prepare.c
来自「sqlite 3.3.8 支持加密的版本」· C语言 代码 · 共 589 行 · 第 1/2 页
C
589 行
sqlite3SafetyOff(db);
rc = sqlite3_exec(db, zSql, sqlite3InitCallback, &initData, 0);
if( rc==SQLITE_ABORT ) rc = initData.rc;
sqlite3SafetyOn(db);
sqliteFree(zSql);
#ifndef SQLITE_OMIT_ANALYZE
if( rc==SQLITE_OK ){
sqlite3AnalysisLoad(db, iDb);
}
#endif
sqlite3BtreeCloseCursor(curMain);
}
if( sqlite3MallocFailed() ){
/* sqlite3SetString(pzErrMsg, "out of memory", (char*)0); */
rc = SQLITE_NOMEM;
sqlite3ResetInternalSchema(db, 0);
}
if( rc==SQLITE_OK ){
DbSetProperty(db, iDb, DB_SchemaLoaded);
}else{
sqlite3ResetInternalSchema(db, iDb);
}
return rc;
}
/*
** Initialize all database files - the main database file, the file
** used to store temporary tables, and any additional database files
** created using ATTACH statements. Return a success code. If an
** error occurs, write an error message into *pzErrMsg.
**
** After a database is initialized, the DB_SchemaLoaded bit is set
** bit is set in the flags field of the Db structure. If the database
** file was of zero-length, then the DB_Empty flag is also set.
*/
int sqlite3Init(sqlite3 *db, char **pzErrMsg){
int i, rc;
int called_initone = 0;
if( db->init.busy ) return SQLITE_OK;
rc = SQLITE_OK;
db->init.busy = 1;
for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
if( DbHasProperty(db, i, DB_SchemaLoaded) || i==1 ) continue;
rc = sqlite3InitOne(db, i, pzErrMsg);
if( rc ){
sqlite3ResetInternalSchema(db, i);
}
called_initone = 1;
}
/* Once all the other databases have been initialised, load the schema
** for the TEMP database. This is loaded last, as the TEMP database
** schema may contain references to objects in other databases.
*/
#ifndef SQLITE_OMIT_TEMPDB
if( rc==SQLITE_OK && db->nDb>1 && !DbHasProperty(db, 1, DB_SchemaLoaded) ){
rc = sqlite3InitOne(db, 1, pzErrMsg);
if( rc ){
sqlite3ResetInternalSchema(db, 1);
}
called_initone = 1;
}
#endif
db->init.busy = 0;
if( rc==SQLITE_OK && called_initone ){
sqlite3CommitInternalChanges(db);
}
return rc;
}
/*
** This routine is a no-op if the database schema is already initialised.
** Otherwise, the schema is loaded. An error code is returned.
*/
int sqlite3ReadSchema(Parse *pParse){
int rc = SQLITE_OK;
sqlite3 *db = pParse->db;
if( !db->init.busy ){
rc = sqlite3Init(db, &pParse->zErrMsg);
}
if( rc!=SQLITE_OK ){
pParse->rc = rc;
pParse->nErr++;
}
return rc;
}
/*
** Check schema cookies in all databases. If any cookie is out
** of date, return 0. If all schema cookies are current, return 1.
*/
static int schemaIsValid(sqlite3 *db){
int iDb;
int rc;
BtCursor *curTemp;
int cookie;
int allOk = 1;
for(iDb=0; allOk && iDb<db->nDb; iDb++){
Btree *pBt;
pBt = db->aDb[iDb].pBt;
if( pBt==0 ) continue;
rc = sqlite3BtreeCursor(pBt, MASTER_ROOT, 0, 0, 0, &curTemp);
if( rc==SQLITE_OK ){
rc = sqlite3BtreeGetMeta(pBt, 1, (u32 *)&cookie);
if( rc==SQLITE_OK && cookie!=db->aDb[iDb].pSchema->schema_cookie ){
allOk = 0;
}
sqlite3BtreeCloseCursor(curTemp);
}
}
return allOk;
}
/*
** Convert a schema pointer into the iDb index that indicates
** which database file in db->aDb[] the schema refers to.
**
** If the same database is attached more than once, the first
** attached database is returned.
*/
int sqlite3SchemaToIndex(sqlite3 *db, Schema *pSchema){
int i = -1000000;
/* If pSchema is NULL, then return -1000000. This happens when code in
** expr.c is trying to resolve a reference to a transient table (i.e. one
** created by a sub-select). In this case the return value of this
** function should never be used.
**
** We return -1000000 instead of the more usual -1 simply because using
** -1000000 as incorrectly using -1000000 index into db->aDb[] is much
** more likely to cause a segfault than -1 (of course there are assert()
** statements too, but it never hurts to play the odds).
*/
if( pSchema ){
for(i=0; i<db->nDb; i++){
if( db->aDb[i].pSchema==pSchema ){
break;
}
}
assert( i>=0 &&i>=0 && i<db->nDb );
}
return i;
}
/*
** Compile the UTF-8 encoded SQL statement zSql into a statement handle.
*/
int sqlite3_prepare(
sqlite3 *db, /* Database handle. */
const char *zSql, /* UTF-8 encoded SQL statement. */
int nBytes, /* Length of zSql in bytes. */
sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
const char** pzTail /* OUT: End of parsed string */
){
Parse sParse;
char *zErrMsg = 0;
int rc = SQLITE_OK;
int i;
/* Assert that malloc() has not failed */
assert( !sqlite3MallocFailed() );
assert( ppStmt );
*ppStmt = 0;
if( sqlite3SafetyOn(db) ){
return SQLITE_MISUSE;
}
/* If any attached database schemas are locked, do not proceed with
** compilation. Instead return SQLITE_LOCKED immediately.
*/
for(i=0; i<db->nDb; i++) {
Btree *pBt = db->aDb[i].pBt;
if( pBt && sqlite3BtreeSchemaLocked(pBt) ){
const char *zDb = db->aDb[i].zName;
sqlite3Error(db, SQLITE_LOCKED, "database schema is locked: %s", zDb);
sqlite3SafetyOff(db);
return SQLITE_LOCKED;
}
}
memset(&sParse, 0, sizeof(sParse));
sParse.db = db;
if( nBytes>=0 && zSql[nBytes]!=0 ){
char *zSqlCopy = sqlite3StrNDup(zSql, nBytes);
sqlite3RunParser(&sParse, zSqlCopy, &zErrMsg);
sParse.zTail += zSql - zSqlCopy;
sqliteFree(zSqlCopy);
}else{
sqlite3RunParser(&sParse, zSql, &zErrMsg);
}
if( sqlite3MallocFailed() ){
sParse.rc = SQLITE_NOMEM;
}
if( sParse.rc==SQLITE_DONE ) sParse.rc = SQLITE_OK;
if( sParse.checkSchema && !schemaIsValid(db) ){
sParse.rc = SQLITE_SCHEMA;
}
if( sParse.rc==SQLITE_SCHEMA ){
sqlite3ResetInternalSchema(db, 0);
}
if( sqlite3MallocFailed() ){
sParse.rc = SQLITE_NOMEM;
}
if( pzTail ) *pzTail = sParse.zTail;
rc = sParse.rc;
#ifndef SQLITE_OMIT_EXPLAIN
if( rc==SQLITE_OK && sParse.pVdbe && sParse.explain ){
if( sParse.explain==2 ){
sqlite3VdbeSetNumCols(sParse.pVdbe, 3);
sqlite3VdbeSetColName(sParse.pVdbe, 0, COLNAME_NAME, "order", P3_STATIC);
sqlite3VdbeSetColName(sParse.pVdbe, 1, COLNAME_NAME, "from", P3_STATIC);
sqlite3VdbeSetColName(sParse.pVdbe, 2, COLNAME_NAME, "detail", P3_STATIC);
}else{
sqlite3VdbeSetNumCols(sParse.pVdbe, 5);
sqlite3VdbeSetColName(sParse.pVdbe, 0, COLNAME_NAME, "addr", P3_STATIC);
sqlite3VdbeSetColName(sParse.pVdbe, 1, COLNAME_NAME, "opcode", P3_STATIC);
sqlite3VdbeSetColName(sParse.pVdbe, 2, COLNAME_NAME, "p1", P3_STATIC);
sqlite3VdbeSetColName(sParse.pVdbe, 3, COLNAME_NAME, "p2", P3_STATIC);
sqlite3VdbeSetColName(sParse.pVdbe, 4, COLNAME_NAME, "p3", P3_STATIC);
}
}
#endif
if( sqlite3SafetyOff(db) ){
rc = SQLITE_MISUSE;
}
if( rc==SQLITE_OK ){
*ppStmt = (sqlite3_stmt*)sParse.pVdbe;
}else if( sParse.pVdbe ){
sqlite3_finalize((sqlite3_stmt*)sParse.pVdbe);
}
if( zErrMsg ){
sqlite3Error(db, rc, "%s", zErrMsg);
sqliteFree(zErrMsg);
}else{
sqlite3Error(db, rc, 0);
}
rc = sqlite3ApiExit(db, rc);
sqlite3ReleaseThreadData();
assert( (rc&db->errMask)==rc );
return rc;
}
#ifndef SQLITE_OMIT_UTF16
/*
** Compile the UTF-16 encoded SQL statement zSql into a statement handle.
*/
int sqlite3_prepare16(
sqlite3 *db, /* Database handle. */
const void *zSql, /* UTF-8 encoded SQL statement. */
int nBytes, /* Length of zSql in bytes. */
sqlite3_stmt **ppStmt, /* OUT: A pointer to the prepared statement */
const void **pzTail /* OUT: End of parsed string */
){
/* This function currently works by first transforming the UTF-16
** encoded string to UTF-8, then invoking sqlite3_prepare(). The
** tricky bit is figuring out the pointer to return in *pzTail.
*/
char *zSql8;
const char *zTail8 = 0;
int rc = SQLITE_OK;
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
zSql8 = sqlite3utf16to8(zSql, nBytes);
if( zSql8 ){
rc = sqlite3_prepare(db, zSql8, -1, ppStmt, &zTail8);
}
if( zTail8 && pzTail ){
/* If sqlite3_prepare returns a tail pointer, we calculate the
** equivalent pointer into the UTF-16 string by counting the unicode
** characters between zSql8 and zTail8, and then returning a pointer
** the same number of characters into the UTF-16 string.
*/
int chars_parsed = sqlite3utf8CharLen(zSql8, zTail8-zSql8);
*pzTail = (u8 *)zSql + sqlite3utf16ByteLen(zSql, chars_parsed);
}
sqliteFree(zSql8);
return sqlite3ApiExit(db, rc);
}
#endif /* SQLITE_OMIT_UTF16 */
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