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📄 handshake_manager.cc

📁 LibTorrent is a BitTorrent library written in C++ for *nix, with a focus on high performance and goo
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// libTorrent - BitTorrent library// Copyright (C) 2005-2006, Jari Sundell//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//// In addition, as a special exception, the copyright holders give// permission to link the code of portions of this program with the// OpenSSL library under certain conditions as described in each// individual source file, and distribute linked combinations// including the two.//// You must obey the GNU General Public License in all respects for// all of the code used other than OpenSSL.  If you modify file(s)// with this exception, you may extend this exception to your version// of the file(s), but you are not obligated to do so.  If you do not// wish to do so, delete this exception statement from your version.// If you delete this exception statement from all source files in the// program, then also delete it here.//// Contact:  Jari Sundell <jaris@ifi.uio.no>////           Skomakerveien 33//           3185 Skoppum, NORWAY#include "config.h"#include <rak/socket_address.h>#include "torrent/exceptions.h"#include "download/download_info.h"#include "download/download_main.h"#include "torrent/connection_manager.h"#include "torrent/peer_info.h"#include "peer_connection_base.h"#include "handshake.h"#include "handshake_manager.h"#include "manager.h"namespace torrent {inline voidHandshakeManager::delete_handshake(Handshake* h) {  manager->connection_manager()->dec_socket_count();  h->clear();  h->get_fd().close();  h->get_fd().clear();  delete h;}HandshakeManager::size_typeHandshakeManager::size_info(DownloadMain* info) const {  return std::count_if(base_type::begin(), base_type::end(), rak::equal(info, std::mem_fun(&Handshake::download)));}voidHandshakeManager::clear() {  std::for_each(base_type::begin(), base_type::end(), std::bind1st(std::mem_fun(&HandshakeManager::delete_handshake), this));  base_type::clear();}voidHandshakeManager::erase(Handshake* handshake) {  iterator itr = std::find(base_type::begin(), base_type::end(), handshake);  if (itr == base_type::end())    throw internal_error("HandshakeManager::erase(...) could not find handshake.");  base_type::erase(itr);}struct handshake_manager_equal : std::binary_function<const rak::socket_address*, const Handshake*, bool> {  bool operator () (const rak::socket_address* sa1, const Handshake* p2) const {    return p2->peer_info() != NULL && *sa1 == *rak::socket_address::cast_from(p2->peer_info()->socket_address());  }};boolHandshakeManager::find(const rak::socket_address& sa) {  return std::find_if(base_type::begin(), base_type::end(), std::bind1st(handshake_manager_equal(), &sa)) != base_type::end();}voidHandshakeManager::erase_download(DownloadMain* info) {  iterator split = std::partition(base_type::begin(), base_type::end(), rak::not_equal(info, std::mem_fun(&Handshake::download)));  std::for_each(split, base_type::end(), std::bind1st(std::mem_fun(&HandshakeManager::delete_handshake), this));  base_type::erase(split, base_type::end());}voidHandshakeManager::add_incoming(SocketFd fd, const rak::socket_address& sa) {  if (!manager->connection_manager()->can_connect() ||      !manager->connection_manager()->filter(sa.c_sockaddr()) ||      !setup_socket(fd)) {    fd.close();    return;  }  manager->connection_manager()->inc_socket_count();  Handshake* h = new Handshake(fd, this);  h->initialize_incoming(sa);  base_type::push_back(h);}  voidHandshakeManager::add_outgoing(const rak::socket_address& sa, DownloadMain* download) {  if (!manager->connection_manager()->can_connect() ||      !manager->connection_manager()->filter(sa.c_sockaddr()))    return;  PeerInfo* peerInfo = download->peer_list()->connected(sa.c_sockaddr(), PeerList::connect_keep_handshakes);  if (peerInfo == NULL)    return;  SocketFd fd;  const rak::socket_address* bindAddress = rak::socket_address::cast_from(manager->connection_manager()->bind_address());  if (!fd.open_stream() ||      !setup_socket(fd) ||      (bindAddress->is_bindable() && !fd.bind(*bindAddress)) ||      !fd.connect(sa)) {    if (fd.is_valid())      fd.close();    download->peer_list()->disconnected(peerInfo, 0);    return;  }  manager->connection_manager()->inc_socket_count();  Handshake* h = new Handshake(fd, this);  h->initialize_outgoing(sa, download, peerInfo);  base_type::push_back(h);}voidHandshakeManager::receive_succeeded(Handshake* h) {  if (!h->is_active())    throw internal_error("HandshakeManager::receive_succeeded(...) called on an inactive handshake.");  erase(h);  h->clear();  h->peer_info()->unset_flags(PeerInfo::flag_handshake);  PeerConnectionBase* pcb;  if (h->download()->info()->is_active() &&      // We need to make libtorrent more selective in the clients it      // connects to, and to move this somewhere else.      (!h->download()->content()->is_done() || !h->bitfield()->is_all_set()) &&      (pcb = h->download()->connection_list()->insert(h->peer_info(), h->get_fd(), h->bitfield())) != NULL) {//     h->download()->info()->signal_network_log().emit("Successful handshake: " + h->peer_info()->socket_address()->address_str());    h->set_peer_info(NULL);    post_insert(h, pcb);  } else {    manager->connection_manager()->dec_socket_count();    h->get_fd().close();//     h->download()->info()->signal_network_log().emit("Successful handshake, failed: " + h->peer_info()->socket_address()->address_str());  }  h->get_fd().clear();  delete h;}inline voidHandshakeManager::post_insert(Handshake* h, PeerConnectionBase* pcb) {  if (h->unread_size() != 0) {    pcb->push_unread(h->unread_data(), h->unread_size());    pcb->event_read();  }}voidHandshakeManager::receive_failed(Handshake* h) {  if (!h->is_active())    throw internal_error("HandshakeManager::receive_failed(...) called on an inactive handshake.");//   if (h->download() != NULL)//     h->download()->info()->signal_network_log().emit("Failed handshake: " + h->socket_address()->address_str());  erase(h);  delete_handshake(h);}boolHandshakeManager::setup_socket(SocketFd fd) {  if (!fd.set_nonblock())    return false;  ConnectionManager* m = manager->connection_manager();  if (m->priority() != ConnectionManager::iptos_default && !fd.set_priority(ConnectionManager::iptos_throughput))    return false;  if (m->send_buffer_size() != 0 && !fd.set_send_buffer_size(m->send_buffer_size()))    return false;      if (m->receive_buffer_size() != 0 && !fd.set_receive_buffer_size(m->receive_buffer_size()))    return false;  return true;}}

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