📄 os_win.c
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if( fileAttr == 0xffffffff ) return 0;
if( (fileAttr & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY ){
return 0;
}
return 1;
}
#endif /* SQLITE_OMIT_PAGER_PRAGMAS */
/*
** Lock the file with the lock specified by parameter locktype - one
** of the following:
**
** (1) SHARED_LOCK
** (2) RESERVED_LOCK
** (3) PENDING_LOCK
** (4) EXCLUSIVE_LOCK
**
** Sometimes when requesting one lock state, additional lock states
** are inserted in between. The locking might fail on one of the later
** transitions leaving the lock state different from what it started but
** still short of its goal. The following chart shows the allowed
** transitions and the inserted intermediate states:
**
** UNLOCKED -> SHARED
** SHARED -> RESERVED
** SHARED -> (PENDING) -> EXCLUSIVE
** RESERVED -> (PENDING) -> EXCLUSIVE
** PENDING -> EXCLUSIVE
**
** This routine will only increase a lock. The winUnlock() routine
** erases all locks at once and returns us immediately to locking level 0.
** It is not possible to lower the locking level one step at a time. You
** must go straight to locking level 0.
*/
static int winLock(OsFile *id, int locktype){
int rc = SQLITE_OK; /* Return code from subroutines */
int res = 1; /* Result of a windows lock call */
int newLocktype; /* Set id->locktype to this value before exiting */
int gotPendingLock = 0;/* True if we acquired a PENDING lock this time */
winFile *pFile = (winFile*)id;
assert( pFile!=0 );
TRACE5("LOCK %d %d was %d(%d)\n",
pFile->h, locktype, pFile->locktype, pFile->sharedLockByte);
/* If there is already a lock of this type or more restrictive on the
** OsFile, do nothing. Don't use the end_lock: exit path, as
** sqlite3OsEnterMutex() hasn't been called yet.
*/
if( pFile->locktype>=locktype ){
return SQLITE_OK;
}
/* Make sure the locking sequence is correct
*/
assert( pFile->locktype!=NO_LOCK || locktype==SHARED_LOCK );
assert( locktype!=PENDING_LOCK );
assert( locktype!=RESERVED_LOCK || pFile->locktype==SHARED_LOCK );
/* Lock the PENDING_LOCK byte if we need to acquire a PENDING lock or
** a SHARED lock. If we are acquiring a SHARED lock, the acquisition of
** the PENDING_LOCK byte is temporary.
*/
newLocktype = pFile->locktype;
if( pFile->locktype==NO_LOCK
|| (locktype==EXCLUSIVE_LOCK && pFile->locktype==RESERVED_LOCK)
){
int cnt = 3;
while( cnt-->0 && (res = LockFile(pFile->h, PENDING_BYTE, 0, 1, 0))==0 ){
/* Try 3 times to get the pending lock. The pending lock might be
** held by another reader process who will release it momentarily.
*/
TRACE2("could not get a PENDING lock. cnt=%d\n", cnt);
Sleep(1);
}
gotPendingLock = res;
}
/* Acquire a shared lock
*/
if( locktype==SHARED_LOCK && res ){
assert( pFile->locktype==NO_LOCK );
res = getReadLock(pFile);
if( res ){
newLocktype = SHARED_LOCK;
}
}
/* Acquire a RESERVED lock
*/
if( locktype==RESERVED_LOCK && res ){
assert( pFile->locktype==SHARED_LOCK );
res = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
if( res ){
newLocktype = RESERVED_LOCK;
}
}
/* Acquire a PENDING lock
*/
if( locktype==EXCLUSIVE_LOCK && res ){
newLocktype = PENDING_LOCK;
gotPendingLock = 0;
}
/* Acquire an EXCLUSIVE lock
*/
if( locktype==EXCLUSIVE_LOCK && res ){
assert( pFile->locktype>=SHARED_LOCK );
res = unlockReadLock(pFile);
TRACE2("unreadlock = %d\n", res);
res = LockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
if( res ){
newLocktype = EXCLUSIVE_LOCK;
}else{
TRACE2("error-code = %d\n", GetLastError());
}
}
/* If we are holding a PENDING lock that ought to be released, then
** release it now.
*/
if( gotPendingLock && locktype==SHARED_LOCK ){
UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0);
}
/* Update the state of the lock has held in the file descriptor then
** return the appropriate result code.
*/
if( res ){
rc = SQLITE_OK;
}else{
TRACE4("LOCK FAILED %d trying for %d but got %d\n", pFile->h,
locktype, newLocktype);
rc = SQLITE_BUSY;
}
pFile->locktype = newLocktype;
return rc;
}
/*
** This routine checks if there is a RESERVED lock held on the specified
** file by this or any other process. If such a lock is held, return
** non-zero, otherwise zero.
*/
static int winCheckReservedLock(OsFile *id){
int rc;
winFile *pFile = (winFile*)id;
assert( pFile!=0 );
if( pFile->locktype>=RESERVED_LOCK ){
rc = 1;
TRACE3("TEST WR-LOCK %d %d (local)\n", pFile->h, rc);
}else{
rc = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
if( rc ){
UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
}
rc = !rc;
TRACE3("TEST WR-LOCK %d %d (remote)\n", pFile->h, rc);
}
return rc;
}
/*
** Lower the locking level on file descriptor id to locktype. locktype
** must be either NO_LOCK or SHARED_LOCK.
**
** If the locking level of the file descriptor is already at or below
** the requested locking level, this routine is a no-op.
**
** It is not possible for this routine to fail if the second argument
** is NO_LOCK. If the second argument is SHARED_LOCK then this routine
** might return SQLITE_IOERR;
*/
static int winUnlock(OsFile *id, int locktype){
int type;
int rc = SQLITE_OK;
winFile *pFile = (winFile*)id;
assert( pFile!=0 );
assert( locktype<=SHARED_LOCK );
TRACE5("UNLOCK %d to %d was %d(%d)\n", pFile->h, locktype,
pFile->locktype, pFile->sharedLockByte);
type = pFile->locktype;
if( type>=EXCLUSIVE_LOCK ){
UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
if( locktype==SHARED_LOCK && !getReadLock(pFile) ){
/* This should never happen. We should always be able to
** reacquire the read lock */
rc = SQLITE_IOERR;
}
}
if( type>=RESERVED_LOCK ){
UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
}
if( locktype==NO_LOCK && type>=SHARED_LOCK ){
unlockReadLock(pFile);
}
if( type>=PENDING_LOCK ){
UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0);
}
pFile->locktype = locktype;
return rc;
}
/*
** Turn a relative pathname into a full pathname. Return a pointer
** to the full pathname stored in space obtained from sqliteMalloc().
** The calling function is responsible for freeing this space once it
** is no longer needed.
*/
char *sqlite3WinFullPathname(const char *zRelative){
char *zFull;
#if defined(__CYGWIN__)
int nByte;
nByte = strlen(zRelative) + MAX_PATH + 1001;
zFull = sqliteMalloc( nByte );
if( zFull==0 ) return 0;
if( cygwin_conv_to_full_win32_path(zRelative, zFull) ) return 0;
#elif OS_WINCE
/* WinCE has no concept of a relative pathname, or so I am told. */
zFull = sqliteStrDup(zRelative);
#else
char *zNotUsed;
WCHAR *zWide;
int nByte;
zWide = utf8ToUnicode(zRelative);
if( zWide ){
WCHAR *zTemp, *zNotUsedW;
nByte = GetFullPathNameW(zWide, 0, 0, &zNotUsedW) + 1;
zTemp = sqliteMalloc( nByte*sizeof(zTemp[0]) );
if( zTemp==0 ) return 0;
GetFullPathNameW(zWide, nByte, zTemp, &zNotUsedW);
sqliteFree(zWide);
zFull = unicodeToUtf8(zTemp);
sqliteFree(zTemp);
}else{
nByte = GetFullPathNameA(zRelative, 0, 0, &zNotUsed) + 1;
zFull = sqliteMalloc( nByte*sizeof(zFull[0]) );
if( zFull==0 ) return 0;
GetFullPathNameA(zRelative, nByte, zFull, &zNotUsed);
}
#endif
return zFull;
}
/*
** The fullSync option is meaningless on windows. This is a no-op.
*/
static void winSetFullSync(OsFile *id, int v){
return;
}
/*
** Return the underlying file handle for an OsFile
*/
static int winFileHandle(OsFile *id){
return (int)((winFile*)id)->h;
}
/*
** Return an integer that indices the type of lock currently held
** by this handle. (Used for testing and analysis only.)
*/
static int winLockState(OsFile *id){
return ((winFile*)id)->locktype;
}
/*
** This vector defines all the methods that can operate on an OsFile
** for win32.
*/
static const IoMethod sqlite3WinIoMethod = {
winClose,
winOpenDirectory,
winRead,
winWrite,
winSeek,
winTruncate,
winSync,
winSetFullSync,
winFileHandle,
winFileSize,
winLock,
winUnlock,
winLockState,
winCheckReservedLock,
};
/*
** Allocate memory for an OsFile. Initialize the new OsFile
** to the value given in pInit and return a pointer to the new
** OsFile. If we run out of memory, close the file and return NULL.
*/
static int allocateWinFile(winFile *pInit, OsFile **pId){
winFile *pNew;
pNew = sqliteMalloc( sizeof(*pNew) );
if( pNew==0 ){
CloseHandle(pInit->h);
#if OS_WINCE
sqliteFree(pInit->zDeleteOnClose);
#endif
*pId = 0;
return SQLITE_NOMEM;
}else{
*pNew = *pInit;
pNew->pMethod = &sqlite3WinIoMethod;
pNew->locktype = NO_LOCK;
pNew->sharedLockByte = 0;
*pId = (OsFile*)pNew;
OpenCounter(+1);
return SQLITE_OK;
}
}
#endif /* SQLITE_OMIT_DISKIO */
/***************************************************************************
** Everything above deals with file I/O. Everything that follows deals
** with other miscellanous aspects of the operating system interface
****************************************************************************/
/*
** Get information to seed the random number generator. The seed
** is written into the buffer zBuf[256]. The calling function must
** supply a sufficiently large buffer.
*/
int sqlite3WinRandomSeed(char *zBuf){
/* We have to initialize zBuf to prevent valgrind from reporting
** errors. The reports issued by valgrind are incorrect - we would
** prefer that the randomness be increased by making use of the
** uninitialized space in zBuf - but valgrind errors tend to worry
** some users. Rather than argue, it seems easier just to initialize
** the whole array and silence valgrind, even if that means less randomness
** in the random seed.
**
** When testing, initializing zBuf[] to zero is all we do. That means
** that we always use the same random number sequence.* This makes the
** tests repeatable.
*/
memset(zBuf, 0, 256);
GetSystemTime((LPSYSTEMTIME)zBuf);
return SQLITE_OK;
}
/*
** Sleep for a little while. Return the amount of time slept.
*/
int sqlite3WinSleep(int ms){
Sleep(ms);
return ms;
}
/*
** Static variables used for thread synchronization
*/
static int inMutex = 0;
#ifdef SQLITE_W32_THREADS
static DWORD mutexOwner;
static CRITICAL_SECTION cs;
#endif
/*
** The following pair of routines implement mutual exclusion for
** multi-threaded processes. Only a single thread is allowed to
** executed code that is surrounded by EnterMutex() and LeaveMutex().
**
** SQLite uses only a single Mutex. There is not much critical
** code and what little there is executes quickly and without blocking.
**
** Version 3.3.1 and earlier used a simple mutex. Beginning with
** version 3.3.2, a recursive mutex is required.
*/
void sqlite3WinEnterMutex(){
#ifdef SQLITE_W32_THREADS
static int isInit = 0;
while( !isInit ){
static long lock = 0;
if( InterlockedIncrement(&lock)==1 ){
InitializeCriticalSection(&cs);
isInit = 1;
}else{
Sleep(1);
}
}
EnterCriticalSection(&cs);
mutexOwner = GetCurrentThreadId();
#endif
inMutex++;
}
void sqlite3WinLeaveMutex(){
assert( inMutex );
inMutex--;
#ifdef SQLITE_W32_THREADS
assert( mutexOwner==GetCurrentThreadId() );
LeaveCriticalSection(&cs);
#endif
}
/*
** Return TRUE if the mutex is currently held.
**
** If the thisThreadOnly parameter is true, return true if and only if the
** calling thread holds the mutex. If the parameter is false, return
** true if any thread holds the mutex.
*/
int sqlite3WinInMutex(int thisThreadOnly){
#ifdef SQLITE_W32_THREADS
return inMutex>0 && (thisThreadOnly==0 || mutexOwner==GetCurrentThreadId());
#else
return inMutex>0;
#endif
}
/*
** The following variable, if set to a non-zero value, becomes the result
** returned from sqlite3OsCurrentTime(). This is used for testing.
*/
#ifdef SQLITE_TEST
int sqlite3_current_time = 0;
#endif
/*
** Find the current time (in Universal Coordinated Time). Write the
** current time and date as a Julian Day number into *prNow and
** return 0. Return 1 if the time and date cannot be found.
*/
int sqlite3WinCurrentTime(double *prNow){
FILETIME ft;
/* FILETIME structure is a 64-bit value representing the number of
100-nanosecond intervals since January 1, 1601 (= JD 2305813.5).
*/
double now;
#if OS_WINCE
SYSTEMTIME time;
GetSystemTime(&time);
SystemTimeToFileTime(&time,&ft);
#else
GetSystemTimeAsFileTime( &ft );
#endif
now = ((double)ft.dwHighDateTime) * 4294967296.0;
*prNow = (now + ft.dwLowDateTime)/864000000000.0 + 2305813.5;
#ifdef SQLITE_TEST
if( sqlite3_current_time ){
*prNow = sqlite3_current_time/86400.0 + 2440587.5;
}
#endif
return 0;
}
/*
** Remember the number of thread-specific-data blocks allocated.
** Use this to verify that we are not leaking thread-specific-data.
** Ticket #1601
*/
#ifdef SQLITE_TEST
int sqlite3_tsd_count = 0;
# define TSD_COUNTER_INCR InterlockedIncrement(&sqlite3_tsd_count)
# define TSD_COUNTER_DECR InterlockedDecrement(&sqlite3_tsd_count)
#else
# define TSD_COUNTER_INCR /* no-op */
# define TSD_COUNTER_DECR /* no-op */
#endif
/*
** If called with allocateFlag>1, then return a pointer to thread
** specific data for the current thread. Allocate and zero the
** thread-specific data if it does not already exist necessary.
**
** If called with allocateFlag==0, then check the current thread
** specific data. Return it if it exists. If it does not exist,
** then return NULL.
**
** If called with allocateFlag<0, check to see if the thread specific
** data is allocated and is all zero. If it is then deallocate it.
** Return a pointer to the thread specific data or NULL if it is
** unallocated or gets deallocated.
*/
ThreadData *sqlite3WinThreadSpecificData(int allocateFlag){
static int key;
static int keyInit = 0;
static const ThreadData zeroData = {0};
ThreadData *pTsd;
if( !keyInit ){
sqlite3OsEnterMutex();
if( !keyInit ){
key = TlsAlloc();
if( key==0xffffffff ){
sqlite3OsLeaveMutex();
return 0;
}
keyInit = 1;
}
sqlite3OsLeaveMutex();
}
pTsd = TlsGetValue(key);
if( allocateFlag>0 ){
if( !pTsd ){
pTsd = sqlite3OsMalloc( sizeof(zeroData) );
if( pTsd ){
*pTsd = zeroData;
TlsSetValue(key, pTsd);
TSD_COUNTER_INCR;
}
}
}else if( pTsd!=0 && allocateFlag<0
&& memcmp(pTsd, &zeroData, sizeof(ThreadData))==0 ){
sqlite3OsFree(pTsd);
TlsSetValue(key, 0);
TSD_COUNTER_DECR;
pTsd = 0;
}
return pTsd;
}
#endif /* OS_WIN */
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