util.c

来自「sqlite 3.3.8 支持加密的版本」· C语言 代码 · 共 1,488 行 · 第 1/3 页

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  const char *zBegin = z;
  LONGDOUBLE_TYPE v1 = 0.0;
  while( isspace(*z) ) z++;
  if( *z=='-' ){
    sign = -1;
    z++;
  }else if( *z=='+' ){
    z++;
  }
  while( isdigit(*(u8*)z) ){
    v1 = v1*10.0 + (*z - '0');
    z++;
  }
  if( *z=='.' ){
    LONGDOUBLE_TYPE divisor = 1.0;
    z++;
    while( isdigit(*(u8*)z) ){
      v1 = v1*10.0 + (*z - '0');
      divisor *= 10.0;
      z++;
    }
    v1 /= divisor;
  }
  if( *z=='e' || *z=='E' ){
    int esign = 1;
    int eval = 0;
    LONGDOUBLE_TYPE scale = 1.0;
    z++;
    if( *z=='-' ){
      esign = -1;
      z++;
    }else if( *z=='+' ){
      z++;
    }
    while( isdigit(*(u8*)z) ){
      eval = eval*10 + *z - '0';
      z++;
    }
    while( eval>=64 ){ scale *= 1.0e+64; eval -= 64; }
    while( eval>=16 ){ scale *= 1.0e+16; eval -= 16; }
    while( eval>=4 ){ scale *= 1.0e+4; eval -= 4; }
    while( eval>=1 ){ scale *= 1.0e+1; eval -= 1; }
    if( esign<0 ){
      v1 /= scale;
    }else{
      v1 *= scale;
    }
  }
  *pResult = sign<0 ? -v1 : v1;
  return z - zBegin;
#else
  return sqlite3atoi64(z, pResult);
#endif /* SQLITE_OMIT_FLOATING_POINT */
}

/*
** Return TRUE if zNum is a 64-bit signed integer and write
** the value of the integer into *pNum.  If zNum is not an integer
** or is an integer that is too large to be expressed with 64 bits,
** then return false.  If n>0 and the integer is string is not
** exactly n bytes long, return false.
**
** When this routine was originally written it dealt with only
** 32-bit numbers.  At that time, it was much faster than the
** atoi() library routine in RedHat 7.2.
*/
int sqlite3atoi64(const char *zNum, i64 *pNum){
  i64 v = 0;
  int neg;
  int i, c;
  while( isspace(*zNum) ) zNum++;
  if( *zNum=='-' ){
    neg = 1;
    zNum++;
  }else if( *zNum=='+' ){
    neg = 0;
    zNum++;
  }else{
    neg = 0;
  }
  for(i=0; (c=zNum[i])>='0' && c<='9'; i++){
    v = v*10 + c - '0';
  }
  *pNum = neg ? -v : v;
  return c==0 && i>0 && 
      (i<19 || (i==19 && memcmp(zNum,"9223372036854775807",19)<=0));
}

/*
** The string zNum represents an integer.  There might be some other
** information following the integer too, but that part is ignored.
** If the integer that the prefix of zNum represents will fit in a
** 32-bit signed integer, return TRUE.  Otherwise return FALSE.
**
** This routine returns FALSE for the string -2147483648 even that
** that number will in fact fit in a 32-bit integer.  But positive
** 2147483648 will not fit in 32 bits.  So it seems safer to return
** false.
*/
static int sqlite3FitsIn32Bits(const char *zNum){
  int i, c;
  if( *zNum=='-' || *zNum=='+' ) zNum++;
  for(i=0; (c=zNum[i])>='0' && c<='9'; i++){}
  return i<10 || (i==10 && memcmp(zNum,"2147483647",10)<=0);
}

/*
** If zNum represents an integer that will fit in 32-bits, then set
** *pValue to that integer and return true.  Otherwise return false.
*/
int sqlite3GetInt32(const char *zNum, int *pValue){
  if( sqlite3FitsIn32Bits(zNum) ){
    *pValue = atoi(zNum);
    return 1;
  }
  return 0;
}

/*
** The string zNum represents an integer.  There might be some other
** information following the integer too, but that part is ignored.
** If the integer that the prefix of zNum represents will fit in a
** 64-bit signed integer, return TRUE.  Otherwise return FALSE.
**
** This routine returns FALSE for the string -9223372036854775808 even that
** that number will, in theory fit in a 64-bit integer.  Positive
** 9223373036854775808 will not fit in 64 bits.  So it seems safer to return
** false.
*/
int sqlite3FitsIn64Bits(const char *zNum){
  int i, c;
  if( *zNum=='-' || *zNum=='+' ) zNum++;
  for(i=0; (c=zNum[i])>='0' && c<='9'; i++){}
  return i<19 || (i==19 && memcmp(zNum,"9223372036854775807",19)<=0);
}


/*
** Change the sqlite.magic from SQLITE_MAGIC_OPEN to SQLITE_MAGIC_BUSY.
** Return an error (non-zero) if the magic was not SQLITE_MAGIC_OPEN
** when this routine is called.
**
** This routine is a attempt to detect if two threads use the
** same sqlite* pointer at the same time.  There is a race 
** condition so it is possible that the error is not detected.
** But usually the problem will be seen.  The result will be an
** error which can be used to debug the application that is
** using SQLite incorrectly.
**
** Ticket #202:  If db->magic is not a valid open value, take care not
** to modify the db structure at all.  It could be that db is a stale
** pointer.  In other words, it could be that there has been a prior
** call to sqlite3_close(db) and db has been deallocated.  And we do
** not want to write into deallocated memory.
*/
int sqlite3SafetyOn(sqlite3 *db){
  if( db->magic==SQLITE_MAGIC_OPEN ){
    db->magic = SQLITE_MAGIC_BUSY;
    return 0;
  }else if( db->magic==SQLITE_MAGIC_BUSY ){
    db->magic = SQLITE_MAGIC_ERROR;
    db->u1.isInterrupted = 1;
  }
  return 1;
}

/*
** Change the magic from SQLITE_MAGIC_BUSY to SQLITE_MAGIC_OPEN.
** Return an error (non-zero) if the magic was not SQLITE_MAGIC_BUSY
** when this routine is called.
*/
int sqlite3SafetyOff(sqlite3 *db){
  if( db->magic==SQLITE_MAGIC_BUSY ){
    db->magic = SQLITE_MAGIC_OPEN;
    return 0;
  }else if( db->magic==SQLITE_MAGIC_OPEN ){
    db->magic = SQLITE_MAGIC_ERROR;
    db->u1.isInterrupted = 1;
  }
  return 1;
}

/*
** Check to make sure we have a valid db pointer.  This test is not
** foolproof but it does provide some measure of protection against
** misuse of the interface such as passing in db pointers that are
** NULL or which have been previously closed.  If this routine returns
** TRUE it means that the db pointer is invalid and should not be
** dereferenced for any reason.  The calling function should invoke
** SQLITE_MISUSE immediately.
*/
int sqlite3SafetyCheck(sqlite3 *db){
  int magic;
  if( db==0 ) return 1;
  magic = db->magic;
  if( magic!=SQLITE_MAGIC_CLOSED &&
         magic!=SQLITE_MAGIC_OPEN &&
         magic!=SQLITE_MAGIC_BUSY ) return 1;
  return 0;
}

/*
** The variable-length integer encoding is as follows:
**
** KEY:
**         A = 0xxxxxxx    7 bits of data and one flag bit
**         B = 1xxxxxxx    7 bits of data and one flag bit
**         C = xxxxxxxx    8 bits of data
**
**  7 bits - A
** 14 bits - BA
** 21 bits - BBA
** 28 bits - BBBA
** 35 bits - BBBBA
** 42 bits - BBBBBA
** 49 bits - BBBBBBA
** 56 bits - BBBBBBBA
** 64 bits - BBBBBBBBC
*/

/*
** Write a 64-bit variable-length integer to memory starting at p[0].
** The length of data write will be between 1 and 9 bytes.  The number
** of bytes written is returned.
**
** A variable-length integer consists of the lower 7 bits of each byte
** for all bytes that have the 8th bit set and one byte with the 8th
** bit clear.  Except, if we get to the 9th byte, it stores the full
** 8 bits and is the last byte.
*/
int sqlite3PutVarint(unsigned char *p, u64 v){
  int i, j, n;
  u8 buf[10];
  if( v & (((u64)0xff000000)<<32) ){
    p[8] = v;
    v >>= 8;
    for(i=7; i>=0; i--){
      p[i] = (v & 0x7f) | 0x80;
      v >>= 7;
    }
    return 9;
  }    
  n = 0;
  do{
    buf[n++] = (v & 0x7f) | 0x80;
    v >>= 7;
  }while( v!=0 );
  buf[0] &= 0x7f;
  assert( n<=9 );
  for(i=0, j=n-1; j>=0; j--, i++){
    p[i] = buf[j];
  }
  return n;
}

/*
** Read a 64-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read.  The value is stored in *v.
*/
int sqlite3GetVarint(const unsigned char *p, u64 *v){
  u32 x;
  u64 x64;
  int n;
  unsigned char c;
  if( ((c = p[0]) & 0x80)==0 ){
    *v = c;
    return 1;
  }
  x = c & 0x7f;
  if( ((c = p[1]) & 0x80)==0 ){
    *v = (x<<7) | c;
    return 2;
  }
  x = (x<<7) | (c&0x7f);
  if( ((c = p[2]) & 0x80)==0 ){
    *v = (x<<7) | c;
    return 3;
  }
  x = (x<<7) | (c&0x7f);
  if( ((c = p[3]) & 0x80)==0 ){
    *v = (x<<7) | c;
    return 4;
  }
  x64 = (x<<7) | (c&0x7f);
  n = 4;
  do{
    c = p[n++];
    if( n==9 ){
      x64 = (x64<<8) | c;
      break;
    }
    x64 = (x64<<7) | (c&0x7f);
  }while( (c & 0x80)!=0 );
  *v = x64;
  return n;
}

/*
** Read a 32-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read.  The value is stored in *v.
*/
int sqlite3GetVarint32(const unsigned char *p, u32 *v){
  u32 x;
  int n;
  unsigned char c;
  if( ((signed char*)p)[0]>=0 ){
    *v = p[0];
    return 1;
  }
  x = p[0] & 0x7f;
  if( ((signed char*)p)[1]>=0 ){
    *v = (x<<7) | p[1];
    return 2;
  }
  x = (x<<7) | (p[1] & 0x7f);
  n = 2;
  do{
    x = (x<<7) | ((c = p[n++])&0x7f);
  }while( (c & 0x80)!=0 && n<9 );
  *v = x;
  return n;
}

/*
** Return the number of bytes that will be needed to store the given
** 64-bit integer.
*/
int sqlite3VarintLen(u64 v){
  int i = 0;
  do{
    i++;
    v >>= 7;
  }while( v!=0 && i<9 );
  return i;
}

#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC) \
    || defined(SQLITE_TEST)
/*
** Translate a single byte of Hex into an integer.
*/
static int hexToInt(int h){
  if( h>='0' && h<='9' ){
    return h - '0';
  }else if( h>='a' && h<='f' ){
    return h - 'a' + 10;
  }else{
    assert( h>='A' && h<='F' );
    return h - 'A' + 10;
  }
}
#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC || SQLITE_TEST */

#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC)
/*
** Convert a BLOB literal of the form "x'hhhhhh'" into its binary
** value.  Return a pointer to its binary value.  Space to hold the
** binary value has been obtained from malloc and must be freed by
** the calling routine.
*/
void *sqlite3HexToBlob(const char *z){
  char *zBlob;
  int i;
  int n = strlen(z);
  if( n%2 ) return 0;

  zBlob = (char *)sqliteMalloc(n/2);
  if( zBlob ){
    for(i=0; i<n; i+=2){
      zBlob[i/2] = (hexToInt(z[i])<<4) | hexToInt(z[i+1]);
    }
  }
  return zBlob;
}
#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC */

#if defined(SQLITE_TEST)
/*
** Convert text generated by the "%p" conversion format back into
** a pointer.
*/
void *sqlite3TextToPtr(const char *z){
  void *p;
  u64 v;
  u32 v2;
  if( z[0]=='0' && z[1]=='x' ){
    z += 2;
  }
  v = 0;
  while( *z ){
    v = (v<<4) + hexToInt(*z);
    z++;
  }
  if( sizeof(p)==sizeof(v) ){
    p = *(void**)&v;
  }else{
    assert( sizeof(p)==sizeof(v2) );
    v2 = (u32)v;
    p = *(void**)&v2;
  }
  return p;
}
#endif

/*
** Return a pointer to the ThreadData associated with the calling thread.
*/
ThreadData *sqlite3ThreadData(){
  ThreadData *p = (ThreadData*)sqlite3OsThreadSpecificData(1);
  if( !p ){
    sqlite3FailedMalloc();
  }
  return p;
}

/*
** Return a pointer to the ThreadData associated with the calling thread.
** If no ThreadData has been allocated to this thread yet, return a pointer
** to a substitute ThreadData structure that is all zeros. 
*/
const ThreadData *sqlite3ThreadDataReadOnly(){
  static const ThreadData zeroData = {0};  /* Initializer to silence warnings
                                           ** from broken compilers */
  const ThreadData *pTd = sqlite3OsThreadSpecificData(0);
  return pTd ? pTd : &zeroData;
}

/*
** Check to see if the ThreadData for this thread is all zero.  If it
** is, then deallocate it. 
*/
void sqlite3ReleaseThreadData(){
  sqlite3OsThreadSpecificData(-1);
}

/*
** This function must be called before exiting any API function (i.e. 
** returning control to the user) that has called sqlite3Malloc or
** sqlite3Realloc.
**
** The returned value is normally a copy of the second argument to this
** function. However, if a malloc() failure has occured since the previous
** invocation SQLITE_NOMEM is returned instead. 
**
** If the first argument, db, is not NULL and a malloc() error has occured,
** then the connection error-code (the value returned by sqlite3_errcode())
** is set to SQLITE_NOMEM.
*/
static int mallocHasFailed = 0;
int sqlite3ApiExit(sqlite3* db, int rc){
  if( sqlite3MallocFailed() ){
    mallocHasFailed = 0;
    sqlite3OsLeaveMutex();
    sqlite3Error(db, SQLITE_NOMEM, 0);
    rc = SQLITE_NOMEM;
  }
  return rc & (db ? db->errMask : 0xff);
}

/* 
** Return true is a malloc has failed in this thread since the last call
** to sqlite3ApiExit(), or false otherwise.
*/
int sqlite3MallocFailed(){
  return (mallocHasFailed && sqlite3OsInMutex(1));
}

/* 
** Set the "malloc has failed" condition to true for this thread.
*/
void sqlite3FailedMalloc(){
  sqlite3OsEnterMutex();
  assert( mallocHasFailed==0 );
  mallocHasFailed = 1;
}

#ifdef SQLITE_MEMDEBUG
/*
** This function sets a flag in the thread-specific-data structure that will
** cause an assert to fail if sqliteMalloc() or sqliteRealloc() is called.
*/
void sqlite3MallocDisallow(){
  assert( sqlite3_mallocDisallowed>=0 );
  sqlite3_mallocDisallowed++;
}

/*
** This function clears the flag set in the thread-specific-data structure set
** by sqlite3MallocDisallow().
*/
void sqlite3MallocAllow(){
  assert( sqlite3_mallocDisallowed>0 );
  sqlite3_mallocDisallowed--;
}
#endif

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