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📄 handshake.h

📁 LibTorrent is a BitTorrent library written in C++ for *nix, with a focus on high performance and goo
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// libTorrent - BitTorrent library// Copyright (C) 2005-2006, Jari Sundell//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//// In addition, as a special exception, the copyright holders give// permission to link the code of portions of this program with the// OpenSSL library under certain conditions as described in each// individual source file, and distribute linked combinations// including the two.//// You must obey the GNU General Public License in all respects for// all of the code used other than OpenSSL.  If you modify file(s)// with this exception, you may extend this exception to your version// of the file(s), but you are not obligated to do so.  If you do not// wish to do so, delete this exception statement from your version.// If you delete this exception statement from all source files in the// program, then also delete it here.//// Contact:  Jari Sundell <jaris@ifi.uio.no>////           Skomakerveien 33//           3185 Skoppum, NORWAY#ifndef LIBTORRENT_HANDSHAKE_H#define LIBTORRENT_HANDSHAKE_H#include <rak/priority_queue_default.h>#include "net/protocol_buffer.h"#include "net/socket_stream.h"#include "torrent/bitfield.h"#include "torrent/peer_info.h"namespace torrent {class HandshakeManager;class DownloadMain;class Handshake : public SocketStream {public:  static const uint32_t part1_size     = 20 + 28;  static const uint32_t part2_size     = 20;  static const uint32_t handshake_size = part1_size + part2_size;  static const uint32_t protocol_bitfield = 5;  typedef ProtocolBuffer<handshake_size> Buffer;  typedef enum {    INACTIVE,    CONNECTING,    WRITE_FILL,    WRITE_SEND,    READ_INFO,    READ_PEER,    BITFIELD  } State;  Handshake(SocketFd fd, HandshakeManager* m);  ~Handshake();  bool                is_active() const             { return m_state != INACTIVE; }  void                initialize_outgoing(const rak::socket_address& sa, DownloadMain* d, PeerInfo* peerInfo);  void                initialize_incoming(const rak::socket_address& sa);    PeerInfo*           peer_info()                   { return m_peerInfo; }  const PeerInfo*     peer_info() const             { return m_peerInfo; }  void                set_peer_info(PeerInfo* p)    { m_peerInfo = p; }  const rak::socket_address* socket_address() const       { return &m_address; }  DownloadMain*       download()                    { return m_download; }  Bitfield*           bitfield()                    { return &m_bitfield; }    // Make sure the fd is valid when this is called. The caller is  // responsible for closing the socket if nessesary.  void                clear();  const void*         unread_data()                 { return m_readBuffer.position(); }  uint32_t            unread_size() const           { return m_readBuffer.remaining(); }  virtual void        event_read();  virtual void        event_write();  virtual void        event_error();protected:  Handshake(const Handshake&);  void operator = (const Handshake&);    void                read_done();  inline void         prepare_peer_info();  inline void         prepare_write_bitfield();  inline void         prepare_write_keepalive();  void                write_bitfield();  static const char*  m_protocol;  State               m_state;  HandshakeManager*   m_manager;  PeerInfo*           m_peerInfo;  DownloadMain*       m_download;  Bitfield            m_bitfield;  rak::priority_item  m_taskTimeout;  uint32_t            m_readPos;  Buffer              m_readBuffer;  bool                m_readDone;  uint32_t            m_writePos;  Buffer              m_writeBuffer;  bool                m_writeDone;  bool                m_incoming;  rak::socket_address m_address;  char                m_options[8];};}#endif

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