📄 fsmul.c
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/*** libgcc support for software floating point.** Copyright (C) 1991 by Pipeline Associates, Inc. All rights reserved.** Permission is granted to do *anything* you want with this file,** commercial or otherwise, provided this message remains intact. So there!** I would appreciate receiving any updates/patches/changes that anyone** makes, and am willing to be the repository for said changes (am I** making a big mistake?).**** Pat Wood** Pipeline Associates, Inc.** pipeline!phw@motown.com or** sun!pipeline!phw or** uunet!motown!pipeline!phw*//*** $Id: fsmul.c 4303 2006-07-26 09:21:58Z MaartenBrock $*//* (c)2000/2001: hacked a little by johan.knol@iduna.nl for sdcc */#include <float.h>union float_long { float f; unsigned long l; };/* multiply two floats */float __fsmul (float a1, float a2) _FS_REENTRANT{ volatile union float_long fl1, fl2; volatile unsigned long result; volatile int exp; char sign; fl1.f = a1; fl2.f = a2; if (!fl1.l || !fl2.l) return (0); /* compute sign and exponent */ sign = SIGN (fl1.l) ^ SIGN (fl2.l); exp = EXP (fl1.l) - EXCESS; exp += EXP (fl2.l); fl1.l = MANT (fl1.l); fl2.l = MANT (fl2.l); /* the multiply is done as one 16x16 multiply and two 16x8 multiples */ result = (fl1.l >> 8) * (fl2.l >> 8); result += ((fl1.l & (unsigned long) 0xFF) * (fl2.l >> 8)) >> 8; result += ((fl2.l & (unsigned long) 0xFF) * (fl1.l >> 8)) >> 8; if (result & SIGNBIT) { /* round */ result += 0x80; result >>= 8; } else { /* round */ result += 0x40; result >>= 7; exp--; } result &= ~HIDDEN; /* pack up and go home */ if (exp >= 0x100) fl1.l = (sign ? SIGNBIT : 0) | 0x7F800000; else if (exp < 0) fl1.l = 0; else fl1.l = PACK (sign ? SIGNBIT : 0 , exp, result); return (fl1.f);}
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