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📄 main.c

📁 a super good method for designing finite state machine
💻 C
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/****************************************************************************** Time Bomb example (FSM)* Last Updated for Version: 1.5.00* Date of the Last Update:  Sep 17, 2006** Copyright (C) 2002-2006 Quantum Leaps, LLC. All rights reserved.** This software may be distributed and modified under the terms of the GNU* General Public License version 2 (GPL) as published by the Free Software* Foundation and appearing in the file GPL.TXT included in the packaging of* this file. Please note that GPL Section 2[b] requires that all works based* on this software must also be made publicly available under the terms of* the GPL ("Copyleft").** Alternatively, this software may be distributed and modified under the* terms of Quantum Leaps commercial licenses, which expressly allow the* licensees to retain the proprietary status of their code. The licensees* who use this software under one of Quantum Leaps commercial licenses do* not use this software under the GPL and therefore are not subject to any* of its terms.** Contact information:* Quantum Leaps Web site:  http://www.quantum-leaps.com* Quantum Leaps licensing: http://www.quantum-leaps.com/licensing* Quantum Leaps products:  http://www.quantum-leaps.com/products* e-mail:                  sales@quantum-leaps.com*****************************************************************************/#include "qpn_port.h"#include "bsp.h"#include "bomb.h"static Bomb   l_bomb;static QEvent l_bombQueue[1];static Oper   l_oper;/* no queue buffer *//*..........................................................................*/QActiveCB const Q_ROM QF_active[] = {    { (QActive *)0,       (QEvent *)0, 0                  },      /* unused */    { (QActive *)&l_oper, (QEvent *)0, 0                  },   /* OPER_PRIO */    { (QActive *)&l_bomb, l_bombQueue, Q_DIM(l_bombQueue) }    /* BOMB_PRIO */};uint8_t const Q_ROM QF_activeNum = Q_DIM(QF_active) - 1;   /* number of AOs *//*..........................................................................*/void main (void) {    BSP_init();                                     /* initialize the board */    Oper_ctor(&l_oper, 10);          /* instantiate with freq of ramps [Hz] */    Bomb_ctor(&l_bomb, 5);             /* instantiate with timeout in [sec] */    QF_run();                                /* transfer control to QF-nano */}

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