual methods.
//===================================================================
//-------------------------------------------------------------------
// Method........: Classify
// Author........: Aleksander 豩rn
// Date..........:
// Description...: Takes an information vector as input, classifies
// it according to the preset rules, and creates and
// returns a rule-based classification structure.
// Comments......:
// Revisions.....:
//===================================================================
RuleBasedClassification *
Voter::Classify(const InformationVector &inf) const {
#ifdef _DEBUG
if (GetRules() == NULL) {
Message::Warning("Cannot classify, no classification rules set.", false);
return NULL;
}
if (GetRules()->GetNoRules() == 0) {
Message::Warning("Empty rule set.", false);
return NULL;
}
#endif
Vector(int) indices;
// Determine the set of rules that fire.
if (!EliminateRules(indices, inf, *GetRules(), GetFraction()))
return NULL;
return Classify(inf, indices);
}
//-------------------------------------------------------------------
// Method........: Classify
// Author........: Aleksander 豩rn
// Date..........:
// Description...: Called from other Classify method. Explicitly
// provides the set of firing rules (or rather, their
// indices).
// Comments......:
// Revisions.....:
//===================================================================
RuleBasedClassification *
Voter::Classify(const InformationVector &/*inf*/, const Vector(int) &indices) const {
#ifdef _DEBUG
if (GetRules() == NULL) {
Message::Warning("Cannot classify, no classification rules set.", false);
return NULL;
}
if (GetRules()->GetNoRules() == 0) {
Message::Warning("Empty rules set.", false);
return NULL;
}
#endif
// Did any rules fire?
if (indices.empty()) {
Message::Debug("No rules fired.");
return NULL;
}
VoteMap votemap; // Maps from decision values to total number of votes (for that decision).
RuleMap rulemap; // Maps from decision values to firing rules.
// Fill maps.
if (!FillMaps(votemap, rulemap, indices, *GetRules()))
return NULL;
Handle<RuleBasedClassification> classification = Creator::RuleBasedClassification();
// Fill classification structure.
if (!FillClassification(*classification, votemap, rulemap, *GetRules()))
return NULL;
classification->Sort();
return classification.Release();
}
//-------------------------------------------------------------------
// Local methods.
//===================================================================
//-------------------------------------------------------------------
// Method........: EliminateRules
// Author........: Aleksander 豩rn
// Date..........:
// Description...: Returns (in-place) the indices of those rules that
// fire.
//
// Comments......:
// Revisions.....: A
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